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[4CtF] Hero Points without the Hero class
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<blockquote data-quote="Shalimar" data-source="post: 648597" data-attributes="member: 9600"><p>You can speed up(add momentum), slow down(subtract momentum), or change the direction an object is moving in(change the direction of the momentum). Only affecting objects in motion, regardless of their relative momentum to you. From your example, yes you could affect the moving car, even if you are sitting in it causing it to be immobile in respect to you.</p><p></p><p>A specific example of adding momentum to an object: Taking a quarter and throwing it(by hand) and then using your power to add to its forward momentum causing the impact to be stronger. Another example would be to add momentum to an ally's attack allowing it to do more damage if it hits.</p><p> </p><p>A specific example of subtracting from an objects momentum: Falling out of a window and using the power to lessen the momentum of the fall,as if you were falling from a lower height, lessening the impact or even cacelling out the impact damage entirely with enough power ranks. Other examples, lessening the momentum of an incoming punch make lessening the impact, slowing down an out of control car by lessening its forward momentum.</p><p></p><p>A specific example of Changing the direction an object is moving: a person leaps at you, you change the direction they are moving, from forward to sideways for example, or vertically, or even down at the ground. The object still has the same momentum just in a new direction.</p><p></p><p> </p><p></p><p>The answer to both questions would be yes. You could increase someones forward momentum to allow them to clear a jump, or you could lessen it, insuring that they don't. Or you could simply make their forward momentum downward momentum.</p></blockquote><p></p>
[QUOTE="Shalimar, post: 648597, member: 9600"] You can speed up(add momentum), slow down(subtract momentum), or change the direction an object is moving in(change the direction of the momentum). Only affecting objects in motion, regardless of their relative momentum to you. From your example, yes you could affect the moving car, even if you are sitting in it causing it to be immobile in respect to you. A specific example of adding momentum to an object: Taking a quarter and throwing it(by hand) and then using your power to add to its forward momentum causing the impact to be stronger. Another example would be to add momentum to an ally's attack allowing it to do more damage if it hits. A specific example of subtracting from an objects momentum: Falling out of a window and using the power to lessen the momentum of the fall,as if you were falling from a lower height, lessening the impact or even cacelling out the impact damage entirely with enough power ranks. Other examples, lessening the momentum of an incoming punch make lessening the impact, slowing down an out of control car by lessening its forward momentum. A specific example of Changing the direction an object is moving: a person leaps at you, you change the direction they are moving, from forward to sideways for example, or vertically, or even down at the ground. The object still has the same momentum just in a new direction. The answer to both questions would be yes. You could increase someones forward momentum to allow them to clear a jump, or you could lessen it, insuring that they don't. Or you could simply make their forward momentum downward momentum. [/QUOTE]
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[4CtF] Hero Points without the Hero class
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