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General Tabletop Discussion
*Dungeons & Dragons
4/26 Playtest: The Fighter
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<blockquote data-quote="Stalker0" data-source="post: 9018928" data-attributes="member: 5889"><p>On the one hand, this was an area that 4e did well with paragon paths and epic destinies, effectively adding in little flavor packages or why you have obtained the coolness you have.</p><p></p><p>On the other, we do have things like epic boons and feats that come with no expected narratives. "Why are you resistant to energy....um, I just became that one day I guess".</p><p></p><p>"How did you become no alert that you are never surprised?.....um, I just became that one day I guess".</p><p></p><p></p><p>There is an implied assumption that characters are supposed to fill in some of the narrative rationales for their power themselves. But I think the real ask here is to give the Fighter some core "base explanation" that gives them a platform to start with. A barbarian can go "oh I do that because the primal power of....XYZ gave me the strength to do that". It would be nice for the fighter to have the equivalent. Something like:</p><p></p><p><strong>Martial Spirit</strong></p><p>Testing one's might against the horrors of the world time and again strengthens and purifies the soul. Many seasoned fighters awaken the inner strength of their martial spirit, allowing them to do extraordinary things.</p><p>etc etc etc</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9018928, member: 5889"] On the one hand, this was an area that 4e did well with paragon paths and epic destinies, effectively adding in little flavor packages or why you have obtained the coolness you have. On the other, we do have things like epic boons and feats that come with no expected narratives. "Why are you resistant to energy....um, I just became that one day I guess". "How did you become no alert that you are never surprised?.....um, I just became that one day I guess". There is an implied assumption that characters are supposed to fill in some of the narrative rationales for their power themselves. But I think the real ask here is to give the Fighter some core "base explanation" that gives them a platform to start with. A barbarian can go "oh I do that because the primal power of....XYZ gave me the strength to do that". It would be nice for the fighter to have the equivalent. Something like: [B]Martial Spirit[/B] Testing one's might against the horrors of the world time and again strengthens and purifies the soul. Many seasoned fighters awaken the inner strength of their martial spirit, allowing them to do extraordinary things. etc etc etc [/QUOTE]
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4/26 Playtest: The Fighter
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