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4e A different type of disconnect??
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<blockquote data-quote="Imaro" data-source="post: 4415386" data-attributes="member: 48965"><p>Yeah, I'm kinda figuring that... I have games that do both ends of the spectrum better and don't cause a disconnect. The thing that threw me for a loop, was that my players also felt the same way. I'm considering leaving D&D alone for awhile and starting my Changeling the Lost campaign up a little early.</p><p></p><p></p><p></p><p>That's great, though can I ask does your group only play D&D? Have they played freeform or more "cinematic" games before? I think this may be the problem with my group, we've played a variety of games and D&D's half-step approach doesn't play well for us. </p><p></p><p>We either want a set of rules that define how the game works in most situations... or a game where freeform actions and ideas are the core of the game. IMHO D&D 4e straddles the line between these two without bringing anything original or new to the arena. I guess I can understand it, since it's probably the safest thing to do... but I don't find that the game offers anything to make me want to choose it over other games that do both styles better. </p><p></p><p></p><p></p><p>You know I wonder where is the line between doing something cool and exploiting stunts. As an example, is this a cool stunt or exploit? The rogue in my campaign snuck into a room of unaware hobgoblins and poured oil onto the floor (which flowed around their feet under the table they were sitting at) using a stealth check. When the party charged in, the rogue struck a spark to the oil trail, lighting the buggers on fire. Right here he ended up doing the wizards job of an AoE attack, but it was a cool stunt to pull off too, and was definitely more damage than his regular attack would have done to that many opponents.</p><p></p><p>Your last paragraph just makes it seem like you'll be saying "No" to alot of ideas to preserve game balance. This doesn't seem very "cinematic" to me, and appears to be one of the side effects of trying to mix the freeform and very strict elements of 4e.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4415386, member: 48965"] Yeah, I'm kinda figuring that... I have games that do both ends of the spectrum better and don't cause a disconnect. The thing that threw me for a loop, was that my players also felt the same way. I'm considering leaving D&D alone for awhile and starting my Changeling the Lost campaign up a little early. That's great, though can I ask does your group only play D&D? Have they played freeform or more "cinematic" games before? I think this may be the problem with my group, we've played a variety of games and D&D's half-step approach doesn't play well for us. We either want a set of rules that define how the game works in most situations... or a game where freeform actions and ideas are the core of the game. IMHO D&D 4e straddles the line between these two without bringing anything original or new to the arena. I guess I can understand it, since it's probably the safest thing to do... but I don't find that the game offers anything to make me want to choose it over other games that do both styles better. You know I wonder where is the line between doing something cool and exploiting stunts. As an example, is this a cool stunt or exploit? The rogue in my campaign snuck into a room of unaware hobgoblins and poured oil onto the floor (which flowed around their feet under the table they were sitting at) using a stealth check. When the party charged in, the rogue struck a spark to the oil trail, lighting the buggers on fire. Right here he ended up doing the wizards job of an AoE attack, but it was a cool stunt to pull off too, and was definitely more damage than his regular attack would have done to that many opponents. Your last paragraph just makes it seem like you'll be saying "No" to alot of ideas to preserve game balance. This doesn't seem very "cinematic" to me, and appears to be one of the side effects of trying to mix the freeform and very strict elements of 4e. [/QUOTE]
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4e A different type of disconnect??
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