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+4 magic items - page 285 - Creating a New Magic Item
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<blockquote data-quote="James Gasik" data-source="post: 8572492" data-attributes="member: 6877472"><p>I mean, we know that offense outstrips defense in 5e. I haven't seen super high AC's, to be honest, things tend to get to 20-21 and stay there. I did see a Fighter with a Displacer Cloak, and he was a menace to deal with.</p><p></p><p>But my Halfling archer had something like +12 to hit. There was an adventure where we had disadvantage on ranged attack rolls for much of it due to weather conditions, and I never missed a shot, much to the DM's annoyance. In fact, I was still rolling with disadvantage long after he told us to! I mean, it cost me my Sneak Attack damage, but that wasn't really what mattered (Battlemaster 7/Rogue 5), it was mostly my use of Menacing and Commander's Strike.</p><p></p><p>Sure, in theory, I guess you could have an Eldritch Knight with +3 plate, a +3 shield, and using a Staff of Power for a truly ludicrous 29 AC with Defensive Fighting Style, but that's a pretty extreme example of a high tier character.</p><p></p><p>Most things don't have that kind of AC, so anything beyond +1 to +2 to hit really feels unnecessary. Armors of more than +2 even more so. </p><p></p><p>I mean, I only had an AC of 17. No magic armor for me! But it still irritated my DM, because every time he decided he was going to have enemies go out of their way to pressure the pesky Halfling, he was chagrined to realize I had 118 hit points and could Disengage as a bonus action!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8572492, member: 6877472"] I mean, we know that offense outstrips defense in 5e. I haven't seen super high AC's, to be honest, things tend to get to 20-21 and stay there. I did see a Fighter with a Displacer Cloak, and he was a menace to deal with. But my Halfling archer had something like +12 to hit. There was an adventure where we had disadvantage on ranged attack rolls for much of it due to weather conditions, and I never missed a shot, much to the DM's annoyance. In fact, I was still rolling with disadvantage long after he told us to! I mean, it cost me my Sneak Attack damage, but that wasn't really what mattered (Battlemaster 7/Rogue 5), it was mostly my use of Menacing and Commander's Strike. Sure, in theory, I guess you could have an Eldritch Knight with +3 plate, a +3 shield, and using a Staff of Power for a truly ludicrous 29 AC with Defensive Fighting Style, but that's a pretty extreme example of a high tier character. Most things don't have that kind of AC, so anything beyond +1 to +2 to hit really feels unnecessary. Armors of more than +2 even more so. I mean, I only had an AC of 17. No magic armor for me! But it still irritated my DM, because every time he decided he was going to have enemies go out of their way to pressure the pesky Halfling, he was chagrined to realize I had 118 hit points and could Disengage as a bonus action! [/QUOTE]
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