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3e, DMs, and Inferred Player Power
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<blockquote data-quote="Hussar" data-source="post: 2572052" data-attributes="member: 22779"><p>Now, back up a second there. There is absolutely nothing in the RAW that states that a PC's equipment must be purchased. The wealth by level table says nothing about it actually being cash at any point in time. The wealth by level table is simply a guideline for how much wealth a character should have at a given time in a baseline game.</p><p></p><p>If your party possesses X amount of equipment equal to the amount of money in the PC wealth by level table, then you haven't deviated at all from the RAW. However, in your first post, you mentioned how a party couldn't have the resources to purchase a 1000 gp Continual Light stick at 5th level. Granted, they may not have straight up cash, but, then again, they could sell part of their equipnment for the cash or trade equipment of equal value. Whether or not its actual coin is not all that important. Your previous posts led me to believe that your party was considerably more poor than the guidelines suggested in the RAW. I know that the other poster (whose name escapes me at the moment) flat out stated that his campaign features a great deal less treasure.</p><p></p><p>There is one point though about stripping all the cash away from the players. This results in the DM having pretty much complete control over magic in the game. If the only way you can get magic items is to take them from other people, then, well, the DM controls everything. This leads to the old 2e problem where every fighter winds up taking the exact same weapons because the odds of finding a magic bec du corbin are zero to none. And, if you actually do find one, it's pretty obvious that the DM dropped it there for you. On a personal level, I dislike the DM being this visible in the game.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2572052, member: 22779"] Now, back up a second there. There is absolutely nothing in the RAW that states that a PC's equipment must be purchased. The wealth by level table says nothing about it actually being cash at any point in time. The wealth by level table is simply a guideline for how much wealth a character should have at a given time in a baseline game. If your party possesses X amount of equipment equal to the amount of money in the PC wealth by level table, then you haven't deviated at all from the RAW. However, in your first post, you mentioned how a party couldn't have the resources to purchase a 1000 gp Continual Light stick at 5th level. Granted, they may not have straight up cash, but, then again, they could sell part of their equipnment for the cash or trade equipment of equal value. Whether or not its actual coin is not all that important. Your previous posts led me to believe that your party was considerably more poor than the guidelines suggested in the RAW. I know that the other poster (whose name escapes me at the moment) flat out stated that his campaign features a great deal less treasure. There is one point though about stripping all the cash away from the players. This results in the DM having pretty much complete control over magic in the game. If the only way you can get magic items is to take them from other people, then, well, the DM controls everything. This leads to the old 2e problem where every fighter winds up taking the exact same weapons because the odds of finding a magic bec du corbin are zero to none. And, if you actually do find one, it's pretty obvious that the DM dropped it there for you. On a personal level, I dislike the DM being this visible in the game. [/QUOTE]
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