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3rd Edition too quick? too powerful?
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<blockquote data-quote="Desdichado" data-source="post: 724502" data-attributes="member: 2205"><p>I agree navriin, but I have a bone to pick with you as a DM too, in a manner of speaking, that is.</p><p></p><p>It's a pet peeve of mine that with the advent of CRs and ELs, many DMs have migrated to using them as crutches for "real" planning. That is, in the "old days" of D&D, we had to eyeball the monsters to see what was an appropriate challenge for the PCs without the aid of any handy number on a line item in the monster stat block. And, for the most part, it worked well if you knew anything at all about your players and their characters.</p><p></p><p>And, if you take this point of view, most of the rest of your complaints melt away too. Don't like the high treasure or high magic items? Worried that your PCs won't be "balanced" without it, and you won't be able to just throw CRs at them? So what -- if you know what your PCs are capable of, you know what to throw at them without CRs.</p><p></p><p>So, I've made tons of modifications to campaigns I've run, and any campaign I'll run in the future -- in fact, I'll probably use a d20 Modern-like ruleset rather than straight D&D next time I'm behind the screen. And I'm not worried about balance at all.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 724502, member: 2205"] I agree navriin, but I have a bone to pick with you as a DM too, in a manner of speaking, that is. It's a pet peeve of mine that with the advent of CRs and ELs, many DMs have migrated to using them as crutches for "real" planning. That is, in the "old days" of D&D, we had to eyeball the monsters to see what was an appropriate challenge for the PCs without the aid of any handy number on a line item in the monster stat block. And, for the most part, it worked well if you knew anything at all about your players and their characters. And, if you take this point of view, most of the rest of your complaints melt away too. Don't like the high treasure or high magic items? Worried that your PCs won't be "balanced" without it, and you won't be able to just throw CRs at them? So what -- if you know what your PCs are capable of, you know what to throw at them without CRs. So, I've made tons of modifications to campaigns I've run, and any campaign I'll run in the future -- in fact, I'll probably use a d20 Modern-like ruleset rather than straight D&D next time I'm behind the screen. And I'm not worried about balance at all. [/QUOTE]
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