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[4CtF] Hero Points without the Hero class
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<blockquote data-quote="RangerWickett" data-source="post: 648357" data-attributes="member: 63"><p>First off, could you give me some specific ideas of what you'd like to do with the power? I understand that you can't move objects that aren't already moving, but what could you do with objects that <em>are</em> moving? If someone is trying to jump across a pit, could you slow down their forward momentum in the middle of the jump so they fall? Or if they weren't going to make it, could you make them move farther?</p><p></p><p>And by saying that you cannot move objects at rest, if you want to get technical you have to take into account the whole frame of reference deal. If you're sitting in a moving car, could you help the car jump a gap in the road (since in relation to you, the car is immobile)? What if you're standing still on the side of the road?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 648357, member: 63"] First off, could you give me some specific ideas of what you'd like to do with the power? I understand that you can't move objects that aren't already moving, but what could you do with objects that [i]are[/i] moving? If someone is trying to jump across a pit, could you slow down their forward momentum in the middle of the jump so they fall? Or if they weren't going to make it, could you make them move farther? And by saying that you cannot move objects at rest, if you want to get technical you have to take into account the whole frame of reference deal. If you're sitting in a moving car, could you help the car jump a gap in the road (since in relation to you, the car is immobile)? What if you're standing still on the side of the road? [/QUOTE]
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[4CtF] Hero Points without the Hero class
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