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<blockquote data-quote="jmucchiello" data-source="post: 1694187" data-attributes="member: 813"><p>I'll admit that from a fan's perspective, third party cross-over material seems like the best thing since sliced bread. The flaw though is that by doing it, you are limiting your sales potential to whatever the original product's sales were. Now, with something like Monte's AU, that isn't as big a concern. Likewise, Phil is probably well followed enough that people will buy his Steel and Steam followup whether or not they own the ENW offering.</p><p></p><p>But as you traverse down the ranks of publishers, which is a better idea: Include 10 pages that requires you to have read some other book that's sold 140 copies? Include 10 page of new material? Or drop the material completely? For everyone but the 140 people who own the secondary book, the second two choices is the best choice. This is the same reason adventures usually refer only to the 3 core books. Established settings can have adventures that also refer to the core setting book, but that is usually as far from the core as an adveture can sway, safely.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 1694187, member: 813"] I'll admit that from a fan's perspective, third party cross-over material seems like the best thing since sliced bread. The flaw though is that by doing it, you are limiting your sales potential to whatever the original product's sales were. Now, with something like Monte's AU, that isn't as big a concern. Likewise, Phil is probably well followed enough that people will buy his Steel and Steam followup whether or not they own the ENW offering. But as you traverse down the ranks of publishers, which is a better idea: Include 10 pages that requires you to have read some other book that's sold 140 copies? Include 10 page of new material? Or drop the material completely? For everyone but the 140 people who own the secondary book, the second two choices is the best choice. This is the same reason adventures usually refer only to the 3 core books. Established settings can have adventures that also refer to the core setting book, but that is usually as far from the core as an adveture can sway, safely. [/QUOTE]
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