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<blockquote data-quote="Majoru Oakheart" data-source="post: 2569543" data-attributes="member: 5143"><p>Yes, pretty much. As for the rest of what you said, you are just using the optional rule from the DMG(or rule from the 3.0 PHB, whichever you'd like to consider it) exactly as written, sure, no problem. I understan using some of the optional rules from the DMG. It's easy for me to get into a campaign that says "I'm using the option hitting cover rules". This particular rule makes sense and was only removed due to the math you had to do for every shot that had cover.</p><p></p><p>However, my DM at the time ruled that only having a 20% chance to hit my friends wasn't good enough, after all, there 4 friends in the way and only 1 enemy, and since 90% of the enemy had to be covered by my friends, 90% of the places I could fire should hit my friends. It makes perfect sense using flawed logic.</p><p></p><p>I knew I needed a natural 20 to hit the enemy. Actually, due to the minuses I had to hit, even if I rolled a 19 using your rules, I would have missed everyone and a natural 20 would have hit the enemy. It just happened that in this situation, I rolled a natural 20 and the DM didn't even ask me to roll to confirm, he decided it was a critical hit, against my friend, the burly dwarf who barely tolerated my presence as is, as he didn't like the fact that I cast magic.</p><p></p><p>I only made the role due to a lack of spells and nothing better to do with my turn. I figured, that using any rule I knew of, there was a 5% chance to hit the enemy and 0% chance of hitting my friends. It was better than delaying. The DM told me that I should have known not to rely on RULES when common sense worked much better. Common sense told him that it was much more likely to hit my friends, so he used a percentile dice. 90% chance of hitting my friends regardless of what I rolled.</p><p></p><p>This is really what I don't like. DMs who feel that THEIR common sense makes more sense than the the rules or someone else's common sense. I disagree that it is common sense that I'd hit my friends. That being the case, it seems "common" sense isn't common to everyone. Better to invent a common set of rules that everyone can agree is now common sense to everyone rather than negotiate whose common sense to use for each decision.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 2569543, member: 5143"] Yes, pretty much. As for the rest of what you said, you are just using the optional rule from the DMG(or rule from the 3.0 PHB, whichever you'd like to consider it) exactly as written, sure, no problem. I understan using some of the optional rules from the DMG. It's easy for me to get into a campaign that says "I'm using the option hitting cover rules". This particular rule makes sense and was only removed due to the math you had to do for every shot that had cover. However, my DM at the time ruled that only having a 20% chance to hit my friends wasn't good enough, after all, there 4 friends in the way and only 1 enemy, and since 90% of the enemy had to be covered by my friends, 90% of the places I could fire should hit my friends. It makes perfect sense using flawed logic. I knew I needed a natural 20 to hit the enemy. Actually, due to the minuses I had to hit, even if I rolled a 19 using your rules, I would have missed everyone and a natural 20 would have hit the enemy. It just happened that in this situation, I rolled a natural 20 and the DM didn't even ask me to roll to confirm, he decided it was a critical hit, against my friend, the burly dwarf who barely tolerated my presence as is, as he didn't like the fact that I cast magic. I only made the role due to a lack of spells and nothing better to do with my turn. I figured, that using any rule I knew of, there was a 5% chance to hit the enemy and 0% chance of hitting my friends. It was better than delaying. The DM told me that I should have known not to rely on RULES when common sense worked much better. Common sense told him that it was much more likely to hit my friends, so he used a percentile dice. 90% chance of hitting my friends regardless of what I rolled. This is really what I don't like. DMs who feel that THEIR common sense makes more sense than the the rules or someone else's common sense. I disagree that it is common sense that I'd hit my friends. That being the case, it seems "common" sense isn't common to everyone. Better to invent a common set of rules that everyone can agree is now common sense to everyone rather than negotiate whose common sense to use for each decision. [/QUOTE]
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