taliesin15
First Post
thanks for the replies on weapon prof/elf wizard, btw
Here's another question: reading the 3rd Edition AD&D rules, I get the impression that Surprise is pretty much at the discretion of the DM per nature of the initial encounter between party and monster. Whereas in the first edition rules, it was handled in a similar manner as Initiative rolls are handled in the 3rd edition: i.e. the party (or individual players) rolls die, and the monster rolls a die (unless the DM decides one member of the monster party might be acting independently)...
in 1st edition the SURPRISE factor is determined by respective rolls of a d6--as someone contemplating a 3rd edition campaign it seems that this old system is more workable than judging on a case by case basis--including racial and class bonuses (like implementation of LISTEN skills, etc)
so my question is: Is there some kind of die roll I'm missing in PHB/DMG 3rd edition, or is it a matter of DM discretion (independent of initiative rolls, needless to say)?
Here's another question: reading the 3rd Edition AD&D rules, I get the impression that Surprise is pretty much at the discretion of the DM per nature of the initial encounter between party and monster. Whereas in the first edition rules, it was handled in a similar manner as Initiative rolls are handled in the 3rd edition: i.e. the party (or individual players) rolls die, and the monster rolls a die (unless the DM decides one member of the monster party might be acting independently)...
in 1st edition the SURPRISE factor is determined by respective rolls of a d6--as someone contemplating a 3rd edition campaign it seems that this old system is more workable than judging on a case by case basis--including racial and class bonuses (like implementation of LISTEN skills, etc)
so my question is: Is there some kind of die roll I'm missing in PHB/DMG 3rd edition, or is it a matter of DM discretion (independent of initiative rolls, needless to say)?