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General Tabletop Discussion
*Dungeons & Dragons
4/26 Playtest: The Fighter
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<blockquote data-quote="Chaosmancer" data-source="post: 9017398" data-attributes="member: 6801228"><p>There are two competing problems here. </p><p></p><p>1) Stealing an abstract idea is not looney toons logic, it is mythological logic. Anansi the Spider attempted to steal all the wisdom in the world. He did end up getting all of the stories of the world from the Sky God Nomi (sp?). Fey stealing names is common in all sorts of myths. This is literally just... mythology. </p><p></p><p>2) Two of the things you listed are impossible for a single character to do in DnD. Because those are adventures, and this is where we run into a problem. Maybe you have the rogue complete an entire heist by themselves (which is just... a handful of high skill checks they can casually do) but it has to happen off-screen, because if it happened on-screen then the rest of the party isn't doing anything, and so they aren't paying attention. This is important, because if the Wizard is using Gate to summon the God Atum to fight against the Demon King whom the party is trying to stop... everyone is paying attention. It is a big story moment that matters. But if the rogue steals 1 billion gold from the Dragon... well it was off-screen and it is just a number. Probably it just causes more issues for the party. </p><p></p><p>This is why we need martials to be able to do impactful, flashy things in the moment. Things that make a big impact on the story. The Demon King goes to activate their magical bauble, and the rogue player says "I swiped that" and they did. Not rolled a high sleight of hand, while hidden, yadda yadda, they just stole it while the Demon King stared them straight in the eyes, because they are one of the greatest thieves to ever live.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9017398, member: 6801228"] There are two competing problems here. 1) Stealing an abstract idea is not looney toons logic, it is mythological logic. Anansi the Spider attempted to steal all the wisdom in the world. He did end up getting all of the stories of the world from the Sky God Nomi (sp?). Fey stealing names is common in all sorts of myths. This is literally just... mythology. 2) Two of the things you listed are impossible for a single character to do in DnD. Because those are adventures, and this is where we run into a problem. Maybe you have the rogue complete an entire heist by themselves (which is just... a handful of high skill checks they can casually do) but it has to happen off-screen, because if it happened on-screen then the rest of the party isn't doing anything, and so they aren't paying attention. This is important, because if the Wizard is using Gate to summon the God Atum to fight against the Demon King whom the party is trying to stop... everyone is paying attention. It is a big story moment that matters. But if the rogue steals 1 billion gold from the Dragon... well it was off-screen and it is just a number. Probably it just causes more issues for the party. This is why we need martials to be able to do impactful, flashy things in the moment. Things that make a big impact on the story. The Demon King goes to activate their magical bauble, and the rogue player says "I swiped that" and they did. Not rolled a high sleight of hand, while hidden, yadda yadda, they just stole it while the Demon King stared them straight in the eyes, because they are one of the greatest thieves to ever live. [/QUOTE]
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