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3e players=consumers not creators
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<blockquote data-quote="Bendris Noulg" data-source="post: 413416" data-attributes="member: 6398"><p>Well, we are indeed on the same page. However, the reasons of "personally powerful enough or rich enough or culturally predisposed enough" is not universally true. You might play it that way. I might play it that way. However, this is far from fact within the game world. After all, look at the Sorcerer: None of the reasons you state except a low Charisma (<10) is a real hindrance in the matter. Wealth, social status or power have nothing to do with it.</p><p></p><p>In fact, that is the <em>purpose</em> of the class!</p><p></p><p>(It's also why I scuttled that bad boy in a hot minute. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Read the DMG's example of multiclassing. Lydda is taking on a level of Wizard. She's doing it <em>exactly</em> the way I suggest (i.e., in a trivial, anyone-can-do-it manner)*.</p><p></p><p>Yet you claim this isn't the case.</p><p></p><p>You indicated that my statements about an abundance of magic were incorrect, but your "to the contraries" are based entirely on two things:</p><p></p><p>1. All three stats are low.</p><p>2. Everyone treats magic the same way you do.</p><p></p><p>It is important to note, however, that there are no longer any Classes that can treat Intelligence, Wisdom and Charisma as "dump stats". One of them? Yes. Two? Well, sure. But all three? Hardly. Too many things rely on them now, particularly Feat prereqs.</p><p></p><p>*Note that the example is wrong; Unable to cast <em>read magic</em>, Lydda couldn't read over Mialee's shoulder.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 413416, member: 6398"] Well, we are indeed on the same page. However, the reasons of "personally powerful enough or rich enough or culturally predisposed enough" is not universally true. You might play it that way. I might play it that way. However, this is far from fact within the game world. After all, look at the Sorcerer: None of the reasons you state except a low Charisma (<10) is a real hindrance in the matter. Wealth, social status or power have nothing to do with it. In fact, that is the [i]purpose[/i] of the class! (It's also why I scuttled that bad boy in a hot minute. ;) ) Read the DMG's example of multiclassing. Lydda is taking on a level of Wizard. She's doing it [i]exactly[/i] the way I suggest (i.e., in a trivial, anyone-can-do-it manner)*. Yet you claim this isn't the case. You indicated that my statements about an abundance of magic were incorrect, but your "to the contraries" are based entirely on two things: 1. All three stats are low. 2. Everyone treats magic the same way you do. It is important to note, however, that there are no longer any Classes that can treat Intelligence, Wisdom and Charisma as "dump stats". One of them? Yes. Two? Well, sure. But all three? Hardly. Too many things rely on them now, particularly Feat prereqs. *Note that the example is wrong; Unable to cast [i]read magic[/i], Lydda couldn't read over Mialee's shoulder.;) [/QUOTE]
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