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3rd Edition Rules, 2nd Edition Feel?
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<blockquote data-quote="Greg K" data-source="post: 2793211" data-attributes="member: 5038"><p>Major differences in feel </p><p></p><p>1) 3.x is too concerned with everything being mechanically balanced . Instead, of leaving the GM to decide what is balanced for his or her campaign, the rules try to prescribe what balanced means: Some examples</p><p> CR</p><p> ECL</p><p> Monster Classes</p><p> Character Treasure per Level</p><p> Magic Items and Treasure that grow in power require taking either penalities at various levels (Weapons of Legacy) or levels in a special class (Scion Classes).</p><p></p><p>2) Power and advancement: 3e characters begin more powerful (which in my opinion is not a bad thing). Furthermore, they advance much faster than characters in previous editions (too fast for my tastes). In previous editions, the focus was on levels 5-10 as advancement tended to become extremely slow if you played by the raw. Now, you are expected to get to level 20 within a year of regular play by RAW.</p><p></p><p>3. Sources of inspiration/influence.</p></blockquote><p></p>
[QUOTE="Greg K, post: 2793211, member: 5038"] Major differences in feel 1) 3.x is too concerned with everything being mechanically balanced . Instead, of leaving the GM to decide what is balanced for his or her campaign, the rules try to prescribe what balanced means: Some examples CR ECL Monster Classes Character Treasure per Level Magic Items and Treasure that grow in power require taking either penalities at various levels (Weapons of Legacy) or levels in a special class (Scion Classes). 2) Power and advancement: 3e characters begin more powerful (which in my opinion is not a bad thing). Furthermore, they advance much faster than characters in previous editions (too fast for my tastes). In previous editions, the focus was on levels 5-10 as advancement tended to become extremely slow if you played by the raw. Now, you are expected to get to level 20 within a year of regular play by RAW. 3. Sources of inspiration/influence. [/QUOTE]
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