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3rd Edition too quick? too powerful?
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<blockquote data-quote="Lord Pendragon" data-source="post: 722442" data-attributes="member: 707"><p>Someone already mentioned this, but WoTC designed the xp chart so that the average campaign will take you from levels 1-20. I like that. I always look forward to high level play, but in 2ed you never got there. So if your campaign is a standard one that lasts about 1 year, I'd stick with the standard xp (and in relation to that, level 8 after 6 months is just fine.) However, if you play with a steady group that plays the same campaign over several years, then I'd definitely cut xp, or you'll wind up level 40 by the time the game is over. Either that, or you can simply plan to play each group of PCs for about a year, then retire them and create new ones. That might be fun too.I'd imagine the kobolds stockpile the gold that they take from the bodies of low-level adventurers dumb enough to invade their lair. It simply piles up and as the kobolds don't need it, it accumulates over years. Personally, wealth doesn't bother me. I give NPCs/critters whatever I deem appropriate, then every once in a while I examine how the party is doing and (if necessary) add in an NPC stash or critter nest that happens to have a particularly generous amount of loot. I never bother with the MM's suggested treasure, though I do believe in the PC Wealth table.I agree with you here. What bothers me is that a 20th-level PC who has to take a bath is leaving hundreds of thousands of gp worth of gear lying around the bathhouse. If I were a D&D PC, I'd hire a wizard to research the spell <em>Insta-clean</em> and have it put into a bracer, usable once a day! But it's an integral part of the system, so I don't mess with it.I haven't had this problem. My players usually know that I only eyeball CRs, so even the ones that are supposed to be balanced may not be...quite. And not all of them are even supposed to be.If you want the PCs to be low-magic, then yes it will require work. If you want the <em>world</em> to be low-magic, it's easier. My world is low magic. I don't disallow any classes, or restrict spellcasting. But people with the potential to do such things are rare (even if the PCs happen to be such people). The talent for sorcery, or the faith to be a spellcasting cleric, are very unusual. Even if the PCs happen to be such people, that doesn't mean the world need be filled with them, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 722442, member: 707"] Someone already mentioned this, but WoTC designed the xp chart so that the average campaign will take you from levels 1-20. I like that. I always look forward to high level play, but in 2ed you never got there. So if your campaign is a standard one that lasts about 1 year, I'd stick with the standard xp (and in relation to that, level 8 after 6 months is just fine.) However, if you play with a steady group that plays the same campaign over several years, then I'd definitely cut xp, or you'll wind up level 40 by the time the game is over. Either that, or you can simply plan to play each group of PCs for about a year, then retire them and create new ones. That might be fun too.I'd imagine the kobolds stockpile the gold that they take from the bodies of low-level adventurers dumb enough to invade their lair. It simply piles up and as the kobolds don't need it, it accumulates over years. Personally, wealth doesn't bother me. I give NPCs/critters whatever I deem appropriate, then every once in a while I examine how the party is doing and (if necessary) add in an NPC stash or critter nest that happens to have a particularly generous amount of loot. I never bother with the MM's suggested treasure, though I do believe in the PC Wealth table.I agree with you here. What bothers me is that a 20th-level PC who has to take a bath is leaving hundreds of thousands of gp worth of gear lying around the bathhouse. If I were a D&D PC, I'd hire a wizard to research the spell [i]Insta-clean[/i] and have it put into a bracer, usable once a day! But it's an integral part of the system, so I don't mess with it.I haven't had this problem. My players usually know that I only eyeball CRs, so even the ones that are supposed to be balanced may not be...quite. And not all of them are even supposed to be.If you want the PCs to be low-magic, then yes it will require work. If you want the [i]world[/i] to be low-magic, it's easier. My world is low magic. I don't disallow any classes, or restrict spellcasting. But people with the potential to do such things are rare (even if the PCs happen to be such people). The talent for sorcery, or the faith to be a spellcasting cleric, are very unusual. Even if the PCs happen to be such people, that doesn't mean the world need be filled with them, right? :) [/QUOTE]
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