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4/26 Playtest: The Fighter
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9015341" data-attributes="member: 7040132"><p>Epic Boons and feats should not be watered down or have their design purpose muddled. They should stay at Epic level. It's simple. Don't water down the identity of a rules object's purpose.</p><p></p><p>Warriors can be balanced at higher levels without Epic feats. It's just that warriors are currently more balanced as consistent survivors and damage dealers with reliable resources, rather than fragile mages that have their selective toolkit that is responsible for having the <em>potential</em> to fulfill a variety of roles, but not necessarily at the same time, or maybe not at all if they are not prepared. People may disagree about what inherent magic all warrior classes should have (magic being the only real way to explain supernatural attacks like shockwaves and air slashes and dragoon jumps).</p><p></p><p>I have no idea if Wizards will every explore the Book of Nine Swords-style magical warrior classes again. But there has got to be a market for it, right? If Wizards can't fit that into their tight design schedule for their 5-year plan, that is an opportunity for 3rd parties to get into that space.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9015341, member: 7040132"] Epic Boons and feats should not be watered down or have their design purpose muddled. They should stay at Epic level. It's simple. Don't water down the identity of a rules object's purpose. Warriors can be balanced at higher levels without Epic feats. It's just that warriors are currently more balanced as consistent survivors and damage dealers with reliable resources, rather than fragile mages that have their selective toolkit that is responsible for having the [I]potential[/I] to fulfill a variety of roles, but not necessarily at the same time, or maybe not at all if they are not prepared. People may disagree about what inherent magic all warrior classes should have (magic being the only real way to explain supernatural attacks like shockwaves and air slashes and dragoon jumps). I have no idea if Wizards will every explore the Book of Nine Swords-style magical warrior classes again. But there has got to be a market for it, right? If Wizards can't fit that into their tight design schedule for their 5-year plan, that is an opportunity for 3rd parties to get into that space. [/QUOTE]
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