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D&D Older Editions, OSR, & D&D Variants
3e/3.5E "Kits" (Alternate Class Features)
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<blockquote data-quote="Dagredhel" data-source="post: 4072417" data-attributes="member: 3421"><p><span style="font-size: 12px"><strong>Brawler</strong></span></p><p></p><p>A brawler is a warrior who resorts to his fists as often as to a drawn weapon.</p><p>The typical brawler is the quintessential street tough or bar-fighter. A brawler may also be a pugilist who regards boxing as a science, or a martial artist who specializes in a ‘hard’ style that focuses on strikes with the fist or the open hand.</p><p> Brawlers are often physically adept, as befits their chosen style of combat. They are also surprisingly good at picking up rumors and gossip and the word on the street. People often find a brawler a bit intimidating, even when the brawler is not actively trying to be, and as a result let things slip. A brawler feels at home in bars, taverns, and back-alleys. In these haunts, a brawler can glean a lot of useful information while carousing over a shared mug of ale. And usually, he can also encourage someone else to pick up the tab.</p><p> Brawlers often make a living with their fists, as enforcers, bouncers, bully-boys, or even as showmen. But a brawler need not be a ruffian. It could be that the brawler’s stature, whether large or small, or perhaps some circumstance of his upbringing, made him a target for bullies, and he learned to fight in order to defend himself. A brawler may be the champion of his village or local neighborhood, using his fists to defend his fellows. Some brawlers have received formal instruction or private tutelage in self-defense, rather than having learned their art from innumerable fights. Law enforcement officers often acquire the skills of a brawler in the course of their training and duties.</p><p> Human brawlers typically come from the middle or lower social strata, as the highborn tend to regard brawling as beneath them. There are exceptions, however. Some nobles prefer to ‘slum’ in the seamier parts of a city, and some of the children of the upper crust receive instruction in the pugilistic arts.</p><p>Among the nonhuman races, dwarves and half-orcs are most commonly brawlers, as befits their toughness and their dispositions. Rarely, a half-elf will become a brawler in reaction to prejudice he suffers due to his mixed parentage, resorting to his fists in defense or as a way of lashing out.</p><p></p><p><strong>Class Features</strong></p><p>All of the following are class features of the brawler.</p><p><strong>Class Skills: </strong> The brawler’s class skills (and the key ability for each skill) are Climb (Str), Gather Information (Cha), Intimidate (Cha), Jump (Str), Knowledge (local), and Swim (Str).</p><p><strong>Weapon and Armor Proficiency:</strong> A brawler is proficient with all simple and martial weapons and with light and medium armor.</p><p><strong>Starting Feats:</strong> The brawler receives the Improved Unarmed Strike and Toughness feats in addition to his weapon and armor proficiencies and fighter bonus feat.</p><p><strong>Recommended 1st level Bonus Feat:</strong> The brawler should consider Combat Expertise, Combat Reflexes, Dodge, Improved Grapple, Improved Initiative, Power Attack, Two Weapon Fighting, and Weapon Focus (unarmed strike) when selecting his 1st level fighter bonus feat.</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 4072417, member: 3421"] [SIZE=3][B]Brawler[/B][/SIZE] A brawler is a warrior who resorts to his fists as often as to a drawn weapon. The typical brawler is the quintessential street tough or bar-fighter. A brawler may also be a pugilist who regards boxing as a science, or a martial artist who specializes in a ‘hard’ style that focuses on strikes with the fist or the open hand. Brawlers are often physically adept, as befits their chosen style of combat. They are also surprisingly good at picking up rumors and gossip and the word on the street. People often find a brawler a bit intimidating, even when the brawler is not actively trying to be, and as a result let things slip. A brawler feels at home in bars, taverns, and back-alleys. In these haunts, a brawler can glean a lot of useful information while carousing over a shared mug of ale. And usually, he can also encourage someone else to pick up the tab. Brawlers often make a living with their fists, as enforcers, bouncers, bully-boys, or even as showmen. But a brawler need not be a ruffian. It could be that the brawler’s stature, whether large or small, or perhaps some circumstance of his upbringing, made him a target for bullies, and he learned to fight in order to defend himself. A brawler may be the champion of his village or local neighborhood, using his fists to defend his fellows. Some brawlers have received formal instruction or private tutelage in self-defense, rather than having learned their art from innumerable fights. Law enforcement officers often acquire the skills of a brawler in the course of their training and duties. Human brawlers typically come from the middle or lower social strata, as the highborn tend to regard brawling as beneath them. There are exceptions, however. Some nobles prefer to ‘slum’ in the seamier parts of a city, and some of the children of the upper crust receive instruction in the pugilistic arts. Among the nonhuman races, dwarves and half-orcs are most commonly brawlers, as befits their toughness and their dispositions. Rarely, a half-elf will become a brawler in reaction to prejudice he suffers due to his mixed parentage, resorting to his fists in defense or as a way of lashing out. [B]Class Features[/B] All of the following are class features of the brawler. [B]Class Skills: [/B] The brawler’s class skills (and the key ability for each skill) are Climb (Str), Gather Information (Cha), Intimidate (Cha), Jump (Str), Knowledge (local), and Swim (Str). [B]Weapon and Armor Proficiency:[/B] A brawler is proficient with all simple and martial weapons and with light and medium armor. [B]Starting Feats:[/B] The brawler receives the Improved Unarmed Strike and Toughness feats in addition to his weapon and armor proficiencies and fighter bonus feat. [B]Recommended 1st level Bonus Feat:[/B] The brawler should consider Combat Expertise, Combat Reflexes, Dodge, Improved Grapple, Improved Initiative, Power Attack, Two Weapon Fighting, and Weapon Focus (unarmed strike) when selecting his 1st level fighter bonus feat. [/QUOTE]
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