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4e A different type of disconnect??
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<blockquote data-quote="Ginnel" data-source="post: 4418310" data-attributes="member: 66058"><p>Running 4th seems to be easier for our group, its easier to tell since we're playing 2x 3.5 games and a 4th edition game at the moment (one 3rd ed and the 4th ed we're both at 2nd level and the other 3rd ed is 11-13th level)</p><p> </p><p>4th edition low level is running as quick as 3rd edition low level, except in 4th there are more monsters about and players have more options.</p><p> </p><p>Unfortunately I can't comment on high end play but the 3rd edition game we played had a 2 hour combat with 4 rounds in it the other day.</p><p> </p><p>In terms of speeding up play and marking, hooped coloured paperclips have been a godsend (loop em round a figure for curse/mark) and players are responsible for keeping check of their own marks and any ongoing effects/damage they are taking (if the monsters take ongoing effects/damage the DM rights it on his paper next to its hit points). We have a large supply of minis so its generally not too bad differentiating, not sure how our current DM does it but our 3.5 DM has used dice or numbered post-it notes (small cut up ones <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />) to tell the difference between minis which look the same.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4418310, member: 66058"] Running 4th seems to be easier for our group, its easier to tell since we're playing 2x 3.5 games and a 4th edition game at the moment (one 3rd ed and the 4th ed we're both at 2nd level and the other 3rd ed is 11-13th level) 4th edition low level is running as quick as 3rd edition low level, except in 4th there are more monsters about and players have more options. Unfortunately I can't comment on high end play but the 3rd edition game we played had a 2 hour combat with 4 rounds in it the other day. In terms of speeding up play and marking, hooped coloured paperclips have been a godsend (loop em round a figure for curse/mark) and players are responsible for keeping check of their own marks and any ongoing effects/damage they are taking (if the monsters take ongoing effects/damage the DM rights it on his paper next to its hit points). We have a large supply of minis so its generally not too bad differentiating, not sure how our current DM does it but our 3.5 DM has used dice or numbered post-it notes (small cut up ones :p) to tell the difference between minis which look the same. [/QUOTE]
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4e A different type of disconnect??
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