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3e and the Test of Time
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<blockquote data-quote="Kirin'Tor" data-source="post: 1895024" data-attributes="member: 17624"><p>Right...having a good time has little, if anything, to do with the system you play. Doesn't that undermine your point?</p><p></p><p>I'm a big 3.X D&D fan, but I've had great games in 2e Ravenloft & Planescape...I also enjoyed a Traveller game & a Shadowrun game, both of which I barely grasped the system behind.</p><p></p><p>I think this whole thread is really about the human qualities of nostalgia & resistance to change: I could've run my 3.5e Realms game, or my 3.5e generic-setting game in 2e or 1e (if I knew them better) and have had no less or more fun with the roleplayers in my group....</p><p></p><p>The people you played with, and their style of gaming, are what you remember as being present in the old D&D that isn't in D&D 3</p><p>...maybe that has to do with the other players style of play, or yours; or maybe it has to do with the DM & his style vs. the players or the DMs style vs. your old DMs style. </p><p>Style of play has more impact on a game than the rules behind it: if you like to play immersive games & everyone else wants kick-in-the-door, you could run a game in a rules-less LARP system, and they'd still punch anything with a weapon before you spoke to it.</p></blockquote><p></p>
[QUOTE="Kirin'Tor, post: 1895024, member: 17624"] Right...having a good time has little, if anything, to do with the system you play. Doesn't that undermine your point? I'm a big 3.X D&D fan, but I've had great games in 2e Ravenloft & Planescape...I also enjoyed a Traveller game & a Shadowrun game, both of which I barely grasped the system behind. I think this whole thread is really about the human qualities of nostalgia & resistance to change: I could've run my 3.5e Realms game, or my 3.5e generic-setting game in 2e or 1e (if I knew them better) and have had no less or more fun with the roleplayers in my group.... The people you played with, and their style of gaming, are what you remember as being present in the old D&D that isn't in D&D 3 ...maybe that has to do with the other players style of play, or yours; or maybe it has to do with the DM & his style vs. the players or the DMs style vs. your old DMs style. Style of play has more impact on a game than the rules behind it: if you like to play immersive games & everyone else wants kick-in-the-door, you could run a game in a rules-less LARP system, and they'd still punch anything with a weapon before you spoke to it. [/QUOTE]
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