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4/26 Playtest: The Fighter
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<blockquote data-quote="Neonchameleon" data-source="post: 9012023" data-attributes="member: 87792"><p>This runs head first into diminishing returns after level 8 however. Anyone can and probably should start at Str 17 in One D&D, and fighters have three feats by level 8 meaning they have two primary stat boosts by level 8, putting them two feats ahead of their old equivalents.</p><p></p><p>There are however only so many "A-tier" feats. By my reckoning it's Great Weapon Master, Polearm Master, Sentinel, Shield Master, and Charger, of which some are mutually exclusive, and the old school version +2 Str was also A-tier. (Old GWM is seriously overrated by many because it used to be S-tier when combined with a reliable source of advantage but was A-tier otherwise). A level 8 new style fighter should therefore be about two A-tier feats ahead of the old style by level 8 and a barbarian by level 12 - but the gap doesn't grow after that point and possibly shrinks slightly as feats like Mage Slayer become "best remaining choices".</p><p></p><p>I'm not at all sure of the strength of the two weapon fighting feat with the new weapon properties but losing its AC bump but suspect it's B-tier. I think Grappler could be pushed into A-Tier with the new Unarmed Strike rules if they made it a bonus action to grab so quasi-TWF. And I think Athlete and Mage Slayer both require a little more to make them pop. </p><p></p><p>You've slipped a stat point there if you were using the Standard Array. It should be 14 Con or 13 Int.</p><p></p><p>As a DM dropping/stowing two melee weapons in the middle of an attack sequence to draw a halberd is "rolled up newspaper" time.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9012023, member: 87792"] This runs head first into diminishing returns after level 8 however. Anyone can and probably should start at Str 17 in One D&D, and fighters have three feats by level 8 meaning they have two primary stat boosts by level 8, putting them two feats ahead of their old equivalents. There are however only so many "A-tier" feats. By my reckoning it's Great Weapon Master, Polearm Master, Sentinel, Shield Master, and Charger, of which some are mutually exclusive, and the old school version +2 Str was also A-tier. (Old GWM is seriously overrated by many because it used to be S-tier when combined with a reliable source of advantage but was A-tier otherwise). A level 8 new style fighter should therefore be about two A-tier feats ahead of the old style by level 8 and a barbarian by level 12 - but the gap doesn't grow after that point and possibly shrinks slightly as feats like Mage Slayer become "best remaining choices". I'm not at all sure of the strength of the two weapon fighting feat with the new weapon properties but losing its AC bump but suspect it's B-tier. I think Grappler could be pushed into A-Tier with the new Unarmed Strike rules if they made it a bonus action to grab so quasi-TWF. And I think Athlete and Mage Slayer both require a little more to make them pop. You've slipped a stat point there if you were using the Standard Array. It should be 14 Con or 13 Int. As a DM dropping/stowing two melee weapons in the middle of an attack sequence to draw a halberd is "rolled up newspaper" time. [/QUOTE]
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