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3rd Edition too quick? too powerful?
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<blockquote data-quote="hong" data-source="post: 724998" data-attributes="member: 537"><p>Many DMs seem to want to plan their players' characters for them. It's no doubt a hangover from computer games like Baldur's Gate.</p><p></p><p>I swear, things were never like this in the good ol' days when RPGs were young and men were REAL men. Why, I remember having to walk ten miles through the snow, uphill, to get to my game. What's more, it was uphill BOTH ways. And none of this namby-pamby electronic stuff like PDAs or laptops either. We made do with pens and paper (that's why it's called "pen and paper" gaming). And we had exactly one set of dice between us. People these days don't know how to share. Actually, we had exactly one die between us. It was a d6, I believe. The Diablo generation has it too easy, what with having grown up after the discovery of the full set of platonic solids. Back in my days, we had to simulate every type of die with a d6, and we LIKED it. Nothing builds character like having to roll 20d8 damage from a flamestrike, with one greasy six-sided die. Let me tell you, it really encouraged gamer hygiene when you knew that the residue from last week's pizza could cause your saving throw to fizzle. And we didn't have any of this politically correct nonsense like "verisimilitude" or "characterisation". Back in the day, four syllables per word was good enough for us. Okay, Gary used more than that in the first line of the 1E PHB alone, but he's Gary. He's ALLOWED. More than I can say for this so-called "next generation" of game designers. Pansy excuses for the real thing, that's what they are. I bet half of them have never even had a TPK, let alone heard of the gazebo story. Why, I bet some of them are even closet Vampire players. Bah. Bah, I say. The only good vampire is a staked vampire, and the only way to stake a vampire is through the heart when it's at zero hit points. Where was I? Oh yea, vampires. What was Mark Rein<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" />Hagen thinking when he wrote GURPS Vampires anyway? Why wasn't he off thinking about the physics of laminate armour and long-rod penetrators like all good GURPS gearheads? It's a conspiracy, I say. A conspiracy run by the Axis of Evil: Hasbro, Microsoft and Starbucks. Is it a coincidence that all of these are based in Seattle? I THINK NOT. I say we nuke Mt Rainier. It's the only way to be sure.</p><p></p><p></p><p>Hong "gasp, wheeze" Ooi</p></blockquote><p></p>
[QUOTE="hong, post: 724998, member: 537"] Many DMs seem to want to plan their players' characters for them. It's no doubt a hangover from computer games like Baldur's Gate. I swear, things were never like this in the good ol' days when RPGs were young and men were REAL men. Why, I remember having to walk ten miles through the snow, uphill, to get to my game. What's more, it was uphill BOTH ways. And none of this namby-pamby electronic stuff like PDAs or laptops either. We made do with pens and paper (that's why it's called "pen and paper" gaming). And we had exactly one set of dice between us. People these days don't know how to share. Actually, we had exactly one die between us. It was a d6, I believe. The Diablo generation has it too easy, what with having grown up after the discovery of the full set of platonic solids. Back in my days, we had to simulate every type of die with a d6, and we LIKED it. Nothing builds character like having to roll 20d8 damage from a flamestrike, with one greasy six-sided die. Let me tell you, it really encouraged gamer hygiene when you knew that the residue from last week's pizza could cause your saving throw to fizzle. And we didn't have any of this politically correct nonsense like "verisimilitude" or "characterisation". Back in the day, four syllables per word was good enough for us. Okay, Gary used more than that in the first line of the 1E PHB alone, but he's Gary. He's ALLOWED. More than I can say for this so-called "next generation" of game designers. Pansy excuses for the real thing, that's what they are. I bet half of them have never even had a TPK, let alone heard of the gazebo story. Why, I bet some of them are even closet Vampire players. Bah. Bah, I say. The only good vampire is a staked vampire, and the only way to stake a vampire is through the heart when it's at zero hit points. Where was I? Oh yea, vampires. What was Mark Rein:mad:Hagen thinking when he wrote GURPS Vampires anyway? Why wasn't he off thinking about the physics of laminate armour and long-rod penetrators like all good GURPS gearheads? It's a conspiracy, I say. A conspiracy run by the Axis of Evil: Hasbro, Microsoft and Starbucks. Is it a coincidence that all of these are based in Seattle? I THINK NOT. I say we nuke Mt Rainier. It's the only way to be sure. Hong "gasp, wheeze" Ooi [/QUOTE]
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