Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
3e players=consumers not creators
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 412313" data-attributes="member: 158"><p>I was commenting on a very similar premise in the Book of Vile Darkness review thread that you mention, although I would state it differently. In my view, there does seem to be a desire of increasing numbers of players over about the last decade (I could trace it sometime between 1988 and 1990 as a rough starting point) to be less inclined to "wing it" and more inclined to keep it verbatim as released books allow.</p><p></p><p>Perhaps this stems from the desire of game companies to sell their supplemental product that this behavior was encouraged? Perhaps the coming of Computer RPG's and Collectible card games influenced it? Perhaps even the emphasis on tournament play from that time onward fostered a feel to "keep the rules consistent?" I do not know.</p><p></p><p>What I do perceive is that many players will not alter a rule if it is from an official source like WotC, even if that rule causes them trouble. Even more complex, these same players will refuse to incorporate something unless it is officially from the producer of the Dungeons and Dragons game. I have seen some gamers on these very boards who enjoy use of The Psionics Handbook, or the Dungeon Master's guide, yet who would never dream of picking up a Malhavoc Press product for no other reason than it is not a WotC product, and is perceived to be substandard.</p><p></p><p>The perspective is surprising to me, considering the subculture of tinkerers and hobbyists that made D&D popular back in the 1970's and 1980's. Gary Gygax at this time (gathering my perceptions from various articles in Dragon and the DMG) did want to keep the game strictures better under his control, but the culture of wargaming grognards, so used to tinkering with their war rules to build a better game, did not follow his lead that closely.</p><p></p><p>(Some have speculated that had Gary's fledgling TSR had the same clout as, say Avalon Hill, this might have been different, but such as not to be.)</p><p></p><p>Our hobby was founded by tinkerers and self-supplementers, and to see a subset of gamers who will accept nothing less than official product is a little confusing to this old-schooler.</p></blockquote><p></p>
[QUOTE="Henry, post: 412313, member: 158"] I was commenting on a very similar premise in the Book of Vile Darkness review thread that you mention, although I would state it differently. In my view, there does seem to be a desire of increasing numbers of players over about the last decade (I could trace it sometime between 1988 and 1990 as a rough starting point) to be less inclined to "wing it" and more inclined to keep it verbatim as released books allow. Perhaps this stems from the desire of game companies to sell their supplemental product that this behavior was encouraged? Perhaps the coming of Computer RPG's and Collectible card games influenced it? Perhaps even the emphasis on tournament play from that time onward fostered a feel to "keep the rules consistent?" I do not know. What I do perceive is that many players will not alter a rule if it is from an official source like WotC, even if that rule causes them trouble. Even more complex, these same players will refuse to incorporate something unless it is officially from the producer of the Dungeons and Dragons game. I have seen some gamers on these very boards who enjoy use of The Psionics Handbook, or the Dungeon Master's guide, yet who would never dream of picking up a Malhavoc Press product for no other reason than it is not a WotC product, and is perceived to be substandard. The perspective is surprising to me, considering the subculture of tinkerers and hobbyists that made D&D popular back in the 1970's and 1980's. Gary Gygax at this time (gathering my perceptions from various articles in Dragon and the DMG) did want to keep the game strictures better under his control, but the culture of wargaming grognards, so used to tinkering with their war rules to build a better game, did not follow his lead that closely. (Some have speculated that had Gary's fledgling TSR had the same clout as, say Avalon Hill, this might have been different, but such as not to be.) Our hobby was founded by tinkerers and self-supplementers, and to see a subset of gamers who will accept nothing less than official product is a little confusing to this old-schooler. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3e players=consumers not creators
Top