Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
4ctf Hero Points instead of treasure problems
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 314648" data-attributes="member: 63"><p>I think the problem is most substantial at low levels, when you're only acquiring one or two super powers, in which case the exchange is indeed pretty cheap. We could have tried to price every super power individually for a gp-equivalent, but that would've taken too much space, and would've been too complicated. We tried to make the system fairly easy to use, but there will be hang-ups.</p><p></p><p>One of the main problems is if a character uses all the hero points toward one power. Take two examples:</p><p></p><p>1. The PC wants +10 Strength, which costs 15 Hero Points. So, he gives up 60,000gp worth of potential wealth. If you were to make a magic item that granted +10 strength, it would cost 100,000gp, so yes, the PC gets a bargain here. However, in order to buy this power, the PC needs to be at least 12th level, with a suggested wealth of 88,000 gp. So sure, he gets a 30 Strength, but he'll have a hard time hitting magical monsters with damage reduction. Still, though, this is a good bargain for him.</p><p></p><p>2. The PC wants +6 Strength and +4 Constitution, which also costs 15 Hero Points. However, a +6 strength item would cost 36K, and the +4 Con item would cost 16K, for a total cost of 52K. In this case, the PC loses out slightly. The more powers the PC gains, the greater the disparity between magic item value and super power value.</p><p></p><p>Thus, the easiest solution would be to say that a PC cannot use more than 75% of the Hero Points he can gain from this ability on a single power.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 314648, member: 63"] I think the problem is most substantial at low levels, when you're only acquiring one or two super powers, in which case the exchange is indeed pretty cheap. We could have tried to price every super power individually for a gp-equivalent, but that would've taken too much space, and would've been too complicated. We tried to make the system fairly easy to use, but there will be hang-ups. One of the main problems is if a character uses all the hero points toward one power. Take two examples: 1. The PC wants +10 Strength, which costs 15 Hero Points. So, he gives up 60,000gp worth of potential wealth. If you were to make a magic item that granted +10 strength, it would cost 100,000gp, so yes, the PC gets a bargain here. However, in order to buy this power, the PC needs to be at least 12th level, with a suggested wealth of 88,000 gp. So sure, he gets a 30 Strength, but he'll have a hard time hitting magical monsters with damage reduction. Still, though, this is a good bargain for him. 2. The PC wants +6 Strength and +4 Constitution, which also costs 15 Hero Points. However, a +6 strength item would cost 36K, and the +4 Con item would cost 16K, for a total cost of 52K. In this case, the PC loses out slightly. The more powers the PC gains, the greater the disparity between magic item value and super power value. Thus, the easiest solution would be to say that a PC cannot use more than 75% of the Hero Points he can gain from this ability on a single power. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4ctf Hero Points instead of treasure problems
Top