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4 Hours w/ RSD - Escapist Bonus Column
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<blockquote data-quote="S'mon" data-source="post: 7647801" data-attributes="member: 463"><p>"My instinct is that Pathfinder will be the lifeboat that the long-term hobbyists will use to keep the social network from fraying past the point of no return."</p><p></p><p>I play/DM at the London Dungeons & Dragons Meetup, which is accessible to anyone who can google<a href="http://www.google.co.uk/search?rlz=1C1CHIK_en-GBGB455GB455&aq=f&sourceid=chrome&ie=UTF-8&q=Dungeons+%26+Dragons+London" target="_blank"> 'Dungeons & Dragons' and 'London</a>'. We have dozens of regular players, around a dozen different campaigns running at a time (weekly or fortnightly), we would probably have even more players if venue space was unlimited. But generally speaking, if you live near London and are ok with playing in a pub, you can get a game with us.</p><p></p><p>From what I see, Pathfinder is certainly popular, but the typical new player has heard of 'Dungeons & Dragons' and turns up bright eyed & bushy-tailed with a 2008 4e D&D Player's Handbook. That will only change if WoTC issue a new book called "D&D Player's Handbook" - the Essentials books certainly didn't cut it.</p><p></p><p>By contrast, at the games stores Pathfinder seems to have the edge over 4e D&D, eg it holds all the best real estate at Orc's Nest, the central London games store that is the common entry point for 'just passing by' new roleplayers.</p><p></p><p>Not relevant to the Meetup, but online it's the OSR that has a lot of the momentum when it comes to traditional RPGs. For the fragmented, can't-get-a-game players, whether newbie or grognard, OSR-D&D has the huge advantage that with pre-3e D&D anyone can easily play a real roleplaying game via text-chat, voice-chat, bulletin boards; no rules knowledge required, no funky virtual tabletop technology required. This is just a niche, but it's a niche that IMO may be increasingly important in terms of the amount of D&D actually being played.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7647801, member: 463"] "My instinct is that Pathfinder will be the lifeboat that the long-term hobbyists will use to keep the social network from fraying past the point of no return." I play/DM at the London Dungeons & Dragons Meetup, which is accessible to anyone who can google[URL="http://www.google.co.uk/search?rlz=1C1CHIK_en-GBGB455GB455&aq=f&sourceid=chrome&ie=UTF-8&q=Dungeons+%26+Dragons+London"] 'Dungeons & Dragons' and 'London[/URL]'. We have dozens of regular players, around a dozen different campaigns running at a time (weekly or fortnightly), we would probably have even more players if venue space was unlimited. But generally speaking, if you live near London and are ok with playing in a pub, you can get a game with us. From what I see, Pathfinder is certainly popular, but the typical new player has heard of 'Dungeons & Dragons' and turns up bright eyed & bushy-tailed with a 2008 4e D&D Player's Handbook. That will only change if WoTC issue a new book called "D&D Player's Handbook" - the Essentials books certainly didn't cut it. By contrast, at the games stores Pathfinder seems to have the edge over 4e D&D, eg it holds all the best real estate at Orc's Nest, the central London games store that is the common entry point for 'just passing by' new roleplayers. Not relevant to the Meetup, but online it's the OSR that has a lot of the momentum when it comes to traditional RPGs. For the fragmented, can't-get-a-game players, whether newbie or grognard, OSR-D&D has the huge advantage that with pre-3e D&D anyone can easily play a real roleplaying game via text-chat, voice-chat, bulletin boards; no rules knowledge required, no funky virtual tabletop technology required. This is just a niche, but it's a niche that IMO may be increasingly important in terms of the amount of D&D actually being played. [/QUOTE]
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