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3e, DMs, and Inferred Player Power
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<blockquote data-quote="Hussar" data-source="post: 2578953" data-attributes="member: 22779"><p>Now this is grounds for a flogging with a dead fish IMO. Players don't get to pick and choose resources for the DM's campaign. I've never run across anything like this before. It's always been understood that the DM has control over resources. While there's nothing wrong with asking, if player came to the table with something I hadn't approved for the game, I'd be pretty annoyed.</p><p></p><p>Again, and I hate harping on this, but, that's not limited to any particular DMing style. Just like a soccer ref isn't going to let you bring a different ball onto the field, a Referee DM won't let you bring in rules that aren't prior approved. And, really, since the DM does have control over what is brought to the table, there's nothing wrong with bringing in new rules per se. Whether they be house rules or published, I see no major problems with that. </p><p></p><p>Where the disconnect occurs is when the rules CHANGE midgame, without any prior notice. If the DM is going to change ESTABLISHED rules, it's only fair that he gives notice to the players. If a rule hasn't been established, then there's no conflict. For example, when runnign a naval campaign, I had to rework an entire set of naval combat rules. However, since there are no naval combat rules in the RAW, there's nothing stopping me from doing so. So long as the players like the rules I'm using, there's no problem. However, if I suddenly, without warning, change the DC's for climbing a wall, FOR NO REASON, then I'm in the wrong. Granted, the PC's sometimes have to be content with, "There's a reason, you're character just doesn't know it." But, if I'm changing the rules just because Bloggins ate the last slice of pizza, then I'm a dink. (great word btw - thanks RC)</p><p></p><p>Is there a sense that all printed material should be available to all players? Maybe. Then again, that's always been true. The Complete books for 2e were marketted to players as well as DM's. Lots of players certainly came to me asking about using material from the latest Dragon or whatever TSR happened to crank out that month. I haven't noticed any real increase or decrease in whining when I disallow this or that. </p><p></p><p>But, as the saying goes, YMMV.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2578953, member: 22779"] Now this is grounds for a flogging with a dead fish IMO. Players don't get to pick and choose resources for the DM's campaign. I've never run across anything like this before. It's always been understood that the DM has control over resources. While there's nothing wrong with asking, if player came to the table with something I hadn't approved for the game, I'd be pretty annoyed. Again, and I hate harping on this, but, that's not limited to any particular DMing style. Just like a soccer ref isn't going to let you bring a different ball onto the field, a Referee DM won't let you bring in rules that aren't prior approved. And, really, since the DM does have control over what is brought to the table, there's nothing wrong with bringing in new rules per se. Whether they be house rules or published, I see no major problems with that. Where the disconnect occurs is when the rules CHANGE midgame, without any prior notice. If the DM is going to change ESTABLISHED rules, it's only fair that he gives notice to the players. If a rule hasn't been established, then there's no conflict. For example, when runnign a naval campaign, I had to rework an entire set of naval combat rules. However, since there are no naval combat rules in the RAW, there's nothing stopping me from doing so. So long as the players like the rules I'm using, there's no problem. However, if I suddenly, without warning, change the DC's for climbing a wall, FOR NO REASON, then I'm in the wrong. Granted, the PC's sometimes have to be content with, "There's a reason, you're character just doesn't know it." But, if I'm changing the rules just because Bloggins ate the last slice of pizza, then I'm a dink. (great word btw - thanks RC) Is there a sense that all printed material should be available to all players? Maybe. Then again, that's always been true. The Complete books for 2e were marketted to players as well as DM's. Lots of players certainly came to me asking about using material from the latest Dragon or whatever TSR happened to crank out that month. I haven't noticed any real increase or decrease in whining when I disallow this or that. But, as the saying goes, YMMV. [/QUOTE]
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