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4 Hours w/ RSD - Escapist Bonus Column
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<blockquote data-quote="Cergorach" data-source="post: 7647796" data-attributes="member: 725"><p>I'm seeing 56 page B&W adventures for $10, but those have always been more expensive then usual. A 160 page book for $10 with 300+ rituals. Level up is 64 pages and $4. But I'm also seeing 16 page expansions for $5. But would you accept that kind of quality and price from a publisher like WotC these days? I don't think folks will, folks don't mind paying for quality, but 32 pages of discarded material that didnt make the book, wrapped in a subpar wrapper isn't exactly quality.</p><p></p><p>I'm seeing a lot higher 'average' salaries for Germany, as high as €41.000 from a research from 2010. $22.000 => €17.600, that's just above the minimum salary in the Netherlands (€17.360). There's a BIG difference between average income (which is €22.000 in the Netherlands) and average salary. With average income, they take all the income be that a salary or a social stipend and divide that by the number of citizens including folks that don't work (including children). The average salary of those working in the Netherlands is €34.600, I doubt it's much different for Germany.</p><p></p><p>And an Editor, Layout artist or an Illustrator aren't exactly low-end jobs. I see folks taking significant lower salaries in the non-profit sector, but when it's for a business that aims to make more money (like WotC, aka. Hasbro) folks don't accept a pittance...</p><p></p><p>And what's this mumbling about supporting multiple editions? For a property like D&D it isn't doable, to much stuff out there, a market that is already split up amongst many RPGs isn't going to support even older editions. It would kill the business. But as I have said before, what one find unprofitable, someone else could find profitable. The problem is the D&D brand, it's worth a lot, so getting a license to produce D&D 1E products isn't going to happen, because such a license would be prohibitively expensive, even if WotC/Hasbro was inclined to license out D&D 1E.</p><p></p><p>I'm currently working on a new Mecha line, I'm getting new B&W line art designs done at $50, that's relatively cheap. If I want an established popular name, I'm quickly paying $150 per illustration/design. I'm currently working with someone that is relatively new in the field, and delivers some cool designs, but isn't a professional yet. If he keeps growing he will ask/get more and it'll be worth it.</p><p></p><p>In 2003 someone who did color illustrations for Dungeon/Dragon magazine (those single class/monster illustrations) got him $150, which he thought was quite good, but it was an established magazine.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 7647796, member: 725"] I'm seeing 56 page B&W adventures for $10, but those have always been more expensive then usual. A 160 page book for $10 with 300+ rituals. Level up is 64 pages and $4. But I'm also seeing 16 page expansions for $5. But would you accept that kind of quality and price from a publisher like WotC these days? I don't think folks will, folks don't mind paying for quality, but 32 pages of discarded material that didnt make the book, wrapped in a subpar wrapper isn't exactly quality. I'm seeing a lot higher 'average' salaries for Germany, as high as €41.000 from a research from 2010. $22.000 => €17.600, that's just above the minimum salary in the Netherlands (€17.360). There's a BIG difference between average income (which is €22.000 in the Netherlands) and average salary. With average income, they take all the income be that a salary or a social stipend and divide that by the number of citizens including folks that don't work (including children). The average salary of those working in the Netherlands is €34.600, I doubt it's much different for Germany. And an Editor, Layout artist or an Illustrator aren't exactly low-end jobs. I see folks taking significant lower salaries in the non-profit sector, but when it's for a business that aims to make more money (like WotC, aka. Hasbro) folks don't accept a pittance... And what's this mumbling about supporting multiple editions? For a property like D&D it isn't doable, to much stuff out there, a market that is already split up amongst many RPGs isn't going to support even older editions. It would kill the business. But as I have said before, what one find unprofitable, someone else could find profitable. The problem is the D&D brand, it's worth a lot, so getting a license to produce D&D 1E products isn't going to happen, because such a license would be prohibitively expensive, even if WotC/Hasbro was inclined to license out D&D 1E. I'm currently working on a new Mecha line, I'm getting new B&W line art designs done at $50, that's relatively cheap. If I want an established popular name, I'm quickly paying $150 per illustration/design. I'm currently working with someone that is relatively new in the field, and delivers some cool designs, but isn't a professional yet. If he keeps growing he will ask/get more and it'll be worth it. In 2003 someone who did color illustrations for Dungeon/Dragon magazine (those single class/monster illustrations) got him $150, which he thought was quite good, but it was an established magazine. [/QUOTE]
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