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4e/13thA immersion question and 5e/13thA DoaM question
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<blockquote data-quote="Dungeoneer" data-source="post: 6266863" data-attributes="member: 91777"><p>*shrug*</p><p></p><p>I don't have to focus or visualize or practice or anything. It just happens naturally. </p><p></p><p>Everyone's experience of the game is subjective. The things that make it 'immersive' will vary by the individual.</p><p></p><p>It sounds to me like you are suffering a bit from 'analysis paralysis' and might be served by switching to a simpler character build. 13th Age <em>does</em> support that. In fact, thanks to its gridless combat 13A should feel far more 'rules light' (at least to the player) than 4e. I would look at your character build and see if it has too many 'fiddly bits'. </p><p></p><p>The type of game your DM is running might also be a factor. So, for that matter, might the players at your table. Again, it's all a subjective experience. Any number of factors might contribute to your enjoyment or sense of 'immersion'. </p><p></p><p></p><p></p><p>So here's the thing: Damage on a Miss is what we call a 'non-troversy'. </p><p></p><p>DoaM has been in the game since early 4e, and nobody complained then (and believe me, they were looking for things to complain about!). But recently certain forum posters have discovered that when they start DoaM threads they can generate towering flame-threads with hundreds of replies apiece, which is exactly what they like. Thus, the proliferation of DoaM 5e threads. </p><p></p><p>13th Age just doesn't have the user base for a post about it to attract hundreds of replies. Thus, even though DoaM is far more ubiquitous in 13A than in 5e, nobody is starting angry threads about it. Rest assured, if it ever achieves D&D/PF levels of popularity you will see lots more angry threads about minor rule #287 which is somebody's personal hobby horse.</p><p></p><p>In no way should the preoccupations of attention-seeking ENWorld posters affect your thinking on DoaM or any other subject.</p></blockquote><p></p>
[QUOTE="Dungeoneer, post: 6266863, member: 91777"] *shrug* I don't have to focus or visualize or practice or anything. It just happens naturally. Everyone's experience of the game is subjective. The things that make it 'immersive' will vary by the individual. It sounds to me like you are suffering a bit from 'analysis paralysis' and might be served by switching to a simpler character build. 13th Age [I]does[/I] support that. In fact, thanks to its gridless combat 13A should feel far more 'rules light' (at least to the player) than 4e. I would look at your character build and see if it has too many 'fiddly bits'. The type of game your DM is running might also be a factor. So, for that matter, might the players at your table. Again, it's all a subjective experience. Any number of factors might contribute to your enjoyment or sense of 'immersion'. So here's the thing: Damage on a Miss is what we call a 'non-troversy'. DoaM has been in the game since early 4e, and nobody complained then (and believe me, they were looking for things to complain about!). But recently certain forum posters have discovered that when they start DoaM threads they can generate towering flame-threads with hundreds of replies apiece, which is exactly what they like. Thus, the proliferation of DoaM 5e threads. 13th Age just doesn't have the user base for a post about it to attract hundreds of replies. Thus, even though DoaM is far more ubiquitous in 13A than in 5e, nobody is starting angry threads about it. Rest assured, if it ever achieves D&D/PF levels of popularity you will see lots more angry threads about minor rule #287 which is somebody's personal hobby horse. In no way should the preoccupations of attention-seeking ENWorld posters affect your thinking on DoaM or any other subject. [/QUOTE]
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