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4096d8+102
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<blockquote data-quote="Upper_Krust" data-source="post: 519357" data-attributes="member: 326"><p>Hi Anubis mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Using your above method a 615 mile tall humanoid could lift the planet Earth (thats almost 114,000 times its own weight).</p><p></p><p>While the WotC method looks very pretty; especially pre-medium size, it does have the major drawback of being completely nonsense.</p><p></p><p>* <a href="http://www.stardestroyer.net/Empire/index.html" target="_blank">http://www.stardestroyer.net/Empire/index.html</a></p><p>Then Click on 'Science' (Sidebar)</p><p>Then Click on 'Size Matters'</p><p></p><p>If you want to be realistically accurate:</p><p></p><p>Size...Typical Weight...Lift (own Mass)...Lift Weight...D&D Str (based on Carrying Capacity, not damage)</p><p></p><p>Fine...0.048 lbs...x8...0.4 lbs...Str ?</p><p>Diminutive...0.39 lbs...x4...1.56 lbs...Str ?</p><p>Tiny...3.125 lbs...x2...6.25 lbs...Str ?</p><p>Small...25 lbs...x1...25 lbs...Str 2 (2.5)</p><p></p><p>Medium...200 lbs...x1/2...100 lbs...Str 10</p><p></p><p>Large...1600 lbs...x1/4...400 lbs...Str 20</p><p>Huge...12,800 lbs...x1/8...1600 lbs...Str 30</p><p>Gargantuan...102,400 lbs...1/16...6400 lbs...Str 40</p><p>Colossal...819,200 lbs...1/32...25,600 lbs...Str 50</p><p></p><p>Of course two other factors are Base Damage and Attack Rate.</p><p></p><p>Fine...Attack Round 0.375 seconds (16/1)...Damage 1/256</p><p>Diminutive...Attack Round 0.75 seconds (8/1)...Damage 1/64</p><p>Tiny...Attack Round 1.5 seconds (4/1)...Damage 1/16</p><p>Small...Attack Round 3 seconds (2/1)...Damage 1/4</p><p></p><p>Medium...Attack Round 6 seconds (1/1)...Damage 1/1</p><p></p><p>Large...Attack Round 12 seconds (1/2)...Damage 4/1</p><p>Huge...Attack Round 24 seconds (1/4)...Damage 16/1</p><p>Gargantuan...Attack Round 48 seconds (1/8)...Damage 64/1</p><p>Colossal...Attack Round 96 seconds (1/16)...Damage 256/1</p><p></p><p>eg. The Cave Troll in the Fellowship of the Rings movie was Large. It would attack every 12 seconds and deal x4 damage.</p><p></p><p>eg. A Brachiosaur could stomp twice and give a tail slap every 48 seconds dealing x64 damage.</p><p></p><p>Of course I am not necessarily saying you should adopt this rule, simply food for thought. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 519357, member: 326"] Hi Anubis mate! :) Using your above method a 615 mile tall humanoid could lift the planet Earth (thats almost 114,000 times its own weight). While the WotC method looks very pretty; especially pre-medium size, it does have the major drawback of being completely nonsense. * [url]http://www.stardestroyer.net/Empire/index.html[/url] Then Click on 'Science' (Sidebar) Then Click on 'Size Matters' If you want to be realistically accurate: Size...Typical Weight...Lift (own Mass)...Lift Weight...D&D Str (based on Carrying Capacity, not damage) Fine...0.048 lbs...x8...0.4 lbs...Str ? Diminutive...0.39 lbs...x4...1.56 lbs...Str ? Tiny...3.125 lbs...x2...6.25 lbs...Str ? Small...25 lbs...x1...25 lbs...Str 2 (2.5) Medium...200 lbs...x1/2...100 lbs...Str 10 Large...1600 lbs...x1/4...400 lbs...Str 20 Huge...12,800 lbs...x1/8...1600 lbs...Str 30 Gargantuan...102,400 lbs...1/16...6400 lbs...Str 40 Colossal...819,200 lbs...1/32...25,600 lbs...Str 50 Of course two other factors are Base Damage and Attack Rate. Fine...Attack Round 0.375 seconds (16/1)...Damage 1/256 Diminutive...Attack Round 0.75 seconds (8/1)...Damage 1/64 Tiny...Attack Round 1.5 seconds (4/1)...Damage 1/16 Small...Attack Round 3 seconds (2/1)...Damage 1/4 Medium...Attack Round 6 seconds (1/1)...Damage 1/1 Large...Attack Round 12 seconds (1/2)...Damage 4/1 Huge...Attack Round 24 seconds (1/4)...Damage 16/1 Gargantuan...Attack Round 48 seconds (1/8)...Damage 64/1 Colossal...Attack Round 96 seconds (1/16)...Damage 256/1 eg. The Cave Troll in the Fellowship of the Rings movie was Large. It would attack every 12 seconds and deal x4 damage. eg. A Brachiosaur could stomp twice and give a tail slap every 48 seconds dealing x64 damage. Of course I am not necessarily saying you should adopt this rule, simply food for thought. :p [/QUOTE]
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