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<blockquote data-quote="Sundragon2012" data-source="post: 2548849" data-attributes="member: 7624"><p>You are of course correct.</p><p></p><p>The very term equality is ludicrious in regards to this game.</p><p></p><p>If I spent 12hrs in a given week tweaking my setting and impriving it and coming up with adventures and hooks for my campaign (I use a lap top and work overnight shift) I'll be damned if someone is going to overrule me by referring to the Sacred Core Books when the changed I make are for the integrity of my game. How much time does the average player have to put in between sessions to really enjoy his character? Besides a little character optimization if necessary, no time at all.</p><p></p><p>There will be equality when the players put as much time and care into putting a world together, making it as consistant as possible and do so not because it benefits their characters but for love of the game. Only player who have DMed realize how involved this side of the hobby is. </p><p></p><p>There is no equality in 95% of real world gaming groups. In some tiny insignifigant percent of groups there may be shared DM duties but even then then they are rotating DM, they are rotating who is in control. Never once have I seen players in charge of anything other than their PCs and whatever power their characters have in the setting. Giving players the power to veto the DM or override his decisions is a recipe for chaos in any group not because of an adversarial relationship between player and DM but because the players and DMs have different roles within the game.</p><p></p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="Sundragon2012, post: 2548849, member: 7624"] You are of course correct. The very term equality is ludicrious in regards to this game. If I spent 12hrs in a given week tweaking my setting and impriving it and coming up with adventures and hooks for my campaign (I use a lap top and work overnight shift) I'll be damned if someone is going to overrule me by referring to the Sacred Core Books when the changed I make are for the integrity of my game. How much time does the average player have to put in between sessions to really enjoy his character? Besides a little character optimization if necessary, no time at all. There will be equality when the players put as much time and care into putting a world together, making it as consistant as possible and do so not because it benefits their characters but for love of the game. Only player who have DMed realize how involved this side of the hobby is. There is no equality in 95% of real world gaming groups. In some tiny insignifigant percent of groups there may be shared DM duties but even then then they are rotating DM, they are rotating who is in control. Never once have I seen players in charge of anything other than their PCs and whatever power their characters have in the setting. Giving players the power to veto the DM or override his decisions is a recipe for chaos in any group not because of an adversarial relationship between player and DM but because the players and DMs have different roles within the game. Chris [/QUOTE]
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