Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
3e Core Viability vs. 4e " Core " Viability
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 5255223" data-attributes="member: 67494"><p>The thing about 4E is that the game is built on a really small core set of rules that are well balanced, and it's really, really, really easy to change or expand on them yourself if you don't like what the RAW say.</p><p></p><p>The core mechanic, the golden rule, is so elegant. If your character has a chance to fail you roll a d20. Add modifiers as the DM rules and compare the result to the DM's target DC. If the result is equal to or greater than the DC you succeed.</p><p></p><p>Boom! The core of 4E.</p><p></p><p>For characters, you can just give them six ability scores using the standard array, let them add +2 to two of the scores (or use the human rule), and you are able to calculate defenses and HP (I'd say HP equals twice Con score). Roleplay powers as you see fit using the expected damage table (with Rules Updates or not). </p><p></p><p>Boom! You have the character rules in a paragraph. Races, Classes, Powers, Skills, Feats, Combat are all just extrapolations of that paragraph and the golden rule.</p><p></p><p>For challenges and monsters, use page 42 for expected DC and damage.</p><p></p><p>Accuracy for characters and monsters should be 2-5 higher than the target defense.</p><p></p><p>Boom! You basically have the DMG and MM in two sentences and a couple tables.</p><p></p><p>I just don't think you can do anything similar with 3rd, and this is why I love 4E so very much.</p><p></p><p>All that said, my favorite character and campaign of all time came from my time playing 3rd as Tikkchik Fen Tikktikk, Gnome Sorcerer, and I only used the 3.5 PHB1 to create and play him. I never ran 3rd and haven't played 4E.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 5255223, member: 67494"] The thing about 4E is that the game is built on a really small core set of rules that are well balanced, and it's really, really, really easy to change or expand on them yourself if you don't like what the RAW say. The core mechanic, the golden rule, is so elegant. If your character has a chance to fail you roll a d20. Add modifiers as the DM rules and compare the result to the DM's target DC. If the result is equal to or greater than the DC you succeed. Boom! The core of 4E. For characters, you can just give them six ability scores using the standard array, let them add +2 to two of the scores (or use the human rule), and you are able to calculate defenses and HP (I'd say HP equals twice Con score). Roleplay powers as you see fit using the expected damage table (with Rules Updates or not). Boom! You have the character rules in a paragraph. Races, Classes, Powers, Skills, Feats, Combat are all just extrapolations of that paragraph and the golden rule. For challenges and monsters, use page 42 for expected DC and damage. Accuracy for characters and monsters should be 2-5 higher than the target defense. Boom! You basically have the DMG and MM in two sentences and a couple tables. I just don't think you can do anything similar with 3rd, and this is why I love 4E so very much. All that said, my favorite character and campaign of all time came from my time playing 3rd as Tikkchik Fen Tikktikk, Gnome Sorcerer, and I only used the 3.5 PHB1 to create and play him. I never ran 3rd and haven't played 4E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3e Core Viability vs. 4e " Core " Viability
Top