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<blockquote data-quote="kmdietri" data-source="post: 7647700" data-attributes="member: 1549"><p>I think I agree with that article's statement that VTT's are an option where TRPG's can compete and recapture some of the market of MMO's.</p><p></p><p>Unlike the author though, I believe they can succeed, and not be a white whale for the industry.</p><p></p><p>I think there is a general fear amongst traditional TRPG players that a VTT is no better then just staring into the computer like a zombie, akin to what you do while playing an MMO, but I can say from experience it's not, if anything it's much more enjoyable than traditional pen and paper games.</p><p></p><p>I currently play via VTT, but we play with it in-house meaning we're all around the table using laptops and a projector for mapping.</p><p></p><p>It has made our games far more interactive and interesting then they have ever been.</p><p></p><p>As the DM it's marvellous, so much freedom to use your imagination again as you're not strapped to just trying to keep track of everything, durations, conditions, effects.</p><p></p><p>Out of combat is virtually unchanged. People still get into character as easy as before but as the DM sharing maps, pictures, notes, is so easy.</p><p></p><p>For combat there's no more fiddly book-keeping, stat tracking, effect tracking, durations... the computer does all that, all you have to do is think up fun stuff.</p><p></p><p>It gets you more involved in everyone's action, you get to see the results right there in an split second click of the mouse.</p><p></p><p>I am so excited to think of what kind of a VTT a large company with tons of cash could come up with.</p></blockquote><p></p>
[QUOTE="kmdietri, post: 7647700, member: 1549"] I think I agree with that article's statement that VTT's are an option where TRPG's can compete and recapture some of the market of MMO's. Unlike the author though, I believe they can succeed, and not be a white whale for the industry. I think there is a general fear amongst traditional TRPG players that a VTT is no better then just staring into the computer like a zombie, akin to what you do while playing an MMO, but I can say from experience it's not, if anything it's much more enjoyable than traditional pen and paper games. I currently play via VTT, but we play with it in-house meaning we're all around the table using laptops and a projector for mapping. It has made our games far more interactive and interesting then they have ever been. As the DM it's marvellous, so much freedom to use your imagination again as you're not strapped to just trying to keep track of everything, durations, conditions, effects. Out of combat is virtually unchanged. People still get into character as easy as before but as the DM sharing maps, pictures, notes, is so easy. For combat there's no more fiddly book-keeping, stat tracking, effect tracking, durations... the computer does all that, all you have to do is think up fun stuff. It gets you more involved in everyone's action, you get to see the results right there in an split second click of the mouse. I am so excited to think of what kind of a VTT a large company with tons of cash could come up with. [/QUOTE]
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