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3e/3.5E "Kits" (Alternate Class Features)
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<blockquote data-quote="Dagredhel" data-source="post: 4072435" data-attributes="member: 3421"><p>Here is a general description of these "subclasses":</p><p></p><p><span style="font-size: 12px"><strong>WARRIOR CLASSES</strong></span></p><p></p><p>Skill in battle is the mark of the warrior, but individual fighters vary widely in the tools of war they employ and in the techniques they master. The warrior classes each represent a particular warrior archetype, with a unique focus that determines their initial proficiency with arms and armor, their selection of skills, and the feats requisite to their favored mode of combat.</p><p></p><p>Beyond the first level of experience, the development of each individual warrior class character is determined by the selection of bonus combat feats. These bonus feats are drawn from those available to the Player’s Handbook fighter, as well as from an expanded list of feats that duplicate certain of the abilities of the standard core classes. Warrior class characters can also freely multiclass with the expert, magic-wielding, and morphic class variants without incurring an experience penalty for doing so. A warrior class character may not take levels in a second warrior class in order to reap the benefit of the class’ initial proficiencies and feats.</p><p> </p><p>All of the warrior classes share the following class features in common.</p><p></p><p></p><p><strong>Alignment:</strong> Any. Characters of certain warrior classes may tend towards a particular alignment, as noted within the description of that class, but individual characters of that class may be of any alignment.</p><p><strong>Hit Die:</strong> d10.</p><p><strong>Class Skills</strong></p><p>The warrior class character’s class skills vary, but all warriors begin with the same number of skill points at first level and gain the same number of skill points for each additional level.</p><p><strong>Skill Points at 1st Level:</strong> (2 + Int modifier) x 4.</p><p><strong>Skill Points at Each Additional Level:</strong> 2 + Int modifier.</p><p></p><p><strong>Table: The Warrior Classes</strong></p><p>[code][B]Level BAB Fort Save Ref Save Will Save Special[/B]</p><p>1st +1 +2 +0 +0 Bonus feat</p><p>2nd +2 +3 +0 +0 Bonus feat</p><p>3rd +3 +3 +1 +1 </p><p>4th +4 +4 +1 +1 Bonus feat</p><p>5th +5 +4 +1 +1 </p><p>6th +6/+1 +5 +2 +2 Bonus feat</p><p>7th +7/+2 +5 +2 +2 </p><p>8th +8/+3 +6 +2 +2 Bonus feat</p><p>9th +9/+4 +6 +3 +3 </p><p>10th +10/+5 +7 +3 +3 Bonus feat</p><p>11th +11/+6/+1 +7 +3 +3 </p><p>12th +12/+7/+2 +8 +4 +4 Bonus feat</p><p>13th +13/+8/+3 +8 +4 +4 </p><p>14th +14/+9/+4 +9 +4 +4 Bonus feat</p><p>15th +15/+10/+5 +9 +5 +5 </p><p>16th +16/+11/+6/+1 +10 +5 +5 Bonus feat</p><p>17th +17/+12/+7/+2 +10 +5 +5 </p><p>18th +18/+13/+8/+3 +11 +6 +6 Bonus feat </p><p>19th +19/+14/+9/+4 +11 +6 +6 </p><p>20th +20/+15/+10/+5 +12 +6 +6 Bonus feat[/code]</p><p></p><p></p><p><strong>Bonus Feats:</strong> At 1st level, a warrior class character gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighting class character gains an additional bonus feat at 2nd level and every two levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A warrior must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.</p><p>These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A warrior is not limited to the list of fighter bonus feats when choosing these feats.</p><p></p><p>Each of the warrior classes is described as follows.</p><p><strong>Class Name and Standard Abbreviation:</strong> The class name and its abbreviation.</p><p><strong>Class Description: </strong> </p><p><strong>Class Features</strong></p><p>All of the following are class features of the fighter.</p><p><strong>Class Skills:</strong></p><p><strong>Weapon and Armor Proficiency: </strong></p><p><strong>Starting Feats: </strong></p><p><strong>Recommended 1st level Bonus Feat:</strong></p></blockquote><p></p>
[QUOTE="Dagredhel, post: 4072435, member: 3421"] Here is a general description of these "subclasses": [SIZE=3][B]WARRIOR CLASSES[/B][/SIZE] Skill in battle is the mark of the warrior, but individual fighters vary widely in the tools of war they employ and in the techniques they master. The warrior classes each represent a particular warrior archetype, with a unique focus that determines their initial proficiency with arms and armor, their selection of skills, and the feats requisite to their favored mode of combat. Beyond the first level of experience, the development of each individual warrior class character is determined by the selection of bonus combat feats. These bonus feats are drawn from those available to the Player’s Handbook fighter, as well as from an expanded list of feats that duplicate certain of the abilities of the standard core classes. Warrior class characters can also freely multiclass with the expert, magic-wielding, and morphic class variants without incurring an experience penalty for doing so. A warrior class character may not take levels in a second warrior class in order to reap the benefit of the class’ initial proficiencies and feats. All of the warrior classes share the following class features in common. [B]Alignment:[/B] Any. Characters of certain warrior classes may tend towards a particular alignment, as noted within the description of that class, but individual characters of that class may be of any alignment. [B]Hit Die:[/B] d10. [B]Class Skills[/B] The warrior class character’s class skills vary, but all warriors begin with the same number of skill points at first level and gain the same number of skill points for each additional level. [B]Skill Points at 1st Level:[/B] (2 + Int modifier) x 4. [B]Skill Points at Each Additional Level:[/B] 2 + Int modifier. [B]Table: The Warrior Classes[/B] [code][B]Level BAB Fort Save Ref Save Will Save Special[/B] 1st +1 +2 +0 +0 Bonus feat 2nd +2 +3 +0 +0 Bonus feat 3rd +3 +3 +1 +1 4th +4 +4 +1 +1 Bonus feat 5th +5 +4 +1 +1 6th +6/+1 +5 +2 +2 Bonus feat 7th +7/+2 +5 +2 +2 8th +8/+3 +6 +2 +2 Bonus feat 9th +9/+4 +6 +3 +3 10th +10/+5 +7 +3 +3 Bonus feat 11th +11/+6/+1 +7 +3 +3 12th +12/+7/+2 +8 +4 +4 Bonus feat 13th +13/+8/+3 +8 +4 +4 14th +14/+9/+4 +9 +4 +4 Bonus feat 15th +15/+10/+5 +9 +5 +5 16th +16/+11/+6/+1 +10 +5 +5 Bonus feat 17th +17/+12/+7/+2 +10 +5 +5 18th +18/+13/+8/+3 +11 +6 +6 Bonus feat 19th +19/+14/+9/+4 +11 +6 +6 20th +20/+15/+10/+5 +12 +6 +6 Bonus feat[/code] [B]Bonus Feats:[/B] At 1st level, a warrior class character gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighting class character gains an additional bonus feat at 2nd level and every two levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A warrior must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums. These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A warrior is not limited to the list of fighter bonus feats when choosing these feats. Each of the warrior classes is described as follows. [B]Class Name and Standard Abbreviation:[/B] The class name and its abbreviation. [B]Class Description: [/B] [B]Class Features[/B] All of the following are class features of the fighter. [B]Class Skills:[/B] [B]Weapon and Armor Proficiency: [/B] [B]Starting Feats: [/B] [B]Recommended 1st level Bonus Feat:[/B] [/QUOTE]
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