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4 Stealthy PCs + 1 loud metal paladin = ??
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<blockquote data-quote="Taren Seeker" data-source="post: 1251345" data-attributes="member: 615"><p>Characters that are big, shiny and loud <em>should</em> feel like they are dragging down the stealthy party. Should the rest of the party get the clanker's higher AC while the clanker gets thier higher stealth bonus?</p><p></p><p>Leaving him far behind on occasion is good, as is having him carry a chain shirt for the odd time when the whole group needs to move in stealth. After all, a Paladin wouldn't want to endanger the whole group just so that he is well protected, right?</p><p></p><p>As for wanting to use guile while the Pally wants to barge in...well, thats a roleplaying problem. Let them think up the arguments to convince him that straight ahead isn't always the best way. If it truly is the best way to handle a situation the Paladin should be able to go along with it.</p></blockquote><p></p>
[QUOTE="Taren Seeker, post: 1251345, member: 615"] Characters that are big, shiny and loud [i]should[/i] feel like they are dragging down the stealthy party. Should the rest of the party get the clanker's higher AC while the clanker gets thier higher stealth bonus? Leaving him far behind on occasion is good, as is having him carry a chain shirt for the odd time when the whole group needs to move in stealth. After all, a Paladin wouldn't want to endanger the whole group just so that he is well protected, right? As for wanting to use guile while the Pally wants to barge in...well, thats a roleplaying problem. Let them think up the arguments to convince him that straight ahead isn't always the best way. If it truly is the best way to handle a situation the Paladin should be able to go along with it. [/QUOTE]
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4 Stealthy PCs + 1 loud metal paladin = ??
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