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3E to 4E Gripes (Was: What Did You Want Fourth Edition to be Like?)
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<blockquote data-quote="ferratus" data-source="post: 4692761" data-attributes="member: 55966"><p>I'm not sure why you want to import the 4e fluff in the first place. If that was the case, why use the old Grey Box? However, I'll play along.</p><p></p><p>I don't really see how the cosmology affects anything. FR already had the realm of Faerie and Myrkul's Hades (The Feywilde and Shadowfell respectively). Some evil gods were always Demon Lords and some Evil Gods still use devils (such as Bane's Zhentarim) so that doesn't need changing either. The elemental planes are not important to the flavour of the realms except as a source for the genies of Calimshan, and the Elemental Chaos can do that just as well. The Astral Dominions are fine as Faerun's upper planes.</p><p></p><p>Other than that, the only thing 4e really changes story-wise for the Realms from prior editions is the inclusion of new races. I'd just chuck out the Dragonborn and the Tiefling (I've banned them in my own "2e feel" 4e game because the races are overly monstrous and I like a strong divide between "monstrous" and "civilized" realms. If you wanted to include all races in the PHB 1 & 2 though, and you are using the old FR gray box, Maztica doesn't yet exist. So you can have a continent to the west that is returned Abeir (calling it perhaps just "Abeir") giving the dragonborn a non-intrusive homeland in the setting. The tieflings of course would come from old Narfell, or another place where people commonly consort with devils such as Hellgate Keep, Zhentil Keep, Thay, or Myth Drannor.</p><p></p><p>I don't see anything else I need to do to make 1e, 2e, and 3e compatible with 4e fluff. It is much easier than converting Dragonlance or Dark Sun for example, though not as easy as converting Greyhawk.</p><p></p><p></p><p></p><p>As long as it can sink Persian supply ships and enforce the Delian League, does it really matter? If you enjoy the 4e mechanics and can run the same adventures without changing the descriptive text of those adventures, then I'm not sure what differences I'm supposed to be noticing in the stories I'm telling.</p></blockquote><p></p>
[QUOTE="ferratus, post: 4692761, member: 55966"] I'm not sure why you want to import the 4e fluff in the first place. If that was the case, why use the old Grey Box? However, I'll play along. I don't really see how the cosmology affects anything. FR already had the realm of Faerie and Myrkul's Hades (The Feywilde and Shadowfell respectively). Some evil gods were always Demon Lords and some Evil Gods still use devils (such as Bane's Zhentarim) so that doesn't need changing either. The elemental planes are not important to the flavour of the realms except as a source for the genies of Calimshan, and the Elemental Chaos can do that just as well. The Astral Dominions are fine as Faerun's upper planes. Other than that, the only thing 4e really changes story-wise for the Realms from prior editions is the inclusion of new races. I'd just chuck out the Dragonborn and the Tiefling (I've banned them in my own "2e feel" 4e game because the races are overly monstrous and I like a strong divide between "monstrous" and "civilized" realms. If you wanted to include all races in the PHB 1 & 2 though, and you are using the old FR gray box, Maztica doesn't yet exist. So you can have a continent to the west that is returned Abeir (calling it perhaps just "Abeir") giving the dragonborn a non-intrusive homeland in the setting. The tieflings of course would come from old Narfell, or another place where people commonly consort with devils such as Hellgate Keep, Zhentil Keep, Thay, or Myth Drannor. I don't see anything else I need to do to make 1e, 2e, and 3e compatible with 4e fluff. It is much easier than converting Dragonlance or Dark Sun for example, though not as easy as converting Greyhawk. As long as it can sink Persian supply ships and enforce the Delian League, does it really matter? If you enjoy the 4e mechanics and can run the same adventures without changing the descriptive text of those adventures, then I'm not sure what differences I'm supposed to be noticing in the stories I'm telling. [/QUOTE]
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3E to 4E Gripes (Was: What Did You Want Fourth Edition to be Like?)
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