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3pp: what can they sell?
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<blockquote data-quote="Scribble" data-source="post: 4969580" data-attributes="member: 23977"><p>I've been thinking about this myself... </p><p></p><p>I think for 4e if 3pp want to support it, then they need to rethink the idea that only crunch sells.</p><p></p><p>During 3e the idea seemed to be if it didn't contain lots of new crunch, then people wouldn't buy it. Maybe that was true? But I will say that one of my all time favorite books for 3e (and ever) was the relatively crunch free Magical Medieval Society: Western Europe book. </p><p></p><p>I found/find myself going back to that book time and time again for new ideas and ways to approach how I setup my campaign and kingdoms. </p><p></p><p>This is an approach I think 3pp need/can take if they want to sell me 4e stuff.</p><p></p><p>If you're selling a campaign setting, and the setting contains Wizards... Why make up an all new Wizards class or paragon path? Instead why not just use what exists already and just give me good flavor for it? Tell me HOW or suggest a good way to fit what exists into my game.</p><p></p><p>This is exactly what MMSWE did well for me... It wasn't a book full of feats and classes designed to emulate the feudal society. It just gave me an overview of how the feudal society worked, and let me decide how est to fit the existing rules into one.</p><p></p><p>Another one of my all time favorites was Tournaments, Fairs, and Taverns.</p><p></p><p>While this book was pretty much all crunch, the crunch was... ummm "Weird?"</p><p></p><p>It was crunch that wasn't really something I was going to need on a regular basis... It was stuff that I would plunk into the game every now and again as almost a break from the normal campaign... Instead of "saving the world" tonight we would have a drinking match between a PC and an Ogre or something.</p><p></p><p>So if something from a 3pp shows up with a similar idea (outside the normal game, not just more drinking rules) I might be interested... IE rules that don't need to be in the DDI because I won't need them on a regular basis.</p><p></p><p>Just some thoughts.</p></blockquote><p></p>
[QUOTE="Scribble, post: 4969580, member: 23977"] I've been thinking about this myself... I think for 4e if 3pp want to support it, then they need to rethink the idea that only crunch sells. During 3e the idea seemed to be if it didn't contain lots of new crunch, then people wouldn't buy it. Maybe that was true? But I will say that one of my all time favorite books for 3e (and ever) was the relatively crunch free Magical Medieval Society: Western Europe book. I found/find myself going back to that book time and time again for new ideas and ways to approach how I setup my campaign and kingdoms. This is an approach I think 3pp need/can take if they want to sell me 4e stuff. If you're selling a campaign setting, and the setting contains Wizards... Why make up an all new Wizards class or paragon path? Instead why not just use what exists already and just give me good flavor for it? Tell me HOW or suggest a good way to fit what exists into my game. This is exactly what MMSWE did well for me... It wasn't a book full of feats and classes designed to emulate the feudal society. It just gave me an overview of how the feudal society worked, and let me decide how est to fit the existing rules into one. Another one of my all time favorites was Tournaments, Fairs, and Taverns. While this book was pretty much all crunch, the crunch was... ummm "Weird?" It was crunch that wasn't really something I was going to need on a regular basis... It was stuff that I would plunk into the game every now and again as almost a break from the normal campaign... Instead of "saving the world" tonight we would have a drinking match between a PC and an Ogre or something. So if something from a 3pp shows up with a similar idea (outside the normal game, not just more drinking rules) I might be interested... IE rules that don't need to be in the DDI because I won't need them on a regular basis. Just some thoughts. [/QUOTE]
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