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3E & 4E Love and Hate Polls - What does it mean?
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<blockquote data-quote="Celtavian" data-source="post: 5020104" data-attributes="member: 5834"><p>No. I'd bet money that 3E did a better job of growing D&D than 4E. I liked 3E. I liked 2E. I liked Advanced and even basic. So it's not a matter of favorite edition. </p><p></p><p>I'm personally shocked many of the old timers enjoy it. It lacks so much in terms of creativity and verisimilitude compared to previous editions. D&D was never a great simulationist game. I'll never proclaim that it was. But 4E has thrown out every advancement made since basic to provide simple rules for better simulating real fighting scenarios. It did this to give the average gamer simplicity and balance, which I guess is more important to some.</p><p></p><p>4E is a modular game which makes it lack the creativity you saw in 3E and previous editions in terms of what characters could do. It really to this day astounds me that anyone can begin to argue that 4E is as creative a game as previous editions. </p><p></p><p>As I stated earlier, I would bet money it will spawn nowhere near the creativity of 3E. Not just because of the modular rules, but also because of the licensing restrictions. The 3E era was the most open period of game design we have ever seen in the RPG industry, and will probably remain so through the entire 4E era.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5020104, member: 5834"] No. I'd bet money that 3E did a better job of growing D&D than 4E. I liked 3E. I liked 2E. I liked Advanced and even basic. So it's not a matter of favorite edition. I'm personally shocked many of the old timers enjoy it. It lacks so much in terms of creativity and verisimilitude compared to previous editions. D&D was never a great simulationist game. I'll never proclaim that it was. But 4E has thrown out every advancement made since basic to provide simple rules for better simulating real fighting scenarios. It did this to give the average gamer simplicity and balance, which I guess is more important to some. 4E is a modular game which makes it lack the creativity you saw in 3E and previous editions in terms of what characters could do. It really to this day astounds me that anyone can begin to argue that 4E is as creative a game as previous editions. As I stated earlier, I would bet money it will spawn nowhere near the creativity of 3E. Not just because of the modular rules, but also because of the licensing restrictions. The 3E era was the most open period of game design we have ever seen in the RPG industry, and will probably remain so through the entire 4E era. [/QUOTE]
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