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4 Stealthy PCs + 1 loud metal paladin = ??
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<blockquote data-quote="Piratecat" data-source="post: 1251462" data-attributes="member: 2"><p>"Good day, Sir Knight," said the ancient cleric, who appeared at the paladin's side as if by magic. "I have heard your voice in my prayers, for you are the answer to a great need. You have been chosen by our Lord to succeed me in a holy charge, if you are deemed worthy. Will you accept the charge, and see if you are worthy?"</p><p></p><p>"I will."</p><p></p><p>[A night of fasting and vigil passes]</p><p></p><p>"I am the only man alive who knows the location of the Tomb of Saint Glaston."</p><p></p><p>"The silent saint? But Father, the church has been seeking his grave for more than 200 years! They have offered a reward of a thousand crowns to anyone who can show where it is."</p><p></p><p>"Indeed. But I am charged by our God himself to keep this divine secret, and when I die another must bear it. It carries both benefits and costs. Know that if you ever speak of its place, you will unleash a flood of babble that will cover the world." The old priest coughed painfully. "They are sending a new cleric soon, a young man who I foresee to be impure at heart. He can not be trusted with the secret. Can you?"</p><p></p><p>"Yes." The old cleric leaned forward to whisper in the paladin's ear, grasping the knight's holy symbol in one claw-like hand. The symbol glowed brightly, and try as he might the paladin's roguish friend couldn't make out any words from where he hid beneath a nearby pew.</p><p></p><p><em>"Within the steeple, beneath the bells, above the basement, there he dwells."</em> As the words are spoken, the knight feels a a silence slip over him, and the old priest's eyes glaze. "Eh.. hello? Who are you, young man?"</p><p></p><p>(The tomb is in a tiny demiplane suspended in mid-air beneath the bells, accessible only when the bells are ringing. So long as the paladin keeps this secret, he is granted a +10 competence bonus to Move Silently. If he ever tells anyone, the bonus disappears - and some sort of bad plot stuff happens. Meanwhile, enemies of this Silent Saint begin tracking him down...)</p><p></p><p>---------</p><p></p><p>That's one way to handle it. Make it a campaign hook, not an item, and get some good mileage out of it!</p></blockquote><p></p>
[QUOTE="Piratecat, post: 1251462, member: 2"] "Good day, Sir Knight," said the ancient cleric, who appeared at the paladin's side as if by magic. "I have heard your voice in my prayers, for you are the answer to a great need. You have been chosen by our Lord to succeed me in a holy charge, if you are deemed worthy. Will you accept the charge, and see if you are worthy?" "I will." [A night of fasting and vigil passes] "I am the only man alive who knows the location of the Tomb of Saint Glaston." "The silent saint? But Father, the church has been seeking his grave for more than 200 years! They have offered a reward of a thousand crowns to anyone who can show where it is." "Indeed. But I am charged by our God himself to keep this divine secret, and when I die another must bear it. It carries both benefits and costs. Know that if you ever speak of its place, you will unleash a flood of babble that will cover the world." The old priest coughed painfully. "They are sending a new cleric soon, a young man who I foresee to be impure at heart. He can not be trusted with the secret. Can you?" "Yes." The old cleric leaned forward to whisper in the paladin's ear, grasping the knight's holy symbol in one claw-like hand. The symbol glowed brightly, and try as he might the paladin's roguish friend couldn't make out any words from where he hid beneath a nearby pew. [i]"Within the steeple, beneath the bells, above the basement, there he dwells."[/i] As the words are spoken, the knight feels a a silence slip over him, and the old priest's eyes glaze. "Eh.. hello? Who are you, young man?" (The tomb is in a tiny demiplane suspended in mid-air beneath the bells, accessible only when the bells are ringing. So long as the paladin keeps this secret, he is granted a +10 competence bonus to Move Silently. If he ever tells anyone, the bonus disappears - and some sort of bad plot stuff happens. Meanwhile, enemies of this Silent Saint begin tracking him down...) --------- That's one way to handle it. Make it a campaign hook, not an item, and get some good mileage out of it! [/QUOTE]
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4 Stealthy PCs + 1 loud metal paladin = ??
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