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General Tabletop Discussion
*Dungeons & Dragons
4/26 Playtest: The Fighter
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<blockquote data-quote="Chaosmancer" data-source="post: 9014479" data-attributes="member: 6801228"><p>Hmm... I don't know if I would phrase it as a second subclass, but I could see doing something like the Warlock Boons or the Cleric's Holy Order, where you could pick some options to focus yourself a little more as a leader archetype, a juggernaut archetype, or a reaver archetype. </p><p></p><p>The trick would be figuring out non-combat ways to showcase things like the Juggernaut or the Reaver. Meanwhile, I could see some fun combat applications, like letting the Juggernaut act as cover for allies, or the reaver getting a fear affect against an enemy near a target they attacked. </p><p></p><p>I'm actually thinking these WOULDN'T apply to low-level fighters, kind of an inverse of the usual set-up. Instead, these would be options for fighters level 9 and up, who have started reaching those high heights. Maybe just 7th, 9th and 13th, and 17th. It leaves you a bit weaker in the beginning, but the low-level fighter feels like the sort who is still trying to reach those specializations.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9014479, member: 6801228"] Hmm... I don't know if I would phrase it as a second subclass, but I could see doing something like the Warlock Boons or the Cleric's Holy Order, where you could pick some options to focus yourself a little more as a leader archetype, a juggernaut archetype, or a reaver archetype. The trick would be figuring out non-combat ways to showcase things like the Juggernaut or the Reaver. Meanwhile, I could see some fun combat applications, like letting the Juggernaut act as cover for allies, or the reaver getting a fear affect against an enemy near a target they attacked. I'm actually thinking these WOULDN'T apply to low-level fighters, kind of an inverse of the usual set-up. Instead, these would be options for fighters level 9 and up, who have started reaching those high heights. Maybe just 7th, 9th and 13th, and 17th. It leaves you a bit weaker in the beginning, but the low-level fighter feels like the sort who is still trying to reach those specializations. [/QUOTE]
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4/26 Playtest: The Fighter
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