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<blockquote data-quote="Arkhandus" data-source="post: 3436634" data-attributes="member: 13966"><p><strong>Class Advancement Preview</strong></p><p></p><p>Ehhh, I'm too much of a perfectionist. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> Even if I found a wiki to use that I liked, I wouldn't update it any more frequently than this, since I'd rather not present any half-baked ideas or unbalanced mechanics that I haven't really spent enough time tinkering with beforehand. Though I still need to figure out how to put in code that would direct someone from a link to the proper post on a thread, rather than opening up a separate window containing only that post by itself....</p><p></p><p>Anyway, I've been busy with job-searching lately and my family's kept me away from the computer most of the time past mid-day, so I haven't gotten a lot done recently. My final bit of revision to the fighter is complete, except for revising some more of the Prowess fighting styles.</p><p></p><p>My original version of some Prowess styles didn't make much sense despite being mechanically balanced, so I've revised and simplified them to fit better. Also revised the Agonizing Strike ability to be much simpler, and shorter in description (now only a few short paragraphs, rather than four or five longer paragraphs), and filled in the remaining 'dead levels.'</p><p></p><p>Although I don't have anything against dead levels, as a player or as a DM, I did finally decide that I should at least humor those who do, by giving the classic four classes (fighter, rogue, cleric, and wizard) something at every level besides the standard, basic increases (BAB, base saves, skill points, maximum skill rank, hit points). Some of these added benefits are just minor boosts to skills or other stats, but not all of them are, and none of them are really insignificant (I'm not going to give out a measely +1 on a skill check or something and try to call it a benefit; that's just weak and forgettable).</p><p></p><p>This was already how I had designed Aurelian Rogues in the first place, but I decided the other classic three should get similar treatment. I'm still keeping the Fighter pretty simple, though; only a few different class features, and gained in increments so as to fill in many levels with simple, repeated benefits.</p><p></p><p>For now, although I don't have a real update ready just yet, I figured I'll just post the class advancement charts for some Aurelian classes. To give an idea of what they get, compared to the stuff from Wizards of the Coast. Click the spoiler buttons to view.</p><p></p><p>Ambush Master, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Ambush Master:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Hiding Mastery, Sneak Attack +1d6, Traps</p><p>2 +1 +0 +3 +0 Prime Ambush, Sneak Attack +2d6</p><p>3 +1 +1 +3 +1 Distraction Mastery, Sneak Attack +3d6</p><p>4 +2 +1 +4 +1 Sneak Attack +4d6, Swift Seeker</p><p>5 +2 +1 +4 +1 Sneak Attack +5d6, Surprise Mastery[/code][/sblock]</p><p></p><p>Arcane Archer, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Arcane Archer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +2 +0 Enchant Arrow +1, Trusty Bow</p><p>2 +2 +3 +3 +0 Imbue Arrow, Extra Spell</p><p>3 +3 +3 +3 +1 Enchant Arrow +2, Potency +1</p><p>4 +4 +4 +4 +1 Seeker Arrow, Deflect Arrows</p><p>5 +5 +4 +4 +1 Enchant Arrow +3, Bonus Feat</p><p>6 +6 +5 +5 +2 Phase Arrow, Summon Arrows</p><p>7 +7 +5 +5 +2 Enchant Arrow +4, Potency +2</p><p>8 +8 +6 +6 +2 Hail of Arrows, Improved Sniping</p><p>9 +9 +6 +6 +3 Enchant Arrow +5, Extra Spell</p><p>10 +10 +7 +7 +3 Arrow of Death, Potency +3[/code][/sblock]</p><p></p><p>Arcane Bombardier, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Arcane Bombardier:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Fireball Specialization +1 level of existing class</p><p>2 +1 +0 +3 +0 Metamagic Fireballs, Spread</p><p>3 +1 +1 +3 +1 Fireball Flare, Fire Resistance +1 level of existing class</p><p>4 +2 +1 +4 +1 Metamagic Fireballs, Torch</p><p>5 +2 +1 +4 +1 Incinerate, Lingering Inferno +1 level of existing class[/code][/sblock]</p><p></p><p>Ascetic, variant Monk</p><p>[sblock][code][COLOR=Red][B][I][U]The Ascetic:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Martial Artist, Bonus Feat, Wind Ki</p><p>2 +1 +0 +3 +3 Martial Arts Talent, Still Mind</p><p>3 +1 +1 +3 +3 Martial Arts Talent, Fast Movement</p><p>4 +2 +1 +4 +4 Martial Arts Talent</p><p>5 +2 +1 +4 +4 Bonus Feat, Iron Ki</p><p>6 +3 +2 +5 +5 Martial Arts Talent</p><p>7 +3 +2 +5 +5 Martial Arts Talent, Ki Sense</p><p>8 +4 +2 +6 +6 Martial Arts Talent</p><p>9 +4 +3 +6 +6 Bonus Feat, Timeless Body, Flame Ki</p><p>10 +5 +3 +7 +7 Martial Arts Talent</p><p>11 +5 +3 +7 +7 Martial Arts Talent, The Spirit Is Unbound</p><p>12 +6/+1 +4 +8 +8 Martial Arts Talent, Jade Ki</p><p>13 +6/+1 +4 +8 +8 Bonus Feat, Tongue Of The Sun And Moon</p><p>14 +7/+2 +4 +9 +9 Martial Arts Talent</p><p>15 +7/+2 +5 +9 +9 Martial Arts Talent, Ki Flare</p><p>16 +8/+3 +5 +10 +10 Martial Arts Talent</p><p>17 +8/+3 +5 +10 +10 Bonus Feat, Liquid Ki</p><p>18 +9/+4 +6 +11 +11 Martial Arts Talent</p><p>19 +9/+4 +6 +11 +11 Martial Arts Talent, Indomitable Ki</p><p>20 +10/+5 +6 +12 +12 Martial Arts Talent, Perfect Self, Attunement[/code][/sblock]</p><p></p><p>Assassin, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Assassin:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +0 +2 +0 Sneak Attack +1d6, Death Attack, Poison Use</p><p>2 +2 +0 +3 +0 Resist Poison +2, Uncanny Dodge (+1 vs. traps)</p><p>3 +3 +1 +3 +1 Sneak Attack +2d6, Traps</p><p>4 +4 +1 +4 +1 Improved Distraction, Slippery Mind</p><p>5 +5 +1 +4 +1 Sneak Attack +3d6, Crippling Blow</p><p>6 +6 +2 +5 +2 Resist Poison +4, Uncanny Dodge (+2 vs. traps)</p><p>7 +7 +2 +5 +2 Sneak Attack +4d6, Crippling Blow</p><p>8 +8 +2 +6 +2 Fast Sneak, Threatening Countenance</p><p>9 +9 +3 +6 +3 Sneak Attack +5d6, Fast Tracking</p><p>10 +10 +3 +7 +3 Resist Poison +6, Sudden Death,</p><p> Uncanny Dodge (+3 vs. traps)[/code][/sblock]</p><p></p><p>Avenger Druid, variant Druid</p><p>[sblock][code][COLOR=Red][B][I][U]The Avenger Druid:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +0 +0 Nature Sense, Track, Weapon Focus</p><p>2 +2 +3 +0 +0 Animal Companion</p><p>3 +3 +3 +1 +1 Woodland Stride</p><p>4 +4 +4 +1 +1 Trackless Step</p><p>5 +5 +4 +1 +1 Venom Immunity</p><p>6 +6/+1 +5 +2 +2 Wild Shape (1/day)</p><p>7 +7/+2 +5 +2 +2 Fury Of Flame</p><p>8 +8/+3 +6 +2 +2 Wild Shape (2/day)</p><p>9 +9/+4 +6 +3 +3 Wild Shape (large)</p><p>10 +10/+5 +7 +3 +3 Strength Of Earth</p><p>11 +11/+6/+1 +7 +3 +3 Wild Shape (3/day)</p><p>12 +12/+7/+2 +8 +4 +4 Wild Shape (tiny), Spell Channel</p><p>13 +13/+8/+3 +8 +4 +4 Swift As Wind</p><p>14 +14/+9/+4 +9 +4 +4 Wild Shape (dire)</p><p>15 +15/+10/+5 +9 +5 +5 Wild Shape (4/day)</p><p>16 +16/+11/+6/+1 +10 +5 +5 Flow Like Water</p><p>17 +17/+12/+7/+2 +10 +5 +5 Wild Shape (huge)</p><p>18 +18/+13/+8/+3 +11 +6 +6 Wild Shape (elemental 1/day)</p><p>19 +19/+14/+9/+4 +11 +6 +6 Enduring As Time</p><p>20 +20/+15/+10/+5 +12 +6 +6 Wild Shape (elemental 2/day)[/code][/sblock]</p><p></p><p>Bard</p><p>[sblock][code][COLOR=Red][B][I][U]The Bard:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Bardic Music, Bardic Knowledge</p><p>2 +1 +0 +3 +3 Telling Blow 1/day</p><p>3 +2 +1 +3 +3 Ignore Components 1/day</p><p>4 +3 +1 +4 +4</p><p>5 +3 +1 +4 +4 Convincing Voice</p><p>6 +4 +2 +5 +5</p><p>7 +5 +2 +5 +5 Ignore Components 2/day</p><p>8 +6/+1 +2 +6 +6</p><p>9 +6/+1 +3 +6 +6 Acrobatic Attack</p><p>10 +7/+2 +3 +7 +7</p><p>11 +8/+3 +3 +7 +7 Ignore Components 3/day</p><p>12 +9/+4 +4 +8 +8</p><p>13 +9/+4 +4 +8 +8 Emulate Feat 1/day</p><p>14 +10/+5 +4 +9 +9</p><p>15 +11/+6/+1 +5 +9 +9 Ignore Components 4/day</p><p>16 +12/+7/+2 +5 +10 +10</p><p>17 +12/+7/+2 +5 +10 +10 Telling Blow 2/day</p><p>18 +13/+8/+3 +6 +11 +11</p><p>19 +14/+9/+4 +6 +11 +11 Ignore Components 5/day</p><p>20 +15/+10/+5 +6 +12 +12 Emulate Feat 2/day[/code][/sblock]</p><p></p><p>Blade Dancer, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Blade Dancer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Acrobatics (+5), Bonus Feat, Fast</p><p> Movement (+10 feet), Leap of the Clouds</p><p>2 +1 +0 +3 +0 Enchanted Blade I, Sword Art</p><p>3 +2 +1 +3 +1 Acrobatics (+10), Acrobatic Attack</p><p>4 +3 +1 +4 +1 Fast Movement (+20 feet), Ride the Wind</p><p>5 +3 +1 +4 +1 Acrobatics (+20), Dance of Blades</p><p>6 +4 +2 +5 +2 Enchanted Blade II</p><p>7 +5 +2 +5 +2 Acrobatics (+25), Fast Movement (+30 feet),</p><p> Shining Strike</p><p>8 +6 +2 +6 +2 The Blade Speaks Through Me</p><p>9 +6 +3 +6 +3 Acrobatics (+30), Blade Typhoon</p><p>10 +7 +3 +7 +3 Fast Movement (+40 feet),</p><p> Enchanted Blade III[/code][/sblock]</p><p></p><p>Buccaneer, variant Rogue</p><p>[sblock][code][COLOR=Red][B][I][U]The Buccaneer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +0 Sea Dog, Improvised Weaponry</p><p>2 +1 +3 +3 +0 Combat Trick, Rumors of the Ports</p><p>3 +2 +3 +3 +1 Sneak Attack +1d6, Crippling Blow</p><p>4 +3 +4 +4 +1 Shifting Tides,</p><p> Uncanny Dodge (Dex bonus to AC)</p><p>5 +3 +4 +4 +1 Seafaring Talent, Canny Guard</p><p>6 +4 +5 +5 +2 Greater Shifting Tides,</p><p> Uncanny Dodge (cannot be flanked)</p><p>7 +5 +5 +5 +2 Sneak Attack +2d6, Crippling Blow</p><p>8 +6/+1 +6 +6 +2 Roguish Ability</p><p>9 +6/+1 +6 +6 +3 Seafaring Talent, Battle Skill</p><p>10 +7/+2 +7 +7 +3 Veteran Sea Dog</p><p>11 +8/+3 +7 +7 +3 Sneak Attack +3d6, Crippling Blow</p><p>12 +9/+4 +8 +8 +4 Roguish Ability</p><p>13 +9/+4 +8 +8 +4 Combat Trick, Scoundrel's Luck</p><p>14 +10/+5 +9 +9 +4 Greater Improvised Weaponry</p><p>15 +11/+6/+1 +9 +9 +5 Sneak Attack +4d6, Crippling Blow</p><p>16 +12/+7/+2 +10 +10 +5 Roguish Ability</p><p>17 +12/+7/+2 +10 +10 +5 Seafaring Talent, Battle Skill</p><p>18 +13/+8/+3 +11 +11 +6 Combat Trick</p><p>19 +14/+9/+4 +11 +11 +6 Sneak Attack +5d6, Crippling Blow</p><p>20 +15/+10/+5 +12 +12 +6 Roguish Ability, Frenzied Barrage[/code][/sblock]</p><p></p><p>Cyclops Deathgazer, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Cyclops Deathgazer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Greater Evil Eye, Strike Incorporeal</p><p>2 +1 +0 +0 +3 Corrupting Aura</p><p>3 +2 +1 +1 +3 Overwhelming Evil Eye</p><p>4 +3 +1 +1 +4 Vexing Eye</p><p>5 +3 +1 +1 +4 Death Gaze</p><p>6 +4 +2 +2 +5 Corrupting Miasma</p><p>7 +5 +2 +2 +5 Greater Death Gaze</p><p>8 +6 +2 +2 +6 Accursed Hex</p><p>9 +6 +3 +3 +6 Overwhelming Death Gaze</p><p>10 +7 +3 +3 +7 Corrupting Gaze[/code][/sblock]</p><p></p><p>Duelist, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Duelist:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +0 +2 +0 Acrobatic Attack, Canny Defense</p><p>2 +2 +0 +3 +0 Precise Strike +1d6</p><p>3 +3 +1 +3 +1 Dueling Advantage</p><p>4 +4 +1 +4 +1 Elaborate Parry, Improved Reaction +2</p><p>5 +5 +1 +4 +1 Dueling Advantage</p><p>6 +6 +2 +5 +2 Precise Strike +2d6</p><p>7 +7 +2 +5 +2 Dueling Advantage</p><p>8 +8 +2 +6 +2 Dueling Advantage</p><p>9 +9 +3 +6 +3 Dueling Advantage</p><p>10 +10 +3 +7 +3 Precise Strike +3d6, Improved Reaction +4[/code][/sblock]</p><p></p><p>Dwarven Defender, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Dwarven Defender:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +0 +2 Defensive Awareness (+1), Defensive Stance 1/day</p><p>2 +2 +3 +0 +3 Dwarven Girding</p><p>3 +3 +3 +1 +3 Defensive Stance 2/day</p><p>4 +4 +4 +1 +4 Defensive Awareness (+2), Toughness</p><p>5 +5 +4 +1 +4 Defensive Stance 3/day, Dwarven Girding</p><p>6 +6 +5 +2 +5 Damage Reduction (3/-)</p><p>7 +7 +5 +2 +5 Defensive Awareness (+3), Defensive Stance 4/day</p><p>8 +8 +6 +2 +6 Dwarven Girding</p><p>9 +9 +6 +3 +6 Defensive Stance 5/day, Toughness</p><p>10 +10 +7 +3 +7 Defensive Awareness (+4), Damage Reduction (6/-)[/code][/sblock]</p><p></p><p>Eldritch Missileer, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Eldritch Missileer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Magic Missile Specialization +1 level of existing class</p><p>2 +1 +0 +0 +3 Metamagic Missiles, Pierce</p><p>3 +2 +1 +1 +3 Scattering Missiles +1 level of existing class</p><p>4 +3 +1 +1 +4 Metamagic Missiles, Impact</p><p>5 +3 +1 +1 +4 Magic Missile Burst +1 level of existing class[/code][/sblock]</p><p></p><p>Elemental Warrior, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Elemental Warrior:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +0 +0 Elemental Warrior Focus, Elemental Strike +1d6</p><p>2 +1 +3 +0 +0 Elemental Shield 5, Elemental Saves</p><p>3 +2 +3 +1 +1 Channel Element (Lesser)</p><p>4 +3 +4 +1 +1 Elemental Strike +2d6</p><p>5 +3 +4 +1 +1 Elemental Shield 15, Elemental Counter</p><p>6 +4 +5 +2 +2 Channel Element (Improved)</p><p>7 +5 +5 +2 +2 Elemental Strike +3d6</p><p>8 +6 +6 +2 +2 Elemental Shield 20</p><p>9 +6 +6 +3 +3 Channel Element (Greater)</p><p>10 +7 +7 +3 +3 Elemental Strike +4d6, Elemental Weapon[/code][/sblock]</p><p></p><p>Endari Defender, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Endari Defender:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +0 +0 Defender Trait</p><p>2 +2 +3 +0 +0 Damage Reduction 1/-</p><p>3 +3 +3 +1 +1 Soldiering Skill</p><p>4 +4 +4 +1 +1 Defender Trait</p><p>5 +5 +4 +1 +1 Damage Reduction 2/-</p><p>6 +6 +5 +2 +2 Soldiering Skill</p><p>7 +7 +5 +2 +2 Defender Trait</p><p>8 +8 +6 +2 +2 Damage Reduction 3/-</p><p>9 +9 +6 +3 +3 Soldiering Skill</p><p>10 +10 +7 +3 +3 Defender Trait[/code][/sblock]</p><p></p><p>Firagi Champion, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Firagi Champion:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +0 +2 Rage (1/day), Improved Arcana</p><p>2 +2 +3 +0 +3 Flame Arrow</p><p>3 +3 +3 +1 +3 Leadership Bonus</p><p>4 +4 +4 +1 +4 Fireball</p><p>5 +5 +4 +1 +4 Rage (2/day), Improved Arcana</p><p>6 +6 +5 +2 +5 Fire Shield</p><p>7 +7 +5 +2 +5 Damage Reduction 2/-</p><p>8 +8 +6 +2 +6 Wall of Fire</p><p>9 +9 +6 +3 +6 Rage (3/day), Bonus Feat</p><p>10 +10 +7 +3 +7 Ability Boost, Improved Innate Magic[/code][/sblock]</p><p></p><p>Justiciar of Taiia, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Justiciar of Taiia:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level</p><p>Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Resist Elements 1/day,</p><p> Sneak Attack +1d6 0* --- --- ---</p><p>2 +1 +0 +3 +3 Combat Sense +2 1 --- --- ---</p><p>3 +2 +1 +3 +3 Augury 1/day 1 0* --- ---</p><p>4 +3 +1 +4 +4 Sneak Attack +2d6 1 1 --- ---</p><p>5 +3 +1 +4 +4 Combat Sense +4,</p><p> Divination 1/day 1 1 0* ---</p><p>6 +4 +2 +5 +5 Augury 2/day 1 1 1 ---</p><p>7 +5 +2 +5 +5 Sneak Attack +3d6 2 1 1 0*</p><p>8 +6 +2 +6 +6 Combat Sense +6 2 1 1 1</p><p>9 +6 +3 +6 +6 Augury 3/day,</p><p> Flame Strike 1/day 2 2 1 1</p><p>10 +7 +3 +7 +7 Divination 2/day,</p><p> Sneak Attack +4d6 2 2 2 1</p><p>[I]*At these levels, the Justiciar of Taiia gains only bonus spells of the indicated spell level, if his or her Wisdom score is high enough to receive any bonus spells of that spell level.[/I][/code][/sblock]</p><p></p><p>Kensei, variant Monk</p><p>[sblock][code][COLOR=Red][B][I][U]The Kensai:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +2 Martial Artist, Anticipate Attack, Rapid</p><p> Slash, Quick Draw, Key Weapon Ability</p><p>2 +1 +3 +3 +3 Ki Talent, Uncanny Dodge (Dex bonus to AC)</p><p>3 +2 +3 +3 +3 Still Mind, Power Attack, Burst of Speed</p><p>4 +3 +4 +4 +4 Howling Slash</p><p>5 +3 +4 +4 +4 Spring Attack, Arc Slash</p><p>6 +4 +5 +5 +5 Ki Talent, Uncanny Dodge (cannot be flanked)</p><p>7 +5 +5 +5 +5 Key Weapon Ability</p><p>8 +6/+1 +6 +6 +6 Wind Slash</p><p>9 +6/+1 +6 +6 +6 Battoujutsu Strike, Whirlwind Attack</p><p>10 +7/+2 +7 +7 +7 Ki Talent</p><p>11 +8/+3 +7 +7 +7 Sonic Slash</p><p>12 +9/+4 +8 +8 +8 Swifter Arc Slash</p><p>13 +9/+4 +8 +8 +8 Key Weapon Ability, Timeless Body</p><p>14 +10/+5 +9 +9 +9 Greater Battoujutsu Strike</p><p>15 +11/+6/+1 +9 +9 +9 Ki Talent</p><p>16 +12/+7/+2 +10 +10 +10 Double Arc Slash</p><p>17 +12/+7/+2 +10 +10 +10 Supersonic Slash</p><p>18 +13/+8/+3 +11 +11 +11 Ki Talent</p><p>19 +14/+9/+4 +11 +11 +11 Key Weapon Ability</p><p>20 +15/+10/+5 +12 +12 +12 Ki Talent, Resist Sonics[/code][/sblock]</p><p></p><p>Lao-Tsen Disciple, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Lao-Tsen Disciple:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Maneu. Maneu. Stances</p><p>Level Attack Save Save Save Special Known Ready Known[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Monk Abilities,</p><p> Spiritual Shield 3 2 1</p><p>2 +1 +0 +3 +3 4 3 1</p><p>3 +2 +1 +3 +3 Expanded Ki Strike 5 4 2</p><p>4 +3 +1 +4 +4 7 5 2</p><p>5 +3 +1 +4 +4 Uncanny Dodge</p><p> (Dex bonus to AC) 8 5 3</p><p>6 +4 +2 +5 +5 10 6 3</p><p>7 +5 +2 +5 +5 Uncanny Dodge</p><p> (cannot be flanked) 11 6 4</p><p>8 +6 +2 +6 +6 13 6 4</p><p>9 +6 +3 +6 +6 Timeless Body 14 6 5</p><p>10 +7 +3 +7 +7 Defensive Roll 15 7 5[/code][/sblock]</p><p></p><p>Loremaster, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Loremaster:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Secret, Potent Divinations</p><p>2 +1 +0 +0 +3 Lore +1 level of existing class</p><p>3 +1 +1 +1 +3 Secret +1 level of existing class</p><p>4 +2 +1 +1 +4 Bonus Language +1 level of existing class</p><p>5 +2 +1 +1 +4 Secret +1 level of existing class</p><p>6 +3 +2 +2 +5 Greater Lore, Bonus Language</p><p>7 +3 +2 +2 +5 Secret +1 level of existing class</p><p>8 +4 +2 +2 +6 Bonus Language +1 level of existing class</p><p>9 +4 +3 +3 +6 Secret +1 level of existing class</p><p>10 +5 +3 +3 +7 True Lore, Focused Perception[/code][/sblock]</p><p></p><p>Mask of Shadows, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Mask of Shadows:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level</p><p>Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Detect Undead,</p><p> Masked Presence,</p><p> Rebuke Undead,</p><p> Smite Living 1/day 1 --- --- ---</p><p>2 +1 +0 +0 +3 Dark Taint,</p><p> Piercing Darkvision,</p><p> Profane Glibness 2 --- --- ---</p><p>3 +2 +1 +1 +3 Undead Augmentation 2 1 --- ---</p><p>4 +3 +1 +1 +4 Profane Aura 2 2 --- ---</p><p>5 +3 +1 +1 +4 Darker Taint, Entropic</p><p> Strike, Poison 3 2 1 ---</p><p>6 +4 +2 +2 +5 Contagion,</p><p> Shadowy Veil 3 2 2 ---</p><p>7 +5 +2 +2 +5 Greater Undead</p><p> Augmentation 3 3 2 1</p><p>8 +6 +2 +2 +6 Smite Living 2/day 3 3 2 2</p><p>9 +6 +3 +3 +6 Darkest Taint, Negative</p><p> Energy Burst 3 3 3 2</p><p>10 +7 +3 +3 +7 Undead Ascendance,</p><p> Ethereal Jaunt 3 3 3 3[/code][/sblock]</p><p></p><p>Mindshaper, variant Psion</p><p>[sblock][code][COLOR=Red][B][I][U]The Mindshaper:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free**</p><p>Level Attack Save Save Save Points Talents Special[/B][/COLOR]</p><p>1 +0 +0 +0 +2 3 3 Four Psionic Combat Modes,</p><p> Psionic Blast, Psionic Barrier</p><p>2 +1 +0 +0 +3 4 3 Bonus Feat</p><p>3 +1 +1 +1 +3 5 4 Shape Area, Psionic Aura</p><p>4 +2 +1 +1 +4 6 4 Bonus Feat, Free Mode 1/1</p><p>5 +2 +1 +1 +4 8 5 Two Psionic Combat Modes</p><p>6 +3 +2 +2 +5 10 5 Bonus Feat</p><p>7 +3 +2 +2 +5 12 6 Shape Range, Meditative Creation</p><p>8 +4 +2 +2 +6 15 6 Bonus Feat</p><p>9 +4 +3 +3 +6 18 7 Two Psionic Combat Modes</p><p>10 +5 +3 +3 +7 21 7 Bonus Feat</p><p>11 +5 +3 +3 +7 25 8 Shape Energy, Psionic Implements</p><p>12 +6/+1 +4 +4 +8 29 8 Bonus Feat, Free Mode 2/1</p><p>13 +6/+1 +4 +4 +8 33 9 Two Psionic Combat Modes</p><p>14 +7/+2 +4 +4 +9 38 9 Bonus Feat, Psychic Contact</p><p>15 +7/+2 +5 +5 +9 43 10 Psionic Attack Mastery</p><p>16 +8/+3 +5 +5 +10 48 10 Bonus Feat, Trigger Mode</p><p>17 +8/+3 +5 +5 +10 54 11 Psionic Defense Mastery</p><p>18 +9/+4 +6 +6 +11 60 11 Bonus Feat</p><p>19 +9/+4 +6 +6 +11 66 12 Shape Effect, Free Mode 3/1</p><p>20 +10/+5 +6 +6 +12 73 12 Bonus Feat, Psionic Eidolons</p><p>* The number in this column is the mindshaper's total base number of power points available each day.</p><p>** The number in this column is the number of 0-level powers the mindshaper can manifest for free each day.[/code][/sblock]</p><p></p><p>Monk</p><p>[sblock][code][COLOR=Red][B][I][U]The Monk:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +2 Martial Artist, Bonus Feat</p><p>2 +1 +3 +3 +3 Bonus Feat, Still Mind</p><p>3 +2 +3 +3 +3 Martial Arts Talent, Fast Movement</p><p>4 +3 +4 +4 +4 Martial Arts Talent</p><p>5 +3 +4 +4 +4 Ki Strike (+1), Serene Ki</p><p>6 +4 +5 +5 +5 Martial Arts Talent</p><p>7 +5 +5 +5 +5 Martial Arts Talent</p><p>8 +6/+1 +6 +6 +6 Bonus Feat</p><p>9 +6/+1 +6 +6 +6 Martial Arts Talent, Timeless Body</p><p>10 +7/+2 +7 +7 +7 Martial Arts Talent</p><p>11 +8/+3 +7 +7 +7 Ki Strike (+2), Adaptive Ki</p><p>12 +9/+4 +8 +8 +8 Martial Arts Talent</p><p>13 +9/+4 +8 +8 +8 Martial Arts Talent, Penetrating Ki</p><p>14 +10/+5 +9 +9 +9 Bonus Feat</p><p>15 +11/+6/+1 +9 +9 +9 Martial Arts Talent</p><p>16 +12/+7/+2 +10 +10 +10 Martial Arts Talent</p><p>17 +12/+7/+2 +10 +10 +10 Ki Strike (+3), Tongue Of The Sun And Moon</p><p>18 +13/+8/+3 +11 +11 +11 Martial Arts Talent</p><p>19 +14/+9/+4 +11 +11 +11 Martial Arts Talent</p><p>20 +15/+10/+5 +12 +12 +12 Bonus Feat, Perfect Self, Reactive Ki[/code][/sblock]</p><p></p><p>Myrmidon, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Myrmidon:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +2 Improved Strength, Martial Talent</p><p>2 +1 +3 +3 +3 Bonus Feat, Swift Focus</p><p>3 +1 +3 +3 +3 Improved Dexterity, Martial Talent</p><p>4 +2 +4 +4 +4 Bonus Feat, Fast Movement</p><p>5 +2 +4 +4 +4 Improved Strength, Martial Talent</p><p>6 +3 +5 +5 +5 Bonus Feat, Inexorable Warrior</p><p>7 +3 +5 +5 +5 Improved Dexterity, Martial Talent[/code][/sblock]</p><p></p><p>Ogre Mage Akukensei, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Ogre Mage Akukensei:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Phantom Edge</p><p>2 +1 +0 +3 +0 Phantom Cleave +1 level of sorcerer</p><p>3 +2 +1 +3 +1 Balanced Phantom Edge</p><p>4 +3 +1 +4 +1 Phantom Lunge +1 level of sorcerer</p><p>5 +3 +1 +4 +1 Improved Phantom Edge</p><p>6 +4 +2 +5 +2 Phantom Whirlwind +1 level of sorcerer</p><p>7 +5 +2 +5 +2 Greater Phantom Edge</p><p>8 +6 +2 +6 +2 Phantom Echo +1 level of sorcerer</p><p>9 +6 +3 +6 +3 Superior Phantom Edge</p><p>10 +7 +3 +7 +3 Phantom Taint +1 level of sorcerer[/code][/sblock]</p><p></p><p>Phantasmal Hunter, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Phantasmal Hunter:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level</p><p>Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Blending, Change Self,</p><p> Death Surge 1/day 1 --- --- ---</p><p>2 +1 +0 +3 +3 Sneak Attack +1d6 2 --- --- ---</p><p>3 +1 +1 +3 +3 Phantasmal Killer 1/day 2 1 --- ---</p><p>4 +2 +1 +4 +4 Sneak Attack +2d6 2 2 --- ---</p><p>5 +2 +1 +4 +4 Death Surge 2/day 3 2 1 ---</p><p>6 +3 +2 +5 +5 Sneak Attack +3d6 3 2 2 ---</p><p>7 +3 +2 +5 +5 Shadow Spike 3 3 2 ---</p><p>8 +4 +2 +6 +6 Sneak Attack +4d6 3 3 2 1</p><p>9 +4 +3 +6 +6 Death Surge 3/day 3 3 3 2</p><p>10 +5 +3 +7 +7 Sneak Attack +5d6,</p><p> Greater Phantasmist 3 3 3 3[/code][/sblock]</p><p></p><p>Psion</p><p>[sblock][code][COLOR=Red][B][I][U]The Psion:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free**</p><p>Level Attack Save Save Save Points Talents Special[/B][/COLOR]</p><p>1 +0 +0 +0 +2 3 3 Four Psionic Combat Modes</p><p>2 +1 +0 +0 +3 4 3 Psicrystal</p><p>3 +1 +1 +1 +3 5 4 Bonus Feat</p><p>4 +2 +1 +1 +4 6 4 Psionic Combat Mode</p><p>5 +2 +1 +1 +4 8 5 Free Mode 1/1</p><p>6 +3 +2 +2 +5 10 5 Psionic Combat Mode</p><p>7 +3 +2 +2 +5 12 6 Bonus Feat</p><p>8 +4 +2 +2 +6 15 6 Psionic Combat Mode</p><p>9 +4 +3 +3 +6 18 7 Psicrystal Attack Mode</p><p>10 +5 +3 +3 +7 21 7 Psionic Combat Mode</p><p>11 +5 +3 +3 +7 25 8 Free Mode 2/1</p><p>12 +6/+1 +4 +4 +8 29 8 Psionic Combat Mode</p><p>13 +6/+1 +4 +4 +8 33 9 Bonus Feat</p><p>14 +7/+2 +4 +4 +9 38 9 Psionic Combat Mode</p><p>15 +7/+2 +5 +5 +9 43 10 Psychic Contact</p><p>16 +8/+3 +5 +5 +10 48 10 Turmoil Accretion</p><p>17 +8/+3 +5 +5 +10 54 11 Free Mode 3/1</p><p>18 +9/+4 +6 +6 +11 60 11 Trigger Mode</p><p>19 +9/+4 +6 +6 +11 66 12 Psychoclasmic Outburst</p><p>20 +10/+5 +6 +6 +12 73 12 Bonus Feat</p><p>* The number in this column is the psion's total base number of power points available each day.</p><p>** The number in this column is the number of 0-level powers the psion can manifest for free each day.[/code][/sblock]</p><p></p><p>Psychic Warrior</p><p>[sblock][code][COLOR=Red][B][I][U]The Psychic Warrior:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free**</p><p>Level Attack Save Save Save Points Talents Special[/B][/COLOR]</p><p>1 +0 +2 +0 +0 2 2 Two Psionic Combat Modes,</p><p> Bonus Feat, Psychic Impact</p><p>2 +1 +3 +0 +0 3 2 Bonus Feat</p><p>3 +2 +3 +1 +1 4 2 Psionic Combat Mode</p><p>4 +3 +4 +1 +1 5 3 Iron Will</p><p>5 +3 +4 +1 +1 6 3 Psionic Combat Mode</p><p>6 +4 +5 +2 +2 8 3 Bonus Feat, Free Mode 1/1</p><p>7 +5 +5 +2 +2 10 4 Psionic Combat Mode</p><p>8 +6/+1 +6 +2 +2 12 4 Signature Weapon</p><p>9 +6/+1 +6 +3 +3 14 4 Psionic Combat Mode</p><p>10 +7/+2 +7 +3 +3 17 5 Bonus Feat</p><p>11 +8/+3 +7 +3 +3 20 5 Psionic Combat Mode</p><p>12 +9/+4 +8 +4 +4 23 5 Psychic Contact</p><p>13 +9/+4 +8 +4 +4 26 6 Psionic Combat Mode</p><p>14 +10/+5 +9 +4 +4 30 6 Bonus Feat</p><p>15 +11/+6/+1 +9 +5 +5 34 6 Psionic Combat Mode</p><p>16 +12/+7/+2 +10 +5 +5 38 7 Free Mode 2/1</p><p>17 +12/+7/+2 +10 +5 +5 42 7 Psionic Combat Mode</p><p>18 +13/+8/+3 +11 +6 +6 47 7 Bonus Feat</p><p>19 +14/+9/+4 +11 +6 +6 52 8 Trigger Mode</p><p>20 +15/+10/+5 +12 +6 +6 57 8 Bonus Feat</p><p>* The number in this column is the psychic warrior's total base number of power points available each day.</p><p>** The number in this column is the number of 0-level powers the psychic warrior can manifest for free each day.[/code][/sblock]</p><p></p><p>Pugilist, variant Monk</p><p>[sblock][code][COLOR=Red][B][I][U]The Pugilist:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +0 +0 Martial Artist, Bonus Feat</p><p>2 +1 +3 +0 +0 Martial Arts Talent</p><p>3 +2 +3 +1 +1 Bonus Feat</p><p>4 +3 +4 +1 +1 Training Focus</p><p>5 +3 +4 +1 +1 Bonus Feat</p><p>6 +4 +5 +2 +2 Martial Arts Talent, Training Mastery</p><p>7 +5 +5 +2 +2 Bonus Feat</p><p>8 +6/+1 +6 +2 +2 Training Focus</p><p>9 +6/+1 +6 +3 +3 Bonus Feat</p><p>10 +7/+2 +7 +3 +3 Martial Arts Talent</p><p>11 +8/+3 +7 +3 +3 Bonus Feat, Timeless Body</p><p>12 +9/+4 +8 +4 +4 Training Focus</p><p>13 +9/+4 +8 +4 +4 Bonus Feat, Training Mastery</p><p>14 +10/+5 +9 +4 +4 Martial Arts Talent</p><p>15 +11/+6/+1 +9 +5 +5 Bonus Feat</p><p>16 +12/+7/+2 +10 +5 +5 Training Focus</p><p>17 +12/+7/+2 +10 +5 +5 Bonus Feat</p><p>18 +13/+8/+3 +11 +6 +6 Martial Arts Talent</p><p>19 +14/+9/+4 +11 +6 +6 Bonus Feat</p><p>20 +15/+10/+5 +12 +6 +6 Training Mastery, Strengthen[/code][/sblock]</p><p></p><p>Rogue</p><p>[sblock][code][COLOR=Red][B][I][U]The Rogue:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Traps, Sneak Attack +1d6, Crippling Blow</p><p>2 +1 +0 +3 +0 Evasion,</p><p> Uncanny Dodge (Dex bonus to AC)</p><p>3 +2 +1 +3 +1 Skill Boost +1,</p><p> Uncanny Dodge (+1 versus traps)</p><p>4 +3 +1 +4 +1 Sneak Attack +2d6</p><p>5 +3 +1 +4 +1 Canny Guard,</p><p> Uncanny Dodge (cannot be flanked)</p><p>6 +4 +2 +5 +2 Skill Focus,</p><p> Uncanny Dodge (+2 versus traps)</p><p>7 +5 +2 +5 +2 Sneak Attack +3d6, Crippling Blow</p><p>8 +6/+1 +2 +6 +2 Roguish Ability</p><p>9 +6/+1 +3 +6 +3 Skill Boost +2, Battle Skill,</p><p> Uncanny Dodge (+3 versus traps)</p><p>10 +7/+2 +3 +7 +3 Sneak Attack +4d6</p><p>11 +8/+3 +3 +7 +3 Roguish Ability, Skill Focus</p><p>12 +9/+4 +4 +8 +4 Canny Solution,</p><p> Uncanny Dodge (+4 versus traps)</p><p>13 +9/+4 +4 +8 +4 Sneak Attack +5d6, Crippling Blow</p><p>14 +10/+5 +4 +9 +4 Roguish Ability, Skill Focus</p><p>15 +11/+6/+1 +5 +9 +5 Skill Boost +3,</p><p> Uncanny Dodge (+5 versus traps)</p><p>16 +12/+7/+2 +5 +10 +5 Sneak Attack +6d6</p><p>17 +12/+7/+2 +5 +10 +5 Roguish Ability, Veteran Clarity</p><p>18 +13/+8/+3 +6 +11 +6 Battle Skill,</p><p> Uncanny Dodge (+6 versus traps)</p><p>19 +14/+9/+4 +6 +11 +6 Sneak Attack +7d6, Crippling Blow</p><p>20 +15/+10/+5 +6 +12 +6 Roguish Ability, Finishing Touch[/code][/sblock]</p><p></p><p>Samurai</p><p>[sblock][code][COLOR=Red][B][I][U]The Samurai:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +2 +0 +2 Ancestral Daisho, Battle Readiness</p><p>2 +2 +3 +0 +3 Bonus Feat</p><p>3 +3 +3 +1 +3 Weapon Focus</p><p>4 +4 +4 +1 +4 Martial Arts Defense +1</p><p>5 +5 +4 +1 +4 Bonus Feat</p><p>6 +6/+1 +5 +2 +5 Samurai Skill Emphasis</p><p>7 +7/+2 +5 +2 +5 Weapon Specialization</p><p>8 +8/+3 +6 +2 +6 Bonus Feat</p><p>9 +9/+4 +6 +3 +6 Martial Arts Defense +2</p><p>10 +10/+5 +7 +3 +7 Daisho Defense</p><p>11 +11/+6/+1 +7 +3 +7 Bonus Feat</p><p>12 +12/+7/+2 +8 +4 +8 Mighty Grip</p><p>13 +13/+8/+3 +8 +4 +8 Martial Arts Defense +3</p><p>14 +14/+9/+4 +9 +4 +9 Bonus Feat</p><p>15 +15/+10/+5 +9 +5 +9 Soul of the Samurai</p><p>16 +16/+11/+6/+1 +10 +5 +10 Martial Arts Defense +4</p><p>17 +17/+12/+7/+2 +10 +5 +10 Bonus Feat</p><p>18 +18/+13/+8/+3 +11 +6 +11 Fend Off</p><p>19 +19/+14/+9/+4 +11 +6 +11 Martial Arts Defense +5</p><p>20 +20/+15/+10/+5 +12 +6 +12 Bonus Feat[/code][/sblock]</p><p></p><p>Scout, variant Ranger</p><p>[sblock][code][COLOR=Red][B][I][U]The Scout:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +0 Track, Sneak Attack +1d6, Scout Type</p><p>2 +1 +3 +3 +0 Bonus Feat</p><p>3 +2 +3 +3 +1 Favored Enemy (1st)</p><p>4 +3 +4 +4 +1 Animal Companion/Metamagic Arcana</p><p>5 +3 +4 +4 +1 Speed Style, Sneak/Pursuit</p><p>6 +4 +5 +5 +2 Keen Awareness +1</p><p>7 +5 +5 +5 +2 Sneak Attack +2d6</p><p>8 +6/+1 +6 +6 +2 Bonus Feat</p><p>9 +6/+1 +6 +6 +3 Swift Ambush</p><p>10 +7/+2 +7 +7 +3 Favored Enemy (2nd)</p><p>11 +8/+3 +7 +7 +3 Rapid Tracking</p><p>12 +9/+4 +8 +8 +4 Keen Awareness +2</p><p>13 +9/+4 +8 +8 +4 Sneak Attack +3d6</p><p>14 +10/+5 +9 +9 +4 Bonus Feat</p><p>15 +11/+6/+1 +9 +9 +5 Rugged/Streetwise</p><p>16 +12/+6/+2 +10 +10 +5 Survivor/Independant</p><p>17 +12/+7/+2 +10 +10 +5 Favored Enemy (3rd)</p><p>18 +13/+8/+3 +11 +11 +6 Keen Awareness +3</p><p>19 +14/+9/+4 +11 +11 +6 Sneak Attack +4d6</p><p>20 +15/+10/+5 +12 +12 +6 Bonus Feat, Urban/Wilderness Mastery[/code][/sblock]</p><p></p><p>Seeker, variant Ranger</p><p>[sblock][code][COLOR=Red][B][I][U]The Seeker:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Track, Smite Nature's Foe, Fey Bond +2</p><p>2 +1 +0 +3 +3 Favored Enemy (1st), Animal Companion</p><p>3 +1 +1 +3 +3 Combat Mystic, Trackless Step</p><p>4 +2 +1 +4 +4 Bonus Feat</p><p>5 +2 +1 +4 +4 Sprinter, Woodland Stride</p><p>6 +3 +2 +5 +5 Favored Enemy (2nd)</p><p>7 +3 +2 +5 +5 Fey Bond +3</p><p>8 +4 +2 +6 +6 Bonus Feat</p><p>9 +4 +3 +6 +6 Greater Combat Mystic</p><p>10 +5 +3 +7 +7 Favored Enemy (3rd)</p><p>11 +5 +3 +7 +7 Quick Casting</p><p>12 +6/+1 +4 +8 +8 Bonus Feat</p><p>13 +6/+1 +4 +8 +8 Fey Bond +4</p><p>14 +7/+2 +4 +9 +9 Favored Enemy (4th)</p><p>15 +7/+2 +5 +9 +9 Rapid Tracking</p><p>16 +8/+3 +5 +10 +10 Bonus Feat</p><p>17 +8/+3 +5 +10 +10 Superior Combat Mystic</p><p>18 +9/+4 +6 +11 +11 Favored Enemy (5th)</p><p>19 +9/+4 +6 +11 +11 Fey Bond +5</p><p>20 +10/+5 +6 +12 +12 Bonus Feat, Timeless Body[/code][/sblock]</p><p></p><p>Shadowdancer, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Shadowdancer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Hide In Plain Sight, Shadow Trick</p><p>2 +1 +0 +3 +0 Darkvision, Shadow Jump (30 ft.)</p><p>3 +2 +1 +3 +1 Sneak Attack +1d6, Summon Shadow</p><p>4 +3 +1 +4 +1 Shadow Jump (60 ft.), Shadowy Deception</p><p>5 +3 +1 +4 +1 Evasion, Penumbral Dance</p><p>6 +4 +2 +5 +2 Shadow Jump (90 ft.), Summon Shadow</p><p>7 +5 +2 +5 +2 Darkvision, Defensive Roll</p><p>8 +6 +2 +6 +2 Shadow Jump (120 ft.), Slippery Mind</p><p>9 +6 +3 +6 +3 Summon Shadow, Umbral Dance</p><p>10 +7 +3 +7 +3 Improved Evasion, Shadow Jump (150 ft.)[/code][/sblock]</p><p></p><p>Shadow Thorn, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Shadow Thorn:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Nature's Menacing Power, Poison,</p><p> Sneak Attack +1d6, Woodland Stride</p><p>2 +1 +0 +3 +3 Phantom Stride, Poison Use, Trackless Step</p><p>3 +2 +1 +3 +3 Hide in Plain Sight, Nondetection,</p><p> See Invisibility, Silence 1/day</p><p>4 +3 +1 +4 +4 Fly 1/day, Sneak Attack +2d6, Spirit Strike</p><p>5 +3 +1 +4 +4 Dimensional Anchor, Ethereal Jaunt, Fast Sneak</p><p>6 +4 +2 +5 +5 Finger of Death, Venom Immunity</p><p>7 +5 +2 +5 +5 Sneak Attack +3d6, Black Lotus Whisper</p><p>8 +6 +2 +6 +6 Freedom of Movement 1/day,</p><p> Greater Scrying 1/day, Shadow Walk</p><p>9 +6 +3 +6 +6 Mind Blank, Rapid Tracking, Soul Bind 1/day</p><p>10 +7 +3 +7 +7 Sneak Attack +4d6, Swarming Shadows[/code][/sblock]</p><p></p><p>Shinobi, variant Rogue</p><p>[sblock][code][COLOR=Red][B][I][U]The Shinobi:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Ninja Talent, Ninjitsu Training</p><p>2 +1 +0 +3 +0 Sneak Attack +1d6, Crippling Blow</p><p>3 +2 +1 +3 +1 Ninja Talent, Ghost Dodge +1</p><p>4 +3 +1 +4 +1 Knack, Canny Guard</p><p>5 +3 +1 +4 +1 Ninja Talent, Art Of Distraction</p><p>6 +4 +2 +5 +2 Sneak Attack +2d6, Crippling Blow</p><p>7 +5 +2 +5 +2 Ninja Talent</p><p>8 +6/+1 +2 +6 +2 Ninjitsu Training</p><p>9 +6/+1 +3 +6 +3 Ninja Talent, Subversive Mind</p><p>10 +7/+2 +3 +7 +3 Sneak Attack +3d6, Crippling Blow</p><p>11 +8/+3 +3 +7 +3 Ninja Talent, Ghost Dodge +2</p><p>12 +9/+4 +4 +8 +4 Knack, Defensive Roll</p><p>13 +9/+4 +4 +8 +4 Ninja Talent, Deadly Finesse</p><p>14 +10/+5 +4 +9 +4 Sneak Attack +4d6, Crippling Blow</p><p>15 +11/+6/+1 +5 +9 +5 Ninja Talent</p><p>16 +12/+7/+2 +5 +10 +5 Ninjitsu Training</p><p>17 +12/+7/+2 +5 +10 +5 Ninja Talent, Ghost Strike</p><p>18 +13/+8/+3 +6 +11 +6 Sneak Attack +5d6, Crippling Blow</p><p>19 +14/+9/+4 +6 +11 +6 Ninja Talent, Ghost Dodge +3</p><p>20 +15/+10/+5 +6 +12 +6 Knack, Ninjitsu Training[/code][/sblock]</p><p></p><p>Skirmisher, variant Fighter</p><p>[sblock][code][COLOR=Red][B][I][U]The Skirmisher:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Bonus Feat, Tactician, Weapon Focus</p><p>2 +1 +0 +3 +3 Mobile Combat Technique</p><p>3 +2 +1 +3 +3 Eagle Eye I</p><p>4 +3 +1 +4 +4 Bonus Feat</p><p>5 +3 +1 +4 +4 Projectile Defense I, Weapon Focus</p><p>6 +4 +2 +5 +5 Eagle Eye II</p><p>7 +5 +2 +5 +5 Bonus Feat</p><p>8 +6/+1 +2 +6 +6 Mobile Combat Technique</p><p>9 +6/+1 +3 +6 +6 Eagle Eye III, Dodge</p><p>10 +7/+2 +3 +7 +7 Bonus Feat</p><p>11 +8/+3 +3 +7 +7 Superior Tactician, Projectile Defense II</p><p>12 +9/+4 +4 +8 +8 Eagle Eye IV</p><p>13 +9/+4 +4 +8 +8 Bonus Feat, Improved Weapon Focus</p><p>14 +10/+5 +4 +9 +9 Mobile Combat Technique</p><p>15 +11/+6/+1 +5 +9 +9 Eagle Eye V</p><p>16 +12/+7/+2 +5 +10 +10 Bonus Feat</p><p>17 +12/+7/+2 +5 +10 +10 Projectile Defense III, Tactical Awareness</p><p>18 +13/+8/+3 +6 +11 +11 Eagle Eye VI</p><p>19 +14/+9/+4 +6 +11 +11 Bonus Feat</p><p>20 +15/+10/+5 +6 +12 +12 Mobile Combat Technique, Master Tactician[/code][/sblock]</p><p></p><p>Soldier of Light, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Soldier of Light:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level</p><p>Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR]</p><p>1 +1 +2 +0 +0 Detect Undead,</p><p> Turn Undead 0* --- --- ---</p><p>2 +2 +3 +0 +0 Positive Fortitude,</p><p> Smite Undead 1 --- --- ---</p><p>3 +3 +3 +1 +1 Divine Grace 1 0* --- ---</p><p>4 +4 +4 +1 +1 Energon Companion 1 1 --- ---</p><p>5 +5 +4 +1 +1 Divine Vengeance 1 1 0* ---</p><p>6 +6 +5 +2 +2 Greater Smiting 1 1 1 ---</p><p>7 +7 +5 +2 +2 Sacred Shielding 2 1 1 0*</p><p>8 +8 +6 +2 +2 Positive Energy Burst 2 1 1 1</p><p>9 +9 +6 +3 +3 Fast Healing 1 2 2 1 1</p><p>10 +10 +7 +3 +3 Improved Positive</p><p> Energy Burst 2 2 2 1</p><p>[I]*At these levels, the Soldier of Light gains only bonus spells of the indicated spell level, if his or her Wisdom score is high enough to receive any bonus spells of that spell level.[/I][/code][/sblock]</p><p></p><p>Sorcerer</p><p>[sblock][code][COLOR=Red][B][I][U]The Sorcerer:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Sorcerous Trait, Sorcerous Blast</p><p>2 +1 +0 +0 +3</p><p>3 +1 +1 +1 +3 Sorcerous Display</p><p>4 +2 +1 +1 +4</p><p>5 +2 +1 +1 +4 Sorcerous Shield</p><p>6 +3 +2 +2 +5</p><p>7 +3 +2 +2 +5 Sorcerous Trait</p><p>8 +4 +2 +2 +6</p><p>9 +4 +3 +3 +6 Sorcerous Display</p><p>10 +5 +3 +3 +7 Spell Channel</p><p>11 +5 +3 +3 +7 Sorcerous Aura</p><p>12 +6/+1 +4 +4 +8</p><p>13 +6/+1 +4 +4 +8 Sorcerous Trait</p><p>14 +7/+2 +4 +4 +9</p><p>15 +7/+2 +5 +5 +9 Sorcerous Display</p><p>16 +8/+3 +5 +5 +10</p><p>17 +8/+3 +5 +5 +10 Sorcerous Surge</p><p>18 +9/+4 +6 +6 +11</p><p>19 +9/+4 +6 +6 +11 Sorcerous Might</p><p>20 +10/+5 +6 +6 +12 Sorcerous Trait[/code][/sblock]</p><p></p><p>Spellsword, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Myrmidon:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR]</p><p>1 +0 +2 +0 +2 Bonus Feat, Channel Spell I</p><p>2 +1 +3 +0 +3 Ignore Spell Failure 10% +1 level of existing class</p><p>3 +2 +3 +1 +3 Ignore Spell Failure 20%</p><p>4 +3 +4 +1 +4 Channel Spell II +1 level of existing class</p><p>5 +3 +4 +1 +4 Spell Blast,</p><p> Ignore Spell Failure 30%</p><p>6 +4 +5 +2 +5 Ignore Spell Failure 35% +1 level of existing class</p><p>7 +5 +5 +2 +5 Channel Spell III,</p><p> Spellsword Cache</p><p>8 +6 +6 +2 +6 Ignore Spell Failure 40% +1 level of existing class</p><p>9 +6 +6 +3 +6 Bonus Feat,</p><p> Ignore Spell Failure 50%</p><p>10 +7 +7 +3 +7 Channel Spell IV +1 level of existing class[/code][/sblock]</p><p></p><p>Swashbuckler, variant Bard</p><p>[sblock][code][COLOR=Red][B][I][U]The Swashbuckler:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +0 Bardic Knowledge, Cunning Defense</p><p>2 +1 +0 +3 +0 Bonus Feat</p><p>3 +2 +1 +3 +1 Acrobatics (+5)</p><p>4 +3 +1 +4 +1 Defensive Parry</p><p>5 +3 +1 +4 +1 Acrobatic Attack</p><p>6 +4 +2 +5 +2 Uncanny Dodge (Dex bonus to AC)</p><p>7 +5 +2 +5 +2 Bonus Feat</p><p>8 +6/+1 +2 +6 +2 Acrobatics (+10)</p><p>9 +6/+1 +3 +6 +3 Bardic Music</p><p>10 +7/+2 +3 +7 +3 Uncanny Dodge (cannot be flanked)</p><p>11 +8/+3 +3 +7 +3 Nimble Defense, Riposte</p><p>12 +9/+4 +4 +8 +4 Bonus Feat</p><p>13 +9/+4 +4 +8 +4 Acrobatics (+15)</p><p>14 +10/+5 +4 +9 +4 Defensive Roll</p><p>15 +11/+6/+1 +5 +9 +5 Rapid Parry</p><p>16 +12/+7/+2 +5 +10 +5 Skill Mastery</p><p>17 +12/+7/+2 +5 +10 +5 Bonus Feat</p><p>18 +13/+8/+3 +6 +11 +6 Acrobatics (+20)</p><p>19 +14/+9/+4 +6 +11 +6 Slippery Mind</p><p>20 +15/+10/+5 +6 +12 +6 Acrobatic Assault[/code][/sblock]</p><p></p><p>Troubador, variant Bard</p><p>[sblock][code][COLOR=Red][B][I][U]The Troubador[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +2 +2 Bardic Music, Bardic Knowledge,</p><p> Theatrics</p><p>2 +1 +0 +3 +3 Evasion</p><p>3 +1 +1 +3 +3 Acrobatics (+5)</p><p>4 +2 +1 +4 +4 Skill Mastery</p><p>5 +2 +1 +4 +4 Bonus Feat</p><p>6 +3 +2 +5 +5 Entrancing Music</p><p>7 +3 +2 +5 +5 Acrobatics (+10)</p><p>8 +4 +2 +6 +6</p><p>9 +4 +3 +6 +6 Bonus Feat</p><p>10 +5 +3 +7 +7 A Thousand Faces</p><p>11 +5 +3 +7 +7 Acrobatics (+15)</p><p>12 +6/+1 +4 +8 +8 Defensive Roll</p><p>13 +6/+1 +4 +8 +8 Bonus Feat</p><p>14 +7/+2 +4 +9 +9</p><p>15 +7/+2 +5 +9 +9 Acrobatics (+20)</p><p>16 +8/+3 +5 +10 +10 Mesmerizing Music</p><p>17 +8/+3 +5 +10 +10 Bonus Feat</p><p>18 +9/+4 +6 +11 +11 Slippery Mind</p><p>19 +9/+4 +6 +11 +11 Acrobatics (+25)</p><p>20 +10/+5 +6 +12 +12 Skill Mastery[/code][/sblock]</p><p></p><p>Weapon Master, prestige class</p><p>[sblock][code][COLOR=Red][B][I][U]The Weapon Master:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +1 +0 +2 +0 Weapon of Choice, Ki Damage</p><p>2 +2 +0 +3 +0 Increased Multiplier 1/day</p><p>3 +3 +1 +3 +1 Superior Weapon Focus</p><p>4 +4 +1 +4 +1 Increased Multiplier 2/day</p><p>5 +5 +1 +4 +1 Superior Combat Reflexes, Ki Critical</p><p>6 +6 +2 +5 +2 Increased Multiplier 3/day</p><p>7 +7 +2 +5 +2 Superior Weapon Specialization</p><p>8 +8 +2 +6 +2 Increased Multiplier 4/day, Ki Guard</p><p>9 +9 +3 +6 +3 Ki Whirlwind Attack</p><p>10 +10 +3 +7 +3 Increased Multiplier 5/day, Ki Threat[/code][/sblock]</p><p></p><p>Wizard</p><p>[sblock][code][COLOR=Red][B][I][U]The Wizard:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +0 +0 +2 Scribe Scroll, Familiar</p><p>2 +1 +0 +0 +3 Novice Sage</p><p>3 +1 +1 +1 +3 Clever Ploy</p><p>4 +2 +1 +1 +4 Spell Mastery</p><p>5 +2 +1 +1 +4 Bonus Feat</p><p>6 +3 +2 +2 +5 Calculated Attack</p><p>7 +3 +2 +2 +5 Improved Spell Mastery</p><p>8 +4 +2 +2 +6 Great Sage, Spell Channel</p><p>9 +4 +3 +3 +6 Bonus Feat</p><p>10 +5 +3 +3 +7 Arcane Solution</p><p>11 +5 +3 +3 +7 Spell Mastery</p><p>12 +6/+1 +4 +4 +8 Arcane Impact</p><p>13 +6/+1 +4 +4 +8 Bonus Feat</p><p>14 +7/+2 +4 +4 +9 True Sage</p><p>15 +7/+2 +5 +5 +9 Greater Spell Mastery</p><p>16 +8/+3 +5 +5 +10 Smart Response</p><p>17 +8/+3 +5 +5 +10 Bonus Feat</p><p>18 +9/+4 +6 +6 +11 Arcane Sustenance</p><p>19 +9/+4 +6 +6 +11 Spell Mastery</p><p>20 +10/+5 +6 +6 +12 Supreme Spell Mastery[/code][/sblock]</p><p></p><p>Yojimbo, variant Samurai</p><p>[sblock][code][COLOR=Red][B][I][U]The Yojimbo:[/U][/I][/B][/COLOR]</p><p>[COLOR=Blue][B]Class Base Fort. Ref. Will</p><p>Level Attack Save Save Save Special[/B][/COLOR]</p><p>1 +0 +2 +2 +0 Ancestral Daisho, Ki Shout,</p><p> Martial Arts Defense +1</p><p>2 +1 +3 +3 +0 Immune to Fear</p><p>3 +2 +3 +3 +1 In Harm's Way</p><p>4 +3 +4 +4 +1 Extra Ki Shout</p><p>5 +3 +4 +4 +1 Bonus Feat, Martial Arts Defense +2</p><p>6 +4 +5 +5 +2 Uncanny Dodge (Dex bonus to AC)</p><p>7 +5 +5 +5 +2 Kai Surge</p><p>8 +6/+1 +6 +6 +2 Uncanny Dodge (cannot be flanked)</p><p>9 +6/+1 +6 +6 +3 Great Ki Shout, Martial Arts Defense +3</p><p>10 +7/+2 +7 +7 +3 Bonus Feat</p><p>11 +8/+3 +7 +7 +3 Extra Ki Shout</p><p>12 +9/+4 +8 +8 +4 Deflect Attack</p><p>13 +9/+4 +8 +8 +4 Immune to Enchantment</p><p>14 +10/+5 +9 +9 +4 Stunning Shout</p><p>15 +11/+6/+1 +9 +9 +5 Bonus Feat</p><p>16 +12/+7/+2 +10 +10 +5 Evasion</p><p>17 +12/+7/+2 +10 +10 +5 Greater Kai Surge</p><p>18 +13/+8/+3 +11 +11 +6 Extra Ki Shout</p><p>19 +14/+9/+4 +11 +11 +6 Dispelling Shout</p><p>20 +15/+10/+5 +12 +12 +6 Bonus Feat[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3436634, member: 13966"] [b]Class Advancement Preview[/b] Ehhh, I'm too much of a perfectionist. :heh: Even if I found a wiki to use that I liked, I wouldn't update it any more frequently than this, since I'd rather not present any half-baked ideas or unbalanced mechanics that I haven't really spent enough time tinkering with beforehand. Though I still need to figure out how to put in code that would direct someone from a link to the proper post on a thread, rather than opening up a separate window containing only that post by itself.... Anyway, I've been busy with job-searching lately and my family's kept me away from the computer most of the time past mid-day, so I haven't gotten a lot done recently. My final bit of revision to the fighter is complete, except for revising some more of the Prowess fighting styles. My original version of some Prowess styles didn't make much sense despite being mechanically balanced, so I've revised and simplified them to fit better. Also revised the Agonizing Strike ability to be much simpler, and shorter in description (now only a few short paragraphs, rather than four or five longer paragraphs), and filled in the remaining 'dead levels.' Although I don't have anything against dead levels, as a player or as a DM, I did finally decide that I should at least humor those who do, by giving the classic four classes (fighter, rogue, cleric, and wizard) something at every level besides the standard, basic increases (BAB, base saves, skill points, maximum skill rank, hit points). Some of these added benefits are just minor boosts to skills or other stats, but not all of them are, and none of them are really insignificant (I'm not going to give out a measely +1 on a skill check or something and try to call it a benefit; that's just weak and forgettable). This was already how I had designed Aurelian Rogues in the first place, but I decided the other classic three should get similar treatment. I'm still keeping the Fighter pretty simple, though; only a few different class features, and gained in increments so as to fill in many levels with simple, repeated benefits. For now, although I don't have a real update ready just yet, I figured I'll just post the class advancement charts for some Aurelian classes. To give an idea of what they get, compared to the stuff from Wizards of the Coast. Click the spoiler buttons to view. Ambush Master, prestige class [sblock][code][COLOR=Red][B][I][U]The Ambush Master:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Hiding Mastery, Sneak Attack +1d6, Traps 2 +1 +0 +3 +0 Prime Ambush, Sneak Attack +2d6 3 +1 +1 +3 +1 Distraction Mastery, Sneak Attack +3d6 4 +2 +1 +4 +1 Sneak Attack +4d6, Swift Seeker 5 +2 +1 +4 +1 Sneak Attack +5d6, Surprise Mastery[/code][/sblock] Arcane Archer, prestige class [sblock][code][COLOR=Red][B][I][U]The Arcane Archer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +2 +0 Enchant Arrow +1, Trusty Bow 2 +2 +3 +3 +0 Imbue Arrow, Extra Spell 3 +3 +3 +3 +1 Enchant Arrow +2, Potency +1 4 +4 +4 +4 +1 Seeker Arrow, Deflect Arrows 5 +5 +4 +4 +1 Enchant Arrow +3, Bonus Feat 6 +6 +5 +5 +2 Phase Arrow, Summon Arrows 7 +7 +5 +5 +2 Enchant Arrow +4, Potency +2 8 +8 +6 +6 +2 Hail of Arrows, Improved Sniping 9 +9 +6 +6 +3 Enchant Arrow +5, Extra Spell 10 +10 +7 +7 +3 Arrow of Death, Potency +3[/code][/sblock] Arcane Bombardier, prestige class [sblock][code][COLOR=Red][B][I][U]The Arcane Bombardier:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR] 1 +0 +0 +2 +0 Fireball Specialization +1 level of existing class 2 +1 +0 +3 +0 Metamagic Fireballs, Spread 3 +1 +1 +3 +1 Fireball Flare, Fire Resistance +1 level of existing class 4 +2 +1 +4 +1 Metamagic Fireballs, Torch 5 +2 +1 +4 +1 Incinerate, Lingering Inferno +1 level of existing class[/code][/sblock] Ascetic, variant Monk [sblock][code][COLOR=Red][B][I][U]The Ascetic:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Martial Artist, Bonus Feat, Wind Ki 2 +1 +0 +3 +3 Martial Arts Talent, Still Mind 3 +1 +1 +3 +3 Martial Arts Talent, Fast Movement 4 +2 +1 +4 +4 Martial Arts Talent 5 +2 +1 +4 +4 Bonus Feat, Iron Ki 6 +3 +2 +5 +5 Martial Arts Talent 7 +3 +2 +5 +5 Martial Arts Talent, Ki Sense 8 +4 +2 +6 +6 Martial Arts Talent 9 +4 +3 +6 +6 Bonus Feat, Timeless Body, Flame Ki 10 +5 +3 +7 +7 Martial Arts Talent 11 +5 +3 +7 +7 Martial Arts Talent, The Spirit Is Unbound 12 +6/+1 +4 +8 +8 Martial Arts Talent, Jade Ki 13 +6/+1 +4 +8 +8 Bonus Feat, Tongue Of The Sun And Moon 14 +7/+2 +4 +9 +9 Martial Arts Talent 15 +7/+2 +5 +9 +9 Martial Arts Talent, Ki Flare 16 +8/+3 +5 +10 +10 Martial Arts Talent 17 +8/+3 +5 +10 +10 Bonus Feat, Liquid Ki 18 +9/+4 +6 +11 +11 Martial Arts Talent 19 +9/+4 +6 +11 +11 Martial Arts Talent, Indomitable Ki 20 +10/+5 +6 +12 +12 Martial Arts Talent, Perfect Self, Attunement[/code][/sblock] Assassin, prestige class [sblock][code][COLOR=Red][B][I][U]The Assassin:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +0 +2 +0 Sneak Attack +1d6, Death Attack, Poison Use 2 +2 +0 +3 +0 Resist Poison +2, Uncanny Dodge (+1 vs. traps) 3 +3 +1 +3 +1 Sneak Attack +2d6, Traps 4 +4 +1 +4 +1 Improved Distraction, Slippery Mind 5 +5 +1 +4 +1 Sneak Attack +3d6, Crippling Blow 6 +6 +2 +5 +2 Resist Poison +4, Uncanny Dodge (+2 vs. traps) 7 +7 +2 +5 +2 Sneak Attack +4d6, Crippling Blow 8 +8 +2 +6 +2 Fast Sneak, Threatening Countenance 9 +9 +3 +6 +3 Sneak Attack +5d6, Fast Tracking 10 +10 +3 +7 +3 Resist Poison +6, Sudden Death, Uncanny Dodge (+3 vs. traps)[/code][/sblock] Avenger Druid, variant Druid [sblock][code][COLOR=Red][B][I][U]The Avenger Druid:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +0 +0 Nature Sense, Track, Weapon Focus 2 +2 +3 +0 +0 Animal Companion 3 +3 +3 +1 +1 Woodland Stride 4 +4 +4 +1 +1 Trackless Step 5 +5 +4 +1 +1 Venom Immunity 6 +6/+1 +5 +2 +2 Wild Shape (1/day) 7 +7/+2 +5 +2 +2 Fury Of Flame 8 +8/+3 +6 +2 +2 Wild Shape (2/day) 9 +9/+4 +6 +3 +3 Wild Shape (large) 10 +10/+5 +7 +3 +3 Strength Of Earth 11 +11/+6/+1 +7 +3 +3 Wild Shape (3/day) 12 +12/+7/+2 +8 +4 +4 Wild Shape (tiny), Spell Channel 13 +13/+8/+3 +8 +4 +4 Swift As Wind 14 +14/+9/+4 +9 +4 +4 Wild Shape (dire) 15 +15/+10/+5 +9 +5 +5 Wild Shape (4/day) 16 +16/+11/+6/+1 +10 +5 +5 Flow Like Water 17 +17/+12/+7/+2 +10 +5 +5 Wild Shape (huge) 18 +18/+13/+8/+3 +11 +6 +6 Wild Shape (elemental 1/day) 19 +19/+14/+9/+4 +11 +6 +6 Enduring As Time 20 +20/+15/+10/+5 +12 +6 +6 Wild Shape (elemental 2/day)[/code][/sblock] Bard [sblock][code][COLOR=Red][B][I][U]The Bard:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Bardic Music, Bardic Knowledge 2 +1 +0 +3 +3 Telling Blow 1/day 3 +2 +1 +3 +3 Ignore Components 1/day 4 +3 +1 +4 +4 5 +3 +1 +4 +4 Convincing Voice 6 +4 +2 +5 +5 7 +5 +2 +5 +5 Ignore Components 2/day 8 +6/+1 +2 +6 +6 9 +6/+1 +3 +6 +6 Acrobatic Attack 10 +7/+2 +3 +7 +7 11 +8/+3 +3 +7 +7 Ignore Components 3/day 12 +9/+4 +4 +8 +8 13 +9/+4 +4 +8 +8 Emulate Feat 1/day 14 +10/+5 +4 +9 +9 15 +11/+6/+1 +5 +9 +9 Ignore Components 4/day 16 +12/+7/+2 +5 +10 +10 17 +12/+7/+2 +5 +10 +10 Telling Blow 2/day 18 +13/+8/+3 +6 +11 +11 19 +14/+9/+4 +6 +11 +11 Ignore Components 5/day 20 +15/+10/+5 +6 +12 +12 Emulate Feat 2/day[/code][/sblock] Blade Dancer, prestige class [sblock][code][COLOR=Red][B][I][U]The Blade Dancer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Acrobatics (+5), Bonus Feat, Fast Movement (+10 feet), Leap of the Clouds 2 +1 +0 +3 +0 Enchanted Blade I, Sword Art 3 +2 +1 +3 +1 Acrobatics (+10), Acrobatic Attack 4 +3 +1 +4 +1 Fast Movement (+20 feet), Ride the Wind 5 +3 +1 +4 +1 Acrobatics (+20), Dance of Blades 6 +4 +2 +5 +2 Enchanted Blade II 7 +5 +2 +5 +2 Acrobatics (+25), Fast Movement (+30 feet), Shining Strike 8 +6 +2 +6 +2 The Blade Speaks Through Me 9 +6 +3 +6 +3 Acrobatics (+30), Blade Typhoon 10 +7 +3 +7 +3 Fast Movement (+40 feet), Enchanted Blade III[/code][/sblock] Buccaneer, variant Rogue [sblock][code][COLOR=Red][B][I][U]The Buccaneer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +0 Sea Dog, Improvised Weaponry 2 +1 +3 +3 +0 Combat Trick, Rumors of the Ports 3 +2 +3 +3 +1 Sneak Attack +1d6, Crippling Blow 4 +3 +4 +4 +1 Shifting Tides, Uncanny Dodge (Dex bonus to AC) 5 +3 +4 +4 +1 Seafaring Talent, Canny Guard 6 +4 +5 +5 +2 Greater Shifting Tides, Uncanny Dodge (cannot be flanked) 7 +5 +5 +5 +2 Sneak Attack +2d6, Crippling Blow 8 +6/+1 +6 +6 +2 Roguish Ability 9 +6/+1 +6 +6 +3 Seafaring Talent, Battle Skill 10 +7/+2 +7 +7 +3 Veteran Sea Dog 11 +8/+3 +7 +7 +3 Sneak Attack +3d6, Crippling Blow 12 +9/+4 +8 +8 +4 Roguish Ability 13 +9/+4 +8 +8 +4 Combat Trick, Scoundrel's Luck 14 +10/+5 +9 +9 +4 Greater Improvised Weaponry 15 +11/+6/+1 +9 +9 +5 Sneak Attack +4d6, Crippling Blow 16 +12/+7/+2 +10 +10 +5 Roguish Ability 17 +12/+7/+2 +10 +10 +5 Seafaring Talent, Battle Skill 18 +13/+8/+3 +11 +11 +6 Combat Trick 19 +14/+9/+4 +11 +11 +6 Sneak Attack +5d6, Crippling Blow 20 +15/+10/+5 +12 +12 +6 Roguish Ability, Frenzied Barrage[/code][/sblock] Cyclops Deathgazer, prestige class [sblock][code][COLOR=Red][B][I][U]The Cyclops Deathgazer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +0 +2 Greater Evil Eye, Strike Incorporeal 2 +1 +0 +0 +3 Corrupting Aura 3 +2 +1 +1 +3 Overwhelming Evil Eye 4 +3 +1 +1 +4 Vexing Eye 5 +3 +1 +1 +4 Death Gaze 6 +4 +2 +2 +5 Corrupting Miasma 7 +5 +2 +2 +5 Greater Death Gaze 8 +6 +2 +2 +6 Accursed Hex 9 +6 +3 +3 +6 Overwhelming Death Gaze 10 +7 +3 +3 +7 Corrupting Gaze[/code][/sblock] Duelist, prestige class [sblock][code][COLOR=Red][B][I][U]The Duelist:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +0 +2 +0 Acrobatic Attack, Canny Defense 2 +2 +0 +3 +0 Precise Strike +1d6 3 +3 +1 +3 +1 Dueling Advantage 4 +4 +1 +4 +1 Elaborate Parry, Improved Reaction +2 5 +5 +1 +4 +1 Dueling Advantage 6 +6 +2 +5 +2 Precise Strike +2d6 7 +7 +2 +5 +2 Dueling Advantage 8 +8 +2 +6 +2 Dueling Advantage 9 +9 +3 +6 +3 Dueling Advantage 10 +10 +3 +7 +3 Precise Strike +3d6, Improved Reaction +4[/code][/sblock] Dwarven Defender, prestige class [sblock][code][COLOR=Red][B][I][U]The Dwarven Defender:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +0 +2 Defensive Awareness (+1), Defensive Stance 1/day 2 +2 +3 +0 +3 Dwarven Girding 3 +3 +3 +1 +3 Defensive Stance 2/day 4 +4 +4 +1 +4 Defensive Awareness (+2), Toughness 5 +5 +4 +1 +4 Defensive Stance 3/day, Dwarven Girding 6 +6 +5 +2 +5 Damage Reduction (3/-) 7 +7 +5 +2 +5 Defensive Awareness (+3), Defensive Stance 4/day 8 +8 +6 +2 +6 Dwarven Girding 9 +9 +6 +3 +6 Defensive Stance 5/day, Toughness 10 +10 +7 +3 +7 Defensive Awareness (+4), Damage Reduction (6/-)[/code][/sblock] Eldritch Missileer, prestige class [sblock][code][COLOR=Red][B][I][U]The Eldritch Missileer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR] 1 +0 +0 +0 +2 Magic Missile Specialization +1 level of existing class 2 +1 +0 +0 +3 Metamagic Missiles, Pierce 3 +2 +1 +1 +3 Scattering Missiles +1 level of existing class 4 +3 +1 +1 +4 Metamagic Missiles, Impact 5 +3 +1 +1 +4 Magic Missile Burst +1 level of existing class[/code][/sblock] Elemental Warrior, prestige class [sblock][code][COLOR=Red][B][I][U]The Elemental Warrior:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +0 +0 Elemental Warrior Focus, Elemental Strike +1d6 2 +1 +3 +0 +0 Elemental Shield 5, Elemental Saves 3 +2 +3 +1 +1 Channel Element (Lesser) 4 +3 +4 +1 +1 Elemental Strike +2d6 5 +3 +4 +1 +1 Elemental Shield 15, Elemental Counter 6 +4 +5 +2 +2 Channel Element (Improved) 7 +5 +5 +2 +2 Elemental Strike +3d6 8 +6 +6 +2 +2 Elemental Shield 20 9 +6 +6 +3 +3 Channel Element (Greater) 10 +7 +7 +3 +3 Elemental Strike +4d6, Elemental Weapon[/code][/sblock] Endari Defender, prestige class [sblock][code][COLOR=Red][B][I][U]The Endari Defender:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +0 +0 Defender Trait 2 +2 +3 +0 +0 Damage Reduction 1/- 3 +3 +3 +1 +1 Soldiering Skill 4 +4 +4 +1 +1 Defender Trait 5 +5 +4 +1 +1 Damage Reduction 2/- 6 +6 +5 +2 +2 Soldiering Skill 7 +7 +5 +2 +2 Defender Trait 8 +8 +6 +2 +2 Damage Reduction 3/- 9 +9 +6 +3 +3 Soldiering Skill 10 +10 +7 +3 +3 Defender Trait[/code][/sblock] Firagi Champion, prestige class [sblock][code][COLOR=Red][B][I][U]The Firagi Champion:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +0 +2 Rage (1/day), Improved Arcana 2 +2 +3 +0 +3 Flame Arrow 3 +3 +3 +1 +3 Leadership Bonus 4 +4 +4 +1 +4 Fireball 5 +5 +4 +1 +4 Rage (2/day), Improved Arcana 6 +6 +5 +2 +5 Fire Shield 7 +7 +5 +2 +5 Damage Reduction 2/- 8 +8 +6 +2 +6 Wall of Fire 9 +9 +6 +3 +6 Rage (3/day), Bonus Feat 10 +10 +7 +3 +7 Ability Boost, Improved Innate Magic[/code][/sblock] Justiciar of Taiia, prestige class [sblock][code][COLOR=Red][B][I][U]The Justiciar of Taiia:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR] 1 +0 +0 +2 +2 Resist Elements 1/day, Sneak Attack +1d6 0* --- --- --- 2 +1 +0 +3 +3 Combat Sense +2 1 --- --- --- 3 +2 +1 +3 +3 Augury 1/day 1 0* --- --- 4 +3 +1 +4 +4 Sneak Attack +2d6 1 1 --- --- 5 +3 +1 +4 +4 Combat Sense +4, Divination 1/day 1 1 0* --- 6 +4 +2 +5 +5 Augury 2/day 1 1 1 --- 7 +5 +2 +5 +5 Sneak Attack +3d6 2 1 1 0* 8 +6 +2 +6 +6 Combat Sense +6 2 1 1 1 9 +6 +3 +6 +6 Augury 3/day, Flame Strike 1/day 2 2 1 1 10 +7 +3 +7 +7 Divination 2/day, Sneak Attack +4d6 2 2 2 1 [I]*At these levels, the Justiciar of Taiia gains only bonus spells of the indicated spell level, if his or her Wisdom score is high enough to receive any bonus spells of that spell level.[/I][/code][/sblock] Kensei, variant Monk [sblock][code][COLOR=Red][B][I][U]The Kensai:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +2 Martial Artist, Anticipate Attack, Rapid Slash, Quick Draw, Key Weapon Ability 2 +1 +3 +3 +3 Ki Talent, Uncanny Dodge (Dex bonus to AC) 3 +2 +3 +3 +3 Still Mind, Power Attack, Burst of Speed 4 +3 +4 +4 +4 Howling Slash 5 +3 +4 +4 +4 Spring Attack, Arc Slash 6 +4 +5 +5 +5 Ki Talent, Uncanny Dodge (cannot be flanked) 7 +5 +5 +5 +5 Key Weapon Ability 8 +6/+1 +6 +6 +6 Wind Slash 9 +6/+1 +6 +6 +6 Battoujutsu Strike, Whirlwind Attack 10 +7/+2 +7 +7 +7 Ki Talent 11 +8/+3 +7 +7 +7 Sonic Slash 12 +9/+4 +8 +8 +8 Swifter Arc Slash 13 +9/+4 +8 +8 +8 Key Weapon Ability, Timeless Body 14 +10/+5 +9 +9 +9 Greater Battoujutsu Strike 15 +11/+6/+1 +9 +9 +9 Ki Talent 16 +12/+7/+2 +10 +10 +10 Double Arc Slash 17 +12/+7/+2 +10 +10 +10 Supersonic Slash 18 +13/+8/+3 +11 +11 +11 Ki Talent 19 +14/+9/+4 +11 +11 +11 Key Weapon Ability 20 +15/+10/+5 +12 +12 +12 Ki Talent, Resist Sonics[/code][/sblock] Lao-Tsen Disciple, prestige class [sblock][code][COLOR=Red][B][I][U]The Lao-Tsen Disciple:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Maneu. Maneu. Stances Level Attack Save Save Save Special Known Ready Known[/B][/COLOR] 1 +0 +0 +2 +2 Monk Abilities, Spiritual Shield 3 2 1 2 +1 +0 +3 +3 4 3 1 3 +2 +1 +3 +3 Expanded Ki Strike 5 4 2 4 +3 +1 +4 +4 7 5 2 5 +3 +1 +4 +4 Uncanny Dodge (Dex bonus to AC) 8 5 3 6 +4 +2 +5 +5 10 6 3 7 +5 +2 +5 +5 Uncanny Dodge (cannot be flanked) 11 6 4 8 +6 +2 +6 +6 13 6 4 9 +6 +3 +6 +6 Timeless Body 14 6 5 10 +7 +3 +7 +7 Defensive Roll 15 7 5[/code][/sblock] Loremaster, prestige class [sblock][code][COLOR=Red][B][I][U]The Loremaster:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR] 1 +0 +0 +0 +2 Secret, Potent Divinations 2 +1 +0 +0 +3 Lore +1 level of existing class 3 +1 +1 +1 +3 Secret +1 level of existing class 4 +2 +1 +1 +4 Bonus Language +1 level of existing class 5 +2 +1 +1 +4 Secret +1 level of existing class 6 +3 +2 +2 +5 Greater Lore, Bonus Language 7 +3 +2 +2 +5 Secret +1 level of existing class 8 +4 +2 +2 +6 Bonus Language +1 level of existing class 9 +4 +3 +3 +6 Secret +1 level of existing class 10 +5 +3 +3 +7 True Lore, Focused Perception[/code][/sblock] Mask of Shadows, prestige class [sblock][code][COLOR=Red][B][I][U]The Mask of Shadows:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR] 1 +0 +0 +0 +2 Detect Undead, Masked Presence, Rebuke Undead, Smite Living 1/day 1 --- --- --- 2 +1 +0 +0 +3 Dark Taint, Piercing Darkvision, Profane Glibness 2 --- --- --- 3 +2 +1 +1 +3 Undead Augmentation 2 1 --- --- 4 +3 +1 +1 +4 Profane Aura 2 2 --- --- 5 +3 +1 +1 +4 Darker Taint, Entropic Strike, Poison 3 2 1 --- 6 +4 +2 +2 +5 Contagion, Shadowy Veil 3 2 2 --- 7 +5 +2 +2 +5 Greater Undead Augmentation 3 3 2 1 8 +6 +2 +2 +6 Smite Living 2/day 3 3 2 2 9 +6 +3 +3 +6 Darkest Taint, Negative Energy Burst 3 3 3 2 10 +7 +3 +3 +7 Undead Ascendance, Ethereal Jaunt 3 3 3 3[/code][/sblock] Mindshaper, variant Psion [sblock][code][COLOR=Red][B][I][U]The Mindshaper:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free** Level Attack Save Save Save Points Talents Special[/B][/COLOR] 1 +0 +0 +0 +2 3 3 Four Psionic Combat Modes, Psionic Blast, Psionic Barrier 2 +1 +0 +0 +3 4 3 Bonus Feat 3 +1 +1 +1 +3 5 4 Shape Area, Psionic Aura 4 +2 +1 +1 +4 6 4 Bonus Feat, Free Mode 1/1 5 +2 +1 +1 +4 8 5 Two Psionic Combat Modes 6 +3 +2 +2 +5 10 5 Bonus Feat 7 +3 +2 +2 +5 12 6 Shape Range, Meditative Creation 8 +4 +2 +2 +6 15 6 Bonus Feat 9 +4 +3 +3 +6 18 7 Two Psionic Combat Modes 10 +5 +3 +3 +7 21 7 Bonus Feat 11 +5 +3 +3 +7 25 8 Shape Energy, Psionic Implements 12 +6/+1 +4 +4 +8 29 8 Bonus Feat, Free Mode 2/1 13 +6/+1 +4 +4 +8 33 9 Two Psionic Combat Modes 14 +7/+2 +4 +4 +9 38 9 Bonus Feat, Psychic Contact 15 +7/+2 +5 +5 +9 43 10 Psionic Attack Mastery 16 +8/+3 +5 +5 +10 48 10 Bonus Feat, Trigger Mode 17 +8/+3 +5 +5 +10 54 11 Psionic Defense Mastery 18 +9/+4 +6 +6 +11 60 11 Bonus Feat 19 +9/+4 +6 +6 +11 66 12 Shape Effect, Free Mode 3/1 20 +10/+5 +6 +6 +12 73 12 Bonus Feat, Psionic Eidolons * The number in this column is the mindshaper's total base number of power points available each day. ** The number in this column is the number of 0-level powers the mindshaper can manifest for free each day.[/code][/sblock] Monk [sblock][code][COLOR=Red][B][I][U]The Monk:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +2 Martial Artist, Bonus Feat 2 +1 +3 +3 +3 Bonus Feat, Still Mind 3 +2 +3 +3 +3 Martial Arts Talent, Fast Movement 4 +3 +4 +4 +4 Martial Arts Talent 5 +3 +4 +4 +4 Ki Strike (+1), Serene Ki 6 +4 +5 +5 +5 Martial Arts Talent 7 +5 +5 +5 +5 Martial Arts Talent 8 +6/+1 +6 +6 +6 Bonus Feat 9 +6/+1 +6 +6 +6 Martial Arts Talent, Timeless Body 10 +7/+2 +7 +7 +7 Martial Arts Talent 11 +8/+3 +7 +7 +7 Ki Strike (+2), Adaptive Ki 12 +9/+4 +8 +8 +8 Martial Arts Talent 13 +9/+4 +8 +8 +8 Martial Arts Talent, Penetrating Ki 14 +10/+5 +9 +9 +9 Bonus Feat 15 +11/+6/+1 +9 +9 +9 Martial Arts Talent 16 +12/+7/+2 +10 +10 +10 Martial Arts Talent 17 +12/+7/+2 +10 +10 +10 Ki Strike (+3), Tongue Of The Sun And Moon 18 +13/+8/+3 +11 +11 +11 Martial Arts Talent 19 +14/+9/+4 +11 +11 +11 Martial Arts Talent 20 +15/+10/+5 +12 +12 +12 Bonus Feat, Perfect Self, Reactive Ki[/code][/sblock] Myrmidon, prestige class [sblock][code][COLOR=Red][B][I][U]The Myrmidon:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +2 Improved Strength, Martial Talent 2 +1 +3 +3 +3 Bonus Feat, Swift Focus 3 +1 +3 +3 +3 Improved Dexterity, Martial Talent 4 +2 +4 +4 +4 Bonus Feat, Fast Movement 5 +2 +4 +4 +4 Improved Strength, Martial Talent 6 +3 +5 +5 +5 Bonus Feat, Inexorable Warrior 7 +3 +5 +5 +5 Improved Dexterity, Martial Talent[/code][/sblock] Ogre Mage Akukensei, prestige class [sblock][code][COLOR=Red][B][I][U]The Ogre Mage Akukensei:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR] 1 +0 +0 +2 +0 Phantom Edge 2 +1 +0 +3 +0 Phantom Cleave +1 level of sorcerer 3 +2 +1 +3 +1 Balanced Phantom Edge 4 +3 +1 +4 +1 Phantom Lunge +1 level of sorcerer 5 +3 +1 +4 +1 Improved Phantom Edge 6 +4 +2 +5 +2 Phantom Whirlwind +1 level of sorcerer 7 +5 +2 +5 +2 Greater Phantom Edge 8 +6 +2 +6 +2 Phantom Echo +1 level of sorcerer 9 +6 +3 +6 +3 Superior Phantom Edge 10 +7 +3 +7 +3 Phantom Taint +1 level of sorcerer[/code][/sblock] Phantasmal Hunter, prestige class [sblock][code][COLOR=Red][B][I][U]The Phantasmal Hunter:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR] 1 +0 +0 +2 +2 Blending, Change Self, Death Surge 1/day 1 --- --- --- 2 +1 +0 +3 +3 Sneak Attack +1d6 2 --- --- --- 3 +1 +1 +3 +3 Phantasmal Killer 1/day 2 1 --- --- 4 +2 +1 +4 +4 Sneak Attack +2d6 2 2 --- --- 5 +2 +1 +4 +4 Death Surge 2/day 3 2 1 --- 6 +3 +2 +5 +5 Sneak Attack +3d6 3 2 2 --- 7 +3 +2 +5 +5 Shadow Spike 3 3 2 --- 8 +4 +2 +6 +6 Sneak Attack +4d6 3 3 2 1 9 +4 +3 +6 +6 Death Surge 3/day 3 3 3 2 10 +5 +3 +7 +7 Sneak Attack +5d6, Greater Phantasmist 3 3 3 3[/code][/sblock] Psion [sblock][code][COLOR=Red][B][I][U]The Psion:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free** Level Attack Save Save Save Points Talents Special[/B][/COLOR] 1 +0 +0 +0 +2 3 3 Four Psionic Combat Modes 2 +1 +0 +0 +3 4 3 Psicrystal 3 +1 +1 +1 +3 5 4 Bonus Feat 4 +2 +1 +1 +4 6 4 Psionic Combat Mode 5 +2 +1 +1 +4 8 5 Free Mode 1/1 6 +3 +2 +2 +5 10 5 Psionic Combat Mode 7 +3 +2 +2 +5 12 6 Bonus Feat 8 +4 +2 +2 +6 15 6 Psionic Combat Mode 9 +4 +3 +3 +6 18 7 Psicrystal Attack Mode 10 +5 +3 +3 +7 21 7 Psionic Combat Mode 11 +5 +3 +3 +7 25 8 Free Mode 2/1 12 +6/+1 +4 +4 +8 29 8 Psionic Combat Mode 13 +6/+1 +4 +4 +8 33 9 Bonus Feat 14 +7/+2 +4 +4 +9 38 9 Psionic Combat Mode 15 +7/+2 +5 +5 +9 43 10 Psychic Contact 16 +8/+3 +5 +5 +10 48 10 Turmoil Accretion 17 +8/+3 +5 +5 +10 54 11 Free Mode 3/1 18 +9/+4 +6 +6 +11 60 11 Trigger Mode 19 +9/+4 +6 +6 +11 66 12 Psychoclasmic Outburst 20 +10/+5 +6 +6 +12 73 12 Bonus Feat * The number in this column is the psion's total base number of power points available each day. ** The number in this column is the number of 0-level powers the psion can manifest for free each day.[/code][/sblock] Psychic Warrior [sblock][code][COLOR=Red][B][I][U]The Psychic Warrior:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Power* Free** Level Attack Save Save Save Points Talents Special[/B][/COLOR] 1 +0 +2 +0 +0 2 2 Two Psionic Combat Modes, Bonus Feat, Psychic Impact 2 +1 +3 +0 +0 3 2 Bonus Feat 3 +2 +3 +1 +1 4 2 Psionic Combat Mode 4 +3 +4 +1 +1 5 3 Iron Will 5 +3 +4 +1 +1 6 3 Psionic Combat Mode 6 +4 +5 +2 +2 8 3 Bonus Feat, Free Mode 1/1 7 +5 +5 +2 +2 10 4 Psionic Combat Mode 8 +6/+1 +6 +2 +2 12 4 Signature Weapon 9 +6/+1 +6 +3 +3 14 4 Psionic Combat Mode 10 +7/+2 +7 +3 +3 17 5 Bonus Feat 11 +8/+3 +7 +3 +3 20 5 Psionic Combat Mode 12 +9/+4 +8 +4 +4 23 5 Psychic Contact 13 +9/+4 +8 +4 +4 26 6 Psionic Combat Mode 14 +10/+5 +9 +4 +4 30 6 Bonus Feat 15 +11/+6/+1 +9 +5 +5 34 6 Psionic Combat Mode 16 +12/+7/+2 +10 +5 +5 38 7 Free Mode 2/1 17 +12/+7/+2 +10 +5 +5 42 7 Psionic Combat Mode 18 +13/+8/+3 +11 +6 +6 47 7 Bonus Feat 19 +14/+9/+4 +11 +6 +6 52 8 Trigger Mode 20 +15/+10/+5 +12 +6 +6 57 8 Bonus Feat * The number in this column is the psychic warrior's total base number of power points available each day. ** The number in this column is the number of 0-level powers the psychic warrior can manifest for free each day.[/code][/sblock] Pugilist, variant Monk [sblock][code][COLOR=Red][B][I][U]The Pugilist:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +0 +0 Martial Artist, Bonus Feat 2 +1 +3 +0 +0 Martial Arts Talent 3 +2 +3 +1 +1 Bonus Feat 4 +3 +4 +1 +1 Training Focus 5 +3 +4 +1 +1 Bonus Feat 6 +4 +5 +2 +2 Martial Arts Talent, Training Mastery 7 +5 +5 +2 +2 Bonus Feat 8 +6/+1 +6 +2 +2 Training Focus 9 +6/+1 +6 +3 +3 Bonus Feat 10 +7/+2 +7 +3 +3 Martial Arts Talent 11 +8/+3 +7 +3 +3 Bonus Feat, Timeless Body 12 +9/+4 +8 +4 +4 Training Focus 13 +9/+4 +8 +4 +4 Bonus Feat, Training Mastery 14 +10/+5 +9 +4 +4 Martial Arts Talent 15 +11/+6/+1 +9 +5 +5 Bonus Feat 16 +12/+7/+2 +10 +5 +5 Training Focus 17 +12/+7/+2 +10 +5 +5 Bonus Feat 18 +13/+8/+3 +11 +6 +6 Martial Arts Talent 19 +14/+9/+4 +11 +6 +6 Bonus Feat 20 +15/+10/+5 +12 +6 +6 Training Mastery, Strengthen[/code][/sblock] Rogue [sblock][code][COLOR=Red][B][I][U]The Rogue:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Traps, Sneak Attack +1d6, Crippling Blow 2 +1 +0 +3 +0 Evasion, Uncanny Dodge (Dex bonus to AC) 3 +2 +1 +3 +1 Skill Boost +1, Uncanny Dodge (+1 versus traps) 4 +3 +1 +4 +1 Sneak Attack +2d6 5 +3 +1 +4 +1 Canny Guard, Uncanny Dodge (cannot be flanked) 6 +4 +2 +5 +2 Skill Focus, Uncanny Dodge (+2 versus traps) 7 +5 +2 +5 +2 Sneak Attack +3d6, Crippling Blow 8 +6/+1 +2 +6 +2 Roguish Ability 9 +6/+1 +3 +6 +3 Skill Boost +2, Battle Skill, Uncanny Dodge (+3 versus traps) 10 +7/+2 +3 +7 +3 Sneak Attack +4d6 11 +8/+3 +3 +7 +3 Roguish Ability, Skill Focus 12 +9/+4 +4 +8 +4 Canny Solution, Uncanny Dodge (+4 versus traps) 13 +9/+4 +4 +8 +4 Sneak Attack +5d6, Crippling Blow 14 +10/+5 +4 +9 +4 Roguish Ability, Skill Focus 15 +11/+6/+1 +5 +9 +5 Skill Boost +3, Uncanny Dodge (+5 versus traps) 16 +12/+7/+2 +5 +10 +5 Sneak Attack +6d6 17 +12/+7/+2 +5 +10 +5 Roguish Ability, Veteran Clarity 18 +13/+8/+3 +6 +11 +6 Battle Skill, Uncanny Dodge (+6 versus traps) 19 +14/+9/+4 +6 +11 +6 Sneak Attack +7d6, Crippling Blow 20 +15/+10/+5 +6 +12 +6 Roguish Ability, Finishing Touch[/code][/sblock] Samurai [sblock][code][COLOR=Red][B][I][U]The Samurai:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +2 +0 +2 Ancestral Daisho, Battle Readiness 2 +2 +3 +0 +3 Bonus Feat 3 +3 +3 +1 +3 Weapon Focus 4 +4 +4 +1 +4 Martial Arts Defense +1 5 +5 +4 +1 +4 Bonus Feat 6 +6/+1 +5 +2 +5 Samurai Skill Emphasis 7 +7/+2 +5 +2 +5 Weapon Specialization 8 +8/+3 +6 +2 +6 Bonus Feat 9 +9/+4 +6 +3 +6 Martial Arts Defense +2 10 +10/+5 +7 +3 +7 Daisho Defense 11 +11/+6/+1 +7 +3 +7 Bonus Feat 12 +12/+7/+2 +8 +4 +8 Mighty Grip 13 +13/+8/+3 +8 +4 +8 Martial Arts Defense +3 14 +14/+9/+4 +9 +4 +9 Bonus Feat 15 +15/+10/+5 +9 +5 +9 Soul of the Samurai 16 +16/+11/+6/+1 +10 +5 +10 Martial Arts Defense +4 17 +17/+12/+7/+2 +10 +5 +10 Bonus Feat 18 +18/+13/+8/+3 +11 +6 +11 Fend Off 19 +19/+14/+9/+4 +11 +6 +11 Martial Arts Defense +5 20 +20/+15/+10/+5 +12 +6 +12 Bonus Feat[/code][/sblock] Scout, variant Ranger [sblock][code][COLOR=Red][B][I][U]The Scout:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +0 Track, Sneak Attack +1d6, Scout Type 2 +1 +3 +3 +0 Bonus Feat 3 +2 +3 +3 +1 Favored Enemy (1st) 4 +3 +4 +4 +1 Animal Companion/Metamagic Arcana 5 +3 +4 +4 +1 Speed Style, Sneak/Pursuit 6 +4 +5 +5 +2 Keen Awareness +1 7 +5 +5 +5 +2 Sneak Attack +2d6 8 +6/+1 +6 +6 +2 Bonus Feat 9 +6/+1 +6 +6 +3 Swift Ambush 10 +7/+2 +7 +7 +3 Favored Enemy (2nd) 11 +8/+3 +7 +7 +3 Rapid Tracking 12 +9/+4 +8 +8 +4 Keen Awareness +2 13 +9/+4 +8 +8 +4 Sneak Attack +3d6 14 +10/+5 +9 +9 +4 Bonus Feat 15 +11/+6/+1 +9 +9 +5 Rugged/Streetwise 16 +12/+6/+2 +10 +10 +5 Survivor/Independant 17 +12/+7/+2 +10 +10 +5 Favored Enemy (3rd) 18 +13/+8/+3 +11 +11 +6 Keen Awareness +3 19 +14/+9/+4 +11 +11 +6 Sneak Attack +4d6 20 +15/+10/+5 +12 +12 +6 Bonus Feat, Urban/Wilderness Mastery[/code][/sblock] Seeker, variant Ranger [sblock][code][COLOR=Red][B][I][U]The Seeker:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Track, Smite Nature's Foe, Fey Bond +2 2 +1 +0 +3 +3 Favored Enemy (1st), Animal Companion 3 +1 +1 +3 +3 Combat Mystic, Trackless Step 4 +2 +1 +4 +4 Bonus Feat 5 +2 +1 +4 +4 Sprinter, Woodland Stride 6 +3 +2 +5 +5 Favored Enemy (2nd) 7 +3 +2 +5 +5 Fey Bond +3 8 +4 +2 +6 +6 Bonus Feat 9 +4 +3 +6 +6 Greater Combat Mystic 10 +5 +3 +7 +7 Favored Enemy (3rd) 11 +5 +3 +7 +7 Quick Casting 12 +6/+1 +4 +8 +8 Bonus Feat 13 +6/+1 +4 +8 +8 Fey Bond +4 14 +7/+2 +4 +9 +9 Favored Enemy (4th) 15 +7/+2 +5 +9 +9 Rapid Tracking 16 +8/+3 +5 +10 +10 Bonus Feat 17 +8/+3 +5 +10 +10 Superior Combat Mystic 18 +9/+4 +6 +11 +11 Favored Enemy (5th) 19 +9/+4 +6 +11 +11 Fey Bond +5 20 +10/+5 +6 +12 +12 Bonus Feat, Timeless Body[/code][/sblock] Shadowdancer, prestige class [sblock][code][COLOR=Red][B][I][U]The Shadowdancer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Hide In Plain Sight, Shadow Trick 2 +1 +0 +3 +0 Darkvision, Shadow Jump (30 ft.) 3 +2 +1 +3 +1 Sneak Attack +1d6, Summon Shadow 4 +3 +1 +4 +1 Shadow Jump (60 ft.), Shadowy Deception 5 +3 +1 +4 +1 Evasion, Penumbral Dance 6 +4 +2 +5 +2 Shadow Jump (90 ft.), Summon Shadow 7 +5 +2 +5 +2 Darkvision, Defensive Roll 8 +6 +2 +6 +2 Shadow Jump (120 ft.), Slippery Mind 9 +6 +3 +6 +3 Summon Shadow, Umbral Dance 10 +7 +3 +7 +3 Improved Evasion, Shadow Jump (150 ft.)[/code][/sblock] Shadow Thorn, prestige class [sblock][code][COLOR=Red][B][I][U]The Shadow Thorn:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Nature's Menacing Power, Poison, Sneak Attack +1d6, Woodland Stride 2 +1 +0 +3 +3 Phantom Stride, Poison Use, Trackless Step 3 +2 +1 +3 +3 Hide in Plain Sight, Nondetection, See Invisibility, Silence 1/day 4 +3 +1 +4 +4 Fly 1/day, Sneak Attack +2d6, Spirit Strike 5 +3 +1 +4 +4 Dimensional Anchor, Ethereal Jaunt, Fast Sneak 6 +4 +2 +5 +5 Finger of Death, Venom Immunity 7 +5 +2 +5 +5 Sneak Attack +3d6, Black Lotus Whisper 8 +6 +2 +6 +6 Freedom of Movement 1/day, Greater Scrying 1/day, Shadow Walk 9 +6 +3 +6 +6 Mind Blank, Rapid Tracking, Soul Bind 1/day 10 +7 +3 +7 +7 Sneak Attack +4d6, Swarming Shadows[/code][/sblock] Shinobi, variant Rogue [sblock][code][COLOR=Red][B][I][U]The Shinobi:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Ninja Talent, Ninjitsu Training 2 +1 +0 +3 +0 Sneak Attack +1d6, Crippling Blow 3 +2 +1 +3 +1 Ninja Talent, Ghost Dodge +1 4 +3 +1 +4 +1 Knack, Canny Guard 5 +3 +1 +4 +1 Ninja Talent, Art Of Distraction 6 +4 +2 +5 +2 Sneak Attack +2d6, Crippling Blow 7 +5 +2 +5 +2 Ninja Talent 8 +6/+1 +2 +6 +2 Ninjitsu Training 9 +6/+1 +3 +6 +3 Ninja Talent, Subversive Mind 10 +7/+2 +3 +7 +3 Sneak Attack +3d6, Crippling Blow 11 +8/+3 +3 +7 +3 Ninja Talent, Ghost Dodge +2 12 +9/+4 +4 +8 +4 Knack, Defensive Roll 13 +9/+4 +4 +8 +4 Ninja Talent, Deadly Finesse 14 +10/+5 +4 +9 +4 Sneak Attack +4d6, Crippling Blow 15 +11/+6/+1 +5 +9 +5 Ninja Talent 16 +12/+7/+2 +5 +10 +5 Ninjitsu Training 17 +12/+7/+2 +5 +10 +5 Ninja Talent, Ghost Strike 18 +13/+8/+3 +6 +11 +6 Sneak Attack +5d6, Crippling Blow 19 +14/+9/+4 +6 +11 +6 Ninja Talent, Ghost Dodge +3 20 +15/+10/+5 +6 +12 +6 Knack, Ninjitsu Training[/code][/sblock] Skirmisher, variant Fighter [sblock][code][COLOR=Red][B][I][U]The Skirmisher:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Bonus Feat, Tactician, Weapon Focus 2 +1 +0 +3 +3 Mobile Combat Technique 3 +2 +1 +3 +3 Eagle Eye I 4 +3 +1 +4 +4 Bonus Feat 5 +3 +1 +4 +4 Projectile Defense I, Weapon Focus 6 +4 +2 +5 +5 Eagle Eye II 7 +5 +2 +5 +5 Bonus Feat 8 +6/+1 +2 +6 +6 Mobile Combat Technique 9 +6/+1 +3 +6 +6 Eagle Eye III, Dodge 10 +7/+2 +3 +7 +7 Bonus Feat 11 +8/+3 +3 +7 +7 Superior Tactician, Projectile Defense II 12 +9/+4 +4 +8 +8 Eagle Eye IV 13 +9/+4 +4 +8 +8 Bonus Feat, Improved Weapon Focus 14 +10/+5 +4 +9 +9 Mobile Combat Technique 15 +11/+6/+1 +5 +9 +9 Eagle Eye V 16 +12/+7/+2 +5 +10 +10 Bonus Feat 17 +12/+7/+2 +5 +10 +10 Projectile Defense III, Tactical Awareness 18 +13/+8/+3 +6 +11 +11 Eagle Eye VI 19 +14/+9/+4 +6 +11 +11 Bonus Feat 20 +15/+10/+5 +6 +12 +12 Mobile Combat Technique, Master Tactician[/code][/sblock] Soldier of Light, prestige class [sblock][code][COLOR=Red][B][I][U]The Soldier of Light:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Spells Per Day By Spell Level Level Attack Save Save Save Special 1 2 3 4[/B][/COLOR] 1 +1 +2 +0 +0 Detect Undead, Turn Undead 0* --- --- --- 2 +2 +3 +0 +0 Positive Fortitude, Smite Undead 1 --- --- --- 3 +3 +3 +1 +1 Divine Grace 1 0* --- --- 4 +4 +4 +1 +1 Energon Companion 1 1 --- --- 5 +5 +4 +1 +1 Divine Vengeance 1 1 0* --- 6 +6 +5 +2 +2 Greater Smiting 1 1 1 --- 7 +7 +5 +2 +2 Sacred Shielding 2 1 1 0* 8 +8 +6 +2 +2 Positive Energy Burst 2 1 1 1 9 +9 +6 +3 +3 Fast Healing 1 2 2 1 1 10 +10 +7 +3 +3 Improved Positive Energy Burst 2 2 2 1 [I]*At these levels, the Soldier of Light gains only bonus spells of the indicated spell level, if his or her Wisdom score is high enough to receive any bonus spells of that spell level.[/I][/code][/sblock] Sorcerer [sblock][code][COLOR=Red][B][I][U]The Sorcerer:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +0 +2 Sorcerous Trait, Sorcerous Blast 2 +1 +0 +0 +3 3 +1 +1 +1 +3 Sorcerous Display 4 +2 +1 +1 +4 5 +2 +1 +1 +4 Sorcerous Shield 6 +3 +2 +2 +5 7 +3 +2 +2 +5 Sorcerous Trait 8 +4 +2 +2 +6 9 +4 +3 +3 +6 Sorcerous Display 10 +5 +3 +3 +7 Spell Channel 11 +5 +3 +3 +7 Sorcerous Aura 12 +6/+1 +4 +4 +8 13 +6/+1 +4 +4 +8 Sorcerous Trait 14 +7/+2 +4 +4 +9 15 +7/+2 +5 +5 +9 Sorcerous Display 16 +8/+3 +5 +5 +10 17 +8/+3 +5 +5 +10 Sorcerous Surge 18 +9/+4 +6 +6 +11 19 +9/+4 +6 +6 +11 Sorcerous Might 20 +10/+5 +6 +6 +12 Sorcerous Trait[/code][/sblock] Spellsword, prestige class [sblock][code][COLOR=Red][B][I][U]The Myrmidon:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special Spellcasting Ability[/B][/COLOR] 1 +0 +2 +0 +2 Bonus Feat, Channel Spell I 2 +1 +3 +0 +3 Ignore Spell Failure 10% +1 level of existing class 3 +2 +3 +1 +3 Ignore Spell Failure 20% 4 +3 +4 +1 +4 Channel Spell II +1 level of existing class 5 +3 +4 +1 +4 Spell Blast, Ignore Spell Failure 30% 6 +4 +5 +2 +5 Ignore Spell Failure 35% +1 level of existing class 7 +5 +5 +2 +5 Channel Spell III, Spellsword Cache 8 +6 +6 +2 +6 Ignore Spell Failure 40% +1 level of existing class 9 +6 +6 +3 +6 Bonus Feat, Ignore Spell Failure 50% 10 +7 +7 +3 +7 Channel Spell IV +1 level of existing class[/code][/sblock] Swashbuckler, variant Bard [sblock][code][COLOR=Red][B][I][U]The Swashbuckler:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +0 Bardic Knowledge, Cunning Defense 2 +1 +0 +3 +0 Bonus Feat 3 +2 +1 +3 +1 Acrobatics (+5) 4 +3 +1 +4 +1 Defensive Parry 5 +3 +1 +4 +1 Acrobatic Attack 6 +4 +2 +5 +2 Uncanny Dodge (Dex bonus to AC) 7 +5 +2 +5 +2 Bonus Feat 8 +6/+1 +2 +6 +2 Acrobatics (+10) 9 +6/+1 +3 +6 +3 Bardic Music 10 +7/+2 +3 +7 +3 Uncanny Dodge (cannot be flanked) 11 +8/+3 +3 +7 +3 Nimble Defense, Riposte 12 +9/+4 +4 +8 +4 Bonus Feat 13 +9/+4 +4 +8 +4 Acrobatics (+15) 14 +10/+5 +4 +9 +4 Defensive Roll 15 +11/+6/+1 +5 +9 +5 Rapid Parry 16 +12/+7/+2 +5 +10 +5 Skill Mastery 17 +12/+7/+2 +5 +10 +5 Bonus Feat 18 +13/+8/+3 +6 +11 +6 Acrobatics (+20) 19 +14/+9/+4 +6 +11 +6 Slippery Mind 20 +15/+10/+5 +6 +12 +6 Acrobatic Assault[/code][/sblock] Troubador, variant Bard [sblock][code][COLOR=Red][B][I][U]The Troubador[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +2 +2 Bardic Music, Bardic Knowledge, Theatrics 2 +1 +0 +3 +3 Evasion 3 +1 +1 +3 +3 Acrobatics (+5) 4 +2 +1 +4 +4 Skill Mastery 5 +2 +1 +4 +4 Bonus Feat 6 +3 +2 +5 +5 Entrancing Music 7 +3 +2 +5 +5 Acrobatics (+10) 8 +4 +2 +6 +6 9 +4 +3 +6 +6 Bonus Feat 10 +5 +3 +7 +7 A Thousand Faces 11 +5 +3 +7 +7 Acrobatics (+15) 12 +6/+1 +4 +8 +8 Defensive Roll 13 +6/+1 +4 +8 +8 Bonus Feat 14 +7/+2 +4 +9 +9 15 +7/+2 +5 +9 +9 Acrobatics (+20) 16 +8/+3 +5 +10 +10 Mesmerizing Music 17 +8/+3 +5 +10 +10 Bonus Feat 18 +9/+4 +6 +11 +11 Slippery Mind 19 +9/+4 +6 +11 +11 Acrobatics (+25) 20 +10/+5 +6 +12 +12 Skill Mastery[/code][/sblock] Weapon Master, prestige class [sblock][code][COLOR=Red][B][I][U]The Weapon Master:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +1 +0 +2 +0 Weapon of Choice, Ki Damage 2 +2 +0 +3 +0 Increased Multiplier 1/day 3 +3 +1 +3 +1 Superior Weapon Focus 4 +4 +1 +4 +1 Increased Multiplier 2/day 5 +5 +1 +4 +1 Superior Combat Reflexes, Ki Critical 6 +6 +2 +5 +2 Increased Multiplier 3/day 7 +7 +2 +5 +2 Superior Weapon Specialization 8 +8 +2 +6 +2 Increased Multiplier 4/day, Ki Guard 9 +9 +3 +6 +3 Ki Whirlwind Attack 10 +10 +3 +7 +3 Increased Multiplier 5/day, Ki Threat[/code][/sblock] Wizard [sblock][code][COLOR=Red][B][I][U]The Wizard:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +0 +0 +2 Scribe Scroll, Familiar 2 +1 +0 +0 +3 Novice Sage 3 +1 +1 +1 +3 Clever Ploy 4 +2 +1 +1 +4 Spell Mastery 5 +2 +1 +1 +4 Bonus Feat 6 +3 +2 +2 +5 Calculated Attack 7 +3 +2 +2 +5 Improved Spell Mastery 8 +4 +2 +2 +6 Great Sage, Spell Channel 9 +4 +3 +3 +6 Bonus Feat 10 +5 +3 +3 +7 Arcane Solution 11 +5 +3 +3 +7 Spell Mastery 12 +6/+1 +4 +4 +8 Arcane Impact 13 +6/+1 +4 +4 +8 Bonus Feat 14 +7/+2 +4 +4 +9 True Sage 15 +7/+2 +5 +5 +9 Greater Spell Mastery 16 +8/+3 +5 +5 +10 Smart Response 17 +8/+3 +5 +5 +10 Bonus Feat 18 +9/+4 +6 +6 +11 Arcane Sustenance 19 +9/+4 +6 +6 +11 Spell Mastery 20 +10/+5 +6 +6 +12 Supreme Spell Mastery[/code][/sblock] Yojimbo, variant Samurai [sblock][code][COLOR=Red][B][I][U]The Yojimbo:[/U][/I][/B][/COLOR] [COLOR=Blue][B]Class Base Fort. Ref. Will Level Attack Save Save Save Special[/B][/COLOR] 1 +0 +2 +2 +0 Ancestral Daisho, Ki Shout, Martial Arts Defense +1 2 +1 +3 +3 +0 Immune to Fear 3 +2 +3 +3 +1 In Harm's Way 4 +3 +4 +4 +1 Extra Ki Shout 5 +3 +4 +4 +1 Bonus Feat, Martial Arts Defense +2 6 +4 +5 +5 +2 Uncanny Dodge (Dex bonus to AC) 7 +5 +5 +5 +2 Kai Surge 8 +6/+1 +6 +6 +2 Uncanny Dodge (cannot be flanked) 9 +6/+1 +6 +6 +3 Great Ki Shout, Martial Arts Defense +3 10 +7/+2 +7 +7 +3 Bonus Feat 11 +8/+3 +7 +7 +3 Extra Ki Shout 12 +9/+4 +8 +8 +4 Deflect Attack 13 +9/+4 +8 +8 +4 Immune to Enchantment 14 +10/+5 +9 +9 +4 Stunning Shout 15 +11/+6/+1 +9 +9 +5 Bonus Feat 16 +12/+7/+2 +10 +10 +5 Evasion 17 +12/+7/+2 +10 +10 +5 Greater Kai Surge 18 +13/+8/+3 +11 +11 +6 Extra Ki Shout 19 +14/+9/+4 +11 +11 +6 Dispelling Shout 20 +15/+10/+5 +12 +12 +6 Bonus Feat[/code][/sblock] [/QUOTE]
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