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General Tabletop Discussion
*Dungeons & Dragons
4 classes...major or minor effect?
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<blockquote data-quote="Broken Fang" data-source="post: 151478" data-attributes="member: 3172"><p>twjensen - </p><p> But I'm not sure that is the case for PC's. The common folk are harvesting and gaining their skill in Farming, the craftsman are adding to their Craft skill and maybe Appraisal and some other business type skills, the King's Alchemist is getting better at solving mysteries man was not meant to know.</p><p> The PC's on the other hand are out adventuring. The are supposed to be able to do things. A Fighter with 2 skill points can't learn much of anything and if he thinks of cross-class skills it even gets worse.</p><p> </p><p> Does adding skill points "ruin" the flavor of the game or does it provide more role-playing options through a rounded out character?</p></blockquote><p></p>
[QUOTE="Broken Fang, post: 151478, member: 3172"] twjensen - But I'm not sure that is the case for PC's. The common folk are harvesting and gaining their skill in Farming, the craftsman are adding to their Craft skill and maybe Appraisal and some other business type skills, the King's Alchemist is getting better at solving mysteries man was not meant to know. The PC's on the other hand are out adventuring. The are supposed to be able to do things. A Fighter with 2 skill points can't learn much of anything and if he thinks of cross-class skills it even gets worse. Does adding skill points "ruin" the flavor of the game or does it provide more role-playing options through a rounded out character? [/QUOTE]
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4 classes...major or minor effect?
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