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3e... good for players, more difficult for DMs
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<blockquote data-quote="applenerd" data-source="post: 725091" data-attributes="member: 1051"><p>At least now the rules seem to be more consistent. Even if I don't remember a specific rule I can usually puzzle out what it is by asking myself what makes sense and most times I'm not far off. With second edition I definitely spent a LOT more time looking things up. Play flows much more smoothly now.</p><p></p><p></p><p></p><p>I tend to agree with you here a bit. The expanded amounts of choice allowed to players in 3E can mean more work for a DM trying to decide whether a particular prestige class will fit into the campaign. Personally however I feel it is very worth the extra effort. I wouldn't want to go back to class kits.</p><p></p><p></p><p></p><p>Please refer to pages 47-58 of the dmg. It's not that bad.</p><p></p><p></p><p></p><p>True, true. Can't wait for Dragonlance 3e to come out!</p><p></p><p></p><p></p><p>Is this really a problem? I would be interested to hear people's take on this. Personally I have found that the increased variety has brought some of that ever talked about "spice" to my campaign. I also have been able to find common ground game-wise with most 3e players that I have met fairly quickly.</p><p></p><p></p><p></p><p>I would tend to agree. Due to the ogl, there has been a glut of garbage modules released. However there have also been some great adventures released by both wotc and third parties. I find the reviews section of this site especially helpful for guiding my purchasing decisions.</p><p></p><p></p><p></p><p>Not sure what you mean by this one...</p><p></p><p></p><p></p><p>Point taken however I feel that 2e certainly wasn't any better (it was much worse imho). I can't speak for 1e since I never played it. There are certainly problems with 3e as with any system this large. However I welcome the small problems the new system brings because overall 3e solves many of the glaringly large problems of 2e. I also have high hopes that 3.5 will help clean up some of the cruft. I'll never go back. Ever.</p></blockquote><p></p>
[QUOTE="applenerd, post: 725091, member: 1051"] At least now the rules seem to be more consistent. Even if I don't remember a specific rule I can usually puzzle out what it is by asking myself what makes sense and most times I'm not far off. With second edition I definitely spent a LOT more time looking things up. Play flows much more smoothly now. I tend to agree with you here a bit. The expanded amounts of choice allowed to players in 3E can mean more work for a DM trying to decide whether a particular prestige class will fit into the campaign. Personally however I feel it is very worth the extra effort. I wouldn't want to go back to class kits. Please refer to pages 47-58 of the dmg. It's not that bad. True, true. Can't wait for Dragonlance 3e to come out! Is this really a problem? I would be interested to hear people's take on this. Personally I have found that the increased variety has brought some of that ever talked about "spice" to my campaign. I also have been able to find common ground game-wise with most 3e players that I have met fairly quickly. I would tend to agree. Due to the ogl, there has been a glut of garbage modules released. However there have also been some great adventures released by both wotc and third parties. I find the reviews section of this site especially helpful for guiding my purchasing decisions. Not sure what you mean by this one... Point taken however I feel that 2e certainly wasn't any better (it was much worse imho). I can't speak for 1e since I never played it. There are certainly problems with 3e as with any system this large. However I welcome the small problems the new system brings because overall 3e solves many of the glaringly large problems of 2e. I also have high hopes that 3.5 will help clean up some of the cruft. I'll never go back. Ever. [/QUOTE]
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