Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
3rd Edition Revisited - Better play with the power of hindsight?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 9240088" data-attributes="member: 8863"><p>I think the writers of the splats didn't think a great many things through. And given the high turnover rate of people at WotC during 3e it's not too surprising that some designers didn't quite understand what they were working with. The rapid pace of releases didn't help either.</p><p></p><p></p><p></p><p>Honestly, it's okay if a fighter has a lot of cool combat feats, because <strong>that's supposed to be his benefit in the first place.</strong> He's the combat expert. The barbarian has rage, the paladin and ranger have their special abilities and spells, and the monk just sucks. The get feats too, but where they get to be good at maybe one aspect of combat, the fighter can do multiple styles and that's fine. Some powerful feats should have prerequisites (and prerequisites that actually make sense) so PC's can't front load them. </p><p></p><p></p><p></p><p>Counterspelling is a nice flavorful option even if it doesn't come up too often. <em>Dispel magic </em>can act as a universal counterspell and some spells are paired as counters to each other such as <em>haste </em>and <em>slow. </em>I think the idea was there to let wizards have something like spell duels in combat every so often, but the type of spells prepped by players didn't lend themselves to the concept very well.</p></blockquote><p></p>
[QUOTE="Orius, post: 9240088, member: 8863"] I think the writers of the splats didn't think a great many things through. And given the high turnover rate of people at WotC during 3e it's not too surprising that some designers didn't quite understand what they were working with. The rapid pace of releases didn't help either. Honestly, it's okay if a fighter has a lot of cool combat feats, because [B]that's supposed to be his benefit in the first place.[/B] He's the combat expert. The barbarian has rage, the paladin and ranger have their special abilities and spells, and the monk just sucks. The get feats too, but where they get to be good at maybe one aspect of combat, the fighter can do multiple styles and that's fine. Some powerful feats should have prerequisites (and prerequisites that actually make sense) so PC's can't front load them. Counterspelling is a nice flavorful option even if it doesn't come up too often. [I]Dispel magic [/I]can act as a universal counterspell and some spells are paired as counters to each other such as [I]haste [/I]and [I]slow. [/I]I think the idea was there to let wizards have something like spell duels in combat every so often, but the type of spells prepped by players didn't lend themselves to the concept very well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
3rd Edition Revisited - Better play with the power of hindsight?
Top