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4e/13thA immersion question and 5e/13thA DoaM question
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<blockquote data-quote="heretic888" data-source="post: 6274827" data-attributes="member: 60326"><p>"Hitting" and "missing" are to a large extent metagame states --- or, at the very least, they don't mean the same thing to players that they do to characters.</p><p></p><p>When a character "hits" a monster, all that means in the gameworld is the series of attacks, maneuvers, and movements that character has unleashed in the past 5-10 seconds reduced his target's ability to prevent a lethal or finishing blow for the rest of the day. He may have made actual physical contact or he may not have made any physical contact.</p><p></p><p>Likewise, when a character "misses" a monster, this simply means his barrage of attacks and movements over the last 5-10 seconds failed to reduce his target's ability to defend himself from a finishing blow (or, at the very least, his barrage was less successful than the "hitting" metagame state's effects). This does not mean the character didn't necessarily make physical contact, but that any contact he did make was relatively ineffectual.</p></blockquote><p></p>
[QUOTE="heretic888, post: 6274827, member: 60326"] "Hitting" and "missing" are to a large extent metagame states --- or, at the very least, they don't mean the same thing to players that they do to characters. When a character "hits" a monster, all that means in the gameworld is the series of attacks, maneuvers, and movements that character has unleashed in the past 5-10 seconds reduced his target's ability to prevent a lethal or finishing blow for the rest of the day. He may have made actual physical contact or he may not have made any physical contact. Likewise, when a character "misses" a monster, this simply means his barrage of attacks and movements over the last 5-10 seconds failed to reduce his target's ability to defend himself from a finishing blow (or, at the very least, his barrage was less successful than the "hitting" metagame state's effects). This does not mean the character didn't necessarily make physical contact, but that any contact he did make was relatively ineffectual. [/QUOTE]
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