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3e Character Advancement Too Fast?
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<blockquote data-quote="Zerakon" data-source="post: 996953" data-attributes="member: 12921"><p>If you can reach 20th level in one year of one-session-per-week playing, that to me seems way too "easy." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /> Granted, different strokes for different folks, but I would have far preferred that the standard system be something more like:</p><p></p><p>"session" = ~5 hours solid playing</p><p></p><p>~3 sessions to reach 2nd level</p><p>~7 sessions to reach 3rd level</p><p>~12 sessions to reach 4th level</p><p>~18 sessions to reach 5th level</p><p>~25 sessions to reach 6th level</p><p>(so half a year of playing 5 hours per week -> 6th level)</p><p>~33 sessions to reach 7th level</p><p>~42 sessions to reach 8th level</p><p>~52 sessions to reach 9th level</p><p>(so about a year of playing 5 hours per week -> 9th level)</p><p>~63 sessions for 10th</p><p>~75 sessions for 11th</p><p>(1.5 years of playing -> 11th level)</p><p>~88 sessions for 12th</p><p>~102 sessions for 13th</p><p>(2 years -> 13th level)</p><p>~117 sessions for 14th</p><p>~133 sessions for 15th</p><p>(2.5 years -> 15th level)</p><p>~150 sessions for 16th</p><p>~168 sessions for 17th</p><p>(3 years -> 17th level)</p><p>~187 sessions for 18th</p><p>~207 sessions for 19th</p><p>(4 years -> 19th level)</p><p>~228 sessions for 20th</p><p></p><p>That sort of schedule would let characters develop more slowly, put more of an emphasis on low-to-mid-level play, which IMO is where D&D truly shines as a game system. Redesigning the levelling system so that players can make 20th in a year seems to me to be a mistake, sort of removing some of the mystique and challenge from the game. It's almost like WotC wanted to bring the pen-and-paper game closer to the computer style of play where you can bring up characters to high level very quickly and easily. That's a shame. Oh well, I'll just house rule the level system and get over it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>-- Zerakon the Game Mage</p></blockquote><p></p>
[QUOTE="Zerakon, post: 996953, member: 12921"] If you can reach 20th level in one year of one-session-per-week playing, that to me seems way too "easy." :-P Granted, different strokes for different folks, but I would have far preferred that the standard system be something more like: "session" = ~5 hours solid playing ~3 sessions to reach 2nd level ~7 sessions to reach 3rd level ~12 sessions to reach 4th level ~18 sessions to reach 5th level ~25 sessions to reach 6th level (so half a year of playing 5 hours per week -> 6th level) ~33 sessions to reach 7th level ~42 sessions to reach 8th level ~52 sessions to reach 9th level (so about a year of playing 5 hours per week -> 9th level) ~63 sessions for 10th ~75 sessions for 11th (1.5 years of playing -> 11th level) ~88 sessions for 12th ~102 sessions for 13th (2 years -> 13th level) ~117 sessions for 14th ~133 sessions for 15th (2.5 years -> 15th level) ~150 sessions for 16th ~168 sessions for 17th (3 years -> 17th level) ~187 sessions for 18th ~207 sessions for 19th (4 years -> 19th level) ~228 sessions for 20th That sort of schedule would let characters develop more slowly, put more of an emphasis on low-to-mid-level play, which IMO is where D&D truly shines as a game system. Redesigning the levelling system so that players can make 20th in a year seems to me to be a mistake, sort of removing some of the mystique and challenge from the game. It's almost like WotC wanted to bring the pen-and-paper game closer to the computer style of play where you can bring up characters to high level very quickly and easily. That's a shame. Oh well, I'll just house rule the level system and get over it. :D -- Zerakon the Game Mage [/QUOTE]
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