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General Tabletop Discussion
*Dungeons & Dragons
4/26 Playtest: The Fighter
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<blockquote data-quote="Asisreo" data-source="post: 9017972" data-attributes="member: 7019027"><p>But we have the ability to bypass BPS resistance/immunity without having to make magic weapons. That's what I don't understand. If the bypass resistance and immunity part is such a big deal, we can just add that clause to the feature. But its just confusing that a nonmagical fighter with no magical powers generates magic weapons because he is <em>really</em> good with it. </p><p>If the character outright dies like by taking damage that's more than their current hp+maximum, the DM can flavor that however they want.</p><p>By making them features. Or feats. Or manuevers. Or by fixing the skill system. </p><p>That's a leap. Clearly there are spells that "just work" but there are a lot that don't and players don't like them because they're pretty much "too fair" to their enemies. Its okay to acknowledge some spells are broken and others aren't bad just because they're fair. </p><p>I think people aren't understanding my position. </p><p></p><p>I'm okay with mythical abilities and fantastical feats. I'm okay if the barbarian can rage and run through a mountain or if the rogue can react quicker than the speed of thought. </p><p></p><p>What I'm not okay with is pure nonsense portrayed as a perfectly logical consequence. Because while movies and comics don't have the characters questioning how exactly their nonsense works if the author doesn't want them to, players can ask as many questions as they want and when something completely ludicrous happens in a game, the game loses all seriousness to something impossible to suspend your disbelief on. Especially when its no longer in their favor. </p><p></p><p>What triggered my initial reply was the idea of a rogue stealing thoughts or memories because he's such a good thief. Okay, but then you tell them that the memories were stolen back and they instinctively go "How did they steal back their memories in the first place? Where was I storing them? Couldn't I have thrown them away?" And now you have to engage with antics.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 9017972, member: 7019027"] But we have the ability to bypass BPS resistance/immunity without having to make magic weapons. That's what I don't understand. If the bypass resistance and immunity part is such a big deal, we can just add that clause to the feature. But its just confusing that a nonmagical fighter with no magical powers generates magic weapons because he is [I]really[/I] good with it. If the character outright dies like by taking damage that's more than their current hp+maximum, the DM can flavor that however they want. By making them features. Or feats. Or manuevers. Or by fixing the skill system. That's a leap. Clearly there are spells that "just work" but there are a lot that don't and players don't like them because they're pretty much "too fair" to their enemies. Its okay to acknowledge some spells are broken and others aren't bad just because they're fair. I think people aren't understanding my position. I'm okay with mythical abilities and fantastical feats. I'm okay if the barbarian can rage and run through a mountain or if the rogue can react quicker than the speed of thought. What I'm not okay with is pure nonsense portrayed as a perfectly logical consequence. Because while movies and comics don't have the characters questioning how exactly their nonsense works if the author doesn't want them to, players can ask as many questions as they want and when something completely ludicrous happens in a game, the game loses all seriousness to something impossible to suspend your disbelief on. Especially when its no longer in their favor. What triggered my initial reply was the idea of a rogue stealing thoughts or memories because he's such a good thief. Okay, but then you tell them that the memories were stolen back and they instinctively go "How did they steal back their memories in the first place? Where was I storing them? Couldn't I have thrown them away?" And now you have to engage with antics. [/QUOTE]
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