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4 Hours w/ RSD - Let's Have a Flamewar!
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<blockquote data-quote="Anselyn" data-source="post: 5565168" data-attributes="member: 55456"><p>Funnily enough, today and elsewhere, I answered the question "Why isn't Call of Cthulhu more popular than it is?" by pointing to</p><p></p><p><a href="http://www.seankreynolds.com/rpgfile...chSummary.html" target="_blank">http://www.seankreynolds.com/rpgfile...chSummary.html</a></p><p><a href="http://www.seankreynolds.com/rpgfile...PGPlayers.html" target="_blank">http://www.seankreynolds.com/rpgfile...PGPlayers.html</a></p><p></p><p>I find it particularly interesting the statement from the summary of the survey that:</p><p></p><p></p><p>Now, I find that some of these absolute core values don't apply to my gaming desires (I also think that they are not buttons pressed by Call of Cthulhu.)</p><ul> <li data-xf-list-type="ul">Complexity Increases over Time<br /> Requires Strategic Thinking<br /> Competitive<br /> Add on sets/New versions available</li> </ul><p></p><p>Hence, CoC doesn't align itself with the desires af a large section of gamers and so is not highly commercially successful.</p><p></p><p>However, I also think that pushing D&D to fulfill these latter needs - and how well MTG worked to do this too - has been detrimental to roleplaying as a whole as D&D painted itself into a particular hobby corner. I think the article above indicates this - especially on the complexity front.</p><p></p><p>Also - and I know I'm going to be irritating by saying this - but a lot of people are going to look at this and reply well those values do apply to me. (see replies above already). But, of course they are likely to your presence here is a statement that you almost certainly fit the dominant mode.</p></blockquote><p></p>
[QUOTE="Anselyn, post: 5565168, member: 55456"] Funnily enough, today and elsewhere, I answered the question "Why isn't Call of Cthulhu more popular than it is?" by pointing to [url]http://www.seankreynolds.com/rpgfile...chSummary.html[/url] [url]http://www.seankreynolds.com/rpgfile...PGPlayers.html[/url] I find it particularly interesting the statement from the summary of the survey that: Now, I find that some of these absolute core values don't apply to my gaming desires (I also think that they are not buttons pressed by Call of Cthulhu.) [list]Complexity Increases over Time Requires Strategic Thinking Competitive Add on sets/New versions available [/list] Hence, CoC doesn't align itself with the desires af a large section of gamers and so is not highly commercially successful. However, I also think that pushing D&D to fulfill these latter needs - and how well MTG worked to do this too - has been detrimental to roleplaying as a whole as D&D painted itself into a particular hobby corner. I think the article above indicates this - especially on the complexity front. Also - and I know I'm going to be irritating by saying this - but a lot of people are going to look at this and reply well those values do apply to me. (see replies above already). But, of course they are likely to your presence here is a statement that you almost certainly fit the dominant mode. [/QUOTE]
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