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General Tabletop Discussion
D&D Older Editions
[4e] A slim(er) 4e experience through class and options cutting
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<blockquote data-quote="Joshua Randall" data-source="post: 7399844" data-attributes="member: 7737"><p>I don't put as much systematic thought into it, but I routinely restrict what classes and races I allow in my games.</p><p></p><p>My current game's lists are as follows (in spoiler blocks because of how long they are). Why the restriction? Well, some was to get the feel I was going for and some was admittedly just 'cause I'm ornery after 10 years of DMing 4e.</p><p></p><p>The players occasionally complain but they have also admitted that it makes character building simpler because they are forced to be more focused. Which I consider an intended consequence.</p><p></p><p>[sblock=Classes Allowed]</p><p>Class Source Allowed? Comments</p><p>Ardent Player's Handbook 3 NO no psionics</p><p>Artificer Eberron Player's Guide NO does not fit tone of campaign (too Steampunk-y)</p><p>Assassin Dragon Magazine 379 NO does not fit tone of campaign</p><p>Assassin (Executioner) Heroes of Shadow NO does not fit tone of campaign</p><p>Avenger Player's Handbook 2 yes this class will receive extra scrutiny to prevent abuse</p><p>Barbarian Player's Handbook 2 yes </p><p>Barbarian (Berserker) Heroes of the Feywild yes unclear how effective this class is, in practice</p><p>Bard Player's Handbook 2 yes mechanics are fine, but typical effete D&D bard is not - work with me</p><p>Bard (Skald) Heroes of the Feywild yes mechanics are fine, but typical effete D&D bard is not - work with me</p><p>Battlemind Player's Handbook 3 NO no psionics</p><p>Cleric (Templar) Multiple Sources yes </p><p>Cleric (Warpriest) Heroes of the Fallen Lands yes </p><p>Druid Player's Handbook 2 yes DM and player will work together to determine place in game</p><p>Druid (Protector) Heroes of the Feywild yes DM and player will work together to determine place in game</p><p>Druid (Sentinel) Heroes of the Forgotten Kingdoms yes DM and player will work together to determine place in game</p><p>Fighter (Knight) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed</p><p>Fighter (Slayer) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed</p><p>Fighter (Weaponmaster) Multiple Sources yes </p><p>Hybrids Player's Handbook 3, etc. NO prefer strongly archetypcal characters rather than hodgepodges</p><p>Invoker Player's Handbook 2 yes </p><p>Monk Player's Handbook 3 NO does not fit tone of campaign, and too fiddly</p><p>Paladin Player's Handbook yes </p><p>Paladin (Blackguard) Heroes of Shadow NO does not fit tone of campaign</p><p>Paladin (Cavalier) Heroes of the Forgotten Kingdoms NO no pets</p><p>Psion Player's Handbook 3 NO no psionics</p><p>Ranger Player's Handbook yes </p><p>Ranger (Hunter) Heroes of the Forgotten Kingdoms yes </p><p>Ranger (Scout) Heroes of the Forgotten Kingdoms yes </p><p>Rogue (Scoundrel) Multiple Sources yes </p><p>Rogue (Thief) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed</p><p>Runepriest Player's Handbook 3 yes </p><p>Seeker Player's Handbook 3 NO does not fit tone of campaign</p><p>Shaman Player's Handbook 2 NO no pets</p><p>Sorcerer Player's Handbook 2 yes </p><p>Sorcerer (Elementalist) Heroes of the Elemental Chaos yes this class will receive extra scrutiny to prevent abuse</p><p>Swordmage Forgotten Realms Player's Guide yes </p><p>Vampire Heroes of Shadow NO does not fit tone of campaign</p><p>Warden Player's Handbook 2 yes DM and player will work together to determine place in game</p><p>Warlock Multiple Sources yes </p><p>Warlock (Binder) Heroes of Shadow NO mechanically terrible</p><p>Warlock (Hexblade) Heroes of the Forgotten Kingdoms NO no pets</p><p>Warlord (Marshal) Multiple Sources yes </p><p>Wizard (Arcanist) Multiple Sources yes </p><p>Wizard (Bladesinger) Neverwinter Campaign Setting yes this class will receive extra scrutiny to prevent abuse</p><p>Wizard (Mage) Heroes of the Fallen Lands yes this class will receive extra scrutiny to prevent abuse</p><p>Wizard (Sha’ir) Heroes of the Elemental Chaos NO does not fit tone of campaign, and mechanically terrible</p><p>Wizard (Witch) Heroes of the Feywild NO does not fit tone of campaign, and mechanically terrible[/sblock]</p><p></p><p>[sblock=Races Allowed]</p><p>Race Source Allowed? Comments</p><p>Bladeling Dragon Magazine 419, Manual of the Planes yes </p><p>Bozak Draconian Dragon Magazine 421 NO does not fit tone of campaign</p><p>Bugbear Monster Manual NO oversized weapons create too many rules problems</p><p>Bullywug Monster Manual 2 NO does not fit tone of campaign</p><p>Changeling Eberron Player's Guide NO rules and role-playing nightmare</p><p>Deva Player's Handbook 2 yes </p><p>Dragonborn Player's Handbook yes Dragonfear racial power is NOT allowed</p><p>Drow Forgotten Realms Player's Guide yes </p><p>Duergar Monster Manual 2 NO does not fit tone of campaign</p><p>Dwarf Player's Handbook yes </p><p>Eladrin Player's Handbook yes </p><p>Elf Player's Handbook yes </p><p>Genasi Forgotten Realms Player's Guide yes </p><p>Githyanki Monster Manual yes have a specific niche within the story - work with me</p><p>Githzerai Player's Handbook 3 yes </p><p>Gnoll Dragon Magazine 367 NO prefer to avoid monstrous races</p><p>Gnome Player's Handbook 2 NO DM intensely dislikes this race</p><p>Goblin Monster Manual, Into the Unknown: The Dungeon Survival Handbook NO does not fit tone of campaign</p><p>Gold Dwarf Neverwinter Campaign Setting yes </p><p>Goliath Player's Handbook 2 yes </p><p>Half-Elf Player's Handbook yes </p><p>Halfling Player's Handbook NO DM intensely dislikes this race</p><p>Half-Orc Player's Handbook 2 yes remember that gimmick Charge builds are NOT allowed</p><p>Hamadryad Heroes of the Feywild NO does not fit tone of campaign (too twee)</p><p>Hengeyokai Dragon Magazine 404 NO does not fit tone of campaign (too twee)</p><p>Hobgoblin Dragon Magazine 419, Monster Manual yes this race will receive extra scrutiny to prevent abuse</p><p>Human Player's Handbook yes </p><p>Kalashtar Eberron Player's Guide NO does not fit tone of campaign</p><p>Kapak Draconian Dragon Magazine 421 NO does not fit tone of campaign</p><p>Kenku Dragon Magazine 411, Monster Manual 2 NO does not fit tone of campaign</p><p>Kobold Monster Manual, Into the Unknown: The Dungeon Survival Handbook NO does not fit tone of campaign</p><p>Llewyrr Elf Dragon Magazine 405 yes </p><p>Longtooth Shifter Player's Handbook 2 NO does not fit tone of campaign</p><p>Minotaur Player's Handbook 3 yes </p><p>Moon Elf (Eladrin) Neverwinter Campaign Setting yes </p><p>Mul Dark Sun Campaign Setting yes this race will receive extra scrutiny to prevent abuse</p><p>Orc Monster Manual yes remember that gimmick Charge builds are NOT allowed</p><p>Pixie Heroes of the Feywild NO DM intensely dislikes this race</p><p>Razorclaw Shifter Player's Handbook 2 NO does not fit tone of campaign</p><p>Revenant Multiple Sources NO does not fit tone of campaign</p><p>Satyr Heroes of the Feywild NO does not fit tone of campaign</p><p>Shadar-kai Dragon Magazine 372 NO does not fit tone of campaign</p><p>Shade Heroes of Shadow NO does not fit tone of campaign</p><p>Shardmind Player's Handbook 3 NO does not fit tone of campaign</p><p>Shield Dwarf Neverwinter Campaign Setting yes </p><p>Sun Elf (Eladrin) Neverwinter Campaign Setting yes </p><p>Svirfneblin Into the Unknown: The Dungeon Survival Handbook NO DM intensely dislikes this race</p><p>Thri-Kreen Dark Sun Campaign Setting NO prefer to avoid monstrous races (and Russ isn't playing)</p><p>Tiefling Player's Handbook yes don't make me regret this, again</p><p>Tinker Gnome Dragon Magazine 422 NO DM intensely dislikes this race</p><p>Vryloka Heroes of Shadow NO does not fit tone of campaign</p><p>Warforged Eberron Player's Guide NO does not fit tone of campaign</p><p>Wild Elf Neverwinter Campaign Setting yes </p><p>Wilden Player's Handbook 3 NO does not fit tone of campaign</p><p>Wood Elf Neverwinter Campaign Setting yes [/sblock]</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 7399844, member: 7737"] I don't put as much systematic thought into it, but I routinely restrict what classes and races I allow in my games. My current game's lists are as follows (in spoiler blocks because of how long they are). Why the restriction? Well, some was to get the feel I was going for and some was admittedly just 'cause I'm ornery after 10 years of DMing 4e. The players occasionally complain but they have also admitted that it makes character building simpler because they are forced to be more focused. Which I consider an intended consequence. [sblock=Classes Allowed] Class Source Allowed? Comments Ardent Player's Handbook 3 NO no psionics Artificer Eberron Player's Guide NO does not fit tone of campaign (too Steampunk-y) Assassin Dragon Magazine 379 NO does not fit tone of campaign Assassin (Executioner) Heroes of Shadow NO does not fit tone of campaign Avenger Player's Handbook 2 yes this class will receive extra scrutiny to prevent abuse Barbarian Player's Handbook 2 yes Barbarian (Berserker) Heroes of the Feywild yes unclear how effective this class is, in practice Bard Player's Handbook 2 yes mechanics are fine, but typical effete D&D bard is not - work with me Bard (Skald) Heroes of the Feywild yes mechanics are fine, but typical effete D&D bard is not - work with me Battlemind Player's Handbook 3 NO no psionics Cleric (Templar) Multiple Sources yes Cleric (Warpriest) Heroes of the Fallen Lands yes Druid Player's Handbook 2 yes DM and player will work together to determine place in game Druid (Protector) Heroes of the Feywild yes DM and player will work together to determine place in game Druid (Sentinel) Heroes of the Forgotten Kingdoms yes DM and player will work together to determine place in game Fighter (Knight) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed Fighter (Slayer) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed Fighter (Weaponmaster) Multiple Sources yes Hybrids Player's Handbook 3, etc. NO prefer strongly archetypcal characters rather than hodgepodges Invoker Player's Handbook 2 yes Monk Player's Handbook 3 NO does not fit tone of campaign, and too fiddly Paladin Player's Handbook yes Paladin (Blackguard) Heroes of Shadow NO does not fit tone of campaign Paladin (Cavalier) Heroes of the Forgotten Kingdoms NO no pets Psion Player's Handbook 3 NO no psionics Ranger Player's Handbook yes Ranger (Hunter) Heroes of the Forgotten Kingdoms yes Ranger (Scout) Heroes of the Forgotten Kingdoms yes Rogue (Scoundrel) Multiple Sources yes Rogue (Thief) Heroes of the Fallen Lands yes remember that gimmick Charge builds are NOT allowed Runepriest Player's Handbook 3 yes Seeker Player's Handbook 3 NO does not fit tone of campaign Shaman Player's Handbook 2 NO no pets Sorcerer Player's Handbook 2 yes Sorcerer (Elementalist) Heroes of the Elemental Chaos yes this class will receive extra scrutiny to prevent abuse Swordmage Forgotten Realms Player's Guide yes Vampire Heroes of Shadow NO does not fit tone of campaign Warden Player's Handbook 2 yes DM and player will work together to determine place in game Warlock Multiple Sources yes Warlock (Binder) Heroes of Shadow NO mechanically terrible Warlock (Hexblade) Heroes of the Forgotten Kingdoms NO no pets Warlord (Marshal) Multiple Sources yes Wizard (Arcanist) Multiple Sources yes Wizard (Bladesinger) Neverwinter Campaign Setting yes this class will receive extra scrutiny to prevent abuse Wizard (Mage) Heroes of the Fallen Lands yes this class will receive extra scrutiny to prevent abuse Wizard (Sha’ir) Heroes of the Elemental Chaos NO does not fit tone of campaign, and mechanically terrible Wizard (Witch) Heroes of the Feywild NO does not fit tone of campaign, and mechanically terrible[/sblock] [sblock=Races Allowed] Race Source Allowed? Comments Bladeling Dragon Magazine 419, Manual of the Planes yes Bozak Draconian Dragon Magazine 421 NO does not fit tone of campaign Bugbear Monster Manual NO oversized weapons create too many rules problems Bullywug Monster Manual 2 NO does not fit tone of campaign Changeling Eberron Player's Guide NO rules and role-playing nightmare Deva Player's Handbook 2 yes Dragonborn Player's Handbook yes Dragonfear racial power is NOT allowed Drow Forgotten Realms Player's Guide yes Duergar Monster Manual 2 NO does not fit tone of campaign Dwarf Player's Handbook yes Eladrin Player's Handbook yes Elf Player's Handbook yes Genasi Forgotten Realms Player's Guide yes Githyanki Monster Manual yes have a specific niche within the story - work with me Githzerai Player's Handbook 3 yes Gnoll Dragon Magazine 367 NO prefer to avoid monstrous races Gnome Player's Handbook 2 NO DM intensely dislikes this race Goblin Monster Manual, Into the Unknown: The Dungeon Survival Handbook NO does not fit tone of campaign Gold Dwarf Neverwinter Campaign Setting yes Goliath Player's Handbook 2 yes Half-Elf Player's Handbook yes Halfling Player's Handbook NO DM intensely dislikes this race Half-Orc Player's Handbook 2 yes remember that gimmick Charge builds are NOT allowed Hamadryad Heroes of the Feywild NO does not fit tone of campaign (too twee) Hengeyokai Dragon Magazine 404 NO does not fit tone of campaign (too twee) Hobgoblin Dragon Magazine 419, Monster Manual yes this race will receive extra scrutiny to prevent abuse Human Player's Handbook yes Kalashtar Eberron Player's Guide NO does not fit tone of campaign Kapak Draconian Dragon Magazine 421 NO does not fit tone of campaign Kenku Dragon Magazine 411, Monster Manual 2 NO does not fit tone of campaign Kobold Monster Manual, Into the Unknown: The Dungeon Survival Handbook NO does not fit tone of campaign Llewyrr Elf Dragon Magazine 405 yes Longtooth Shifter Player's Handbook 2 NO does not fit tone of campaign Minotaur Player's Handbook 3 yes Moon Elf (Eladrin) Neverwinter Campaign Setting yes Mul Dark Sun Campaign Setting yes this race will receive extra scrutiny to prevent abuse Orc Monster Manual yes remember that gimmick Charge builds are NOT allowed Pixie Heroes of the Feywild NO DM intensely dislikes this race Razorclaw Shifter Player's Handbook 2 NO does not fit tone of campaign Revenant Multiple Sources NO does not fit tone of campaign Satyr Heroes of the Feywild NO does not fit tone of campaign Shadar-kai Dragon Magazine 372 NO does not fit tone of campaign Shade Heroes of Shadow NO does not fit tone of campaign Shardmind Player's Handbook 3 NO does not fit tone of campaign Shield Dwarf Neverwinter Campaign Setting yes Sun Elf (Eladrin) Neverwinter Campaign Setting yes Svirfneblin Into the Unknown: The Dungeon Survival Handbook NO DM intensely dislikes this race Thri-Kreen Dark Sun Campaign Setting NO prefer to avoid monstrous races (and Russ isn't playing) Tiefling Player's Handbook yes don't make me regret this, again Tinker Gnome Dragon Magazine 422 NO DM intensely dislikes this race Vryloka Heroes of Shadow NO does not fit tone of campaign Warforged Eberron Player's Guide NO does not fit tone of campaign Wild Elf Neverwinter Campaign Setting yes Wilden Player's Handbook 3 NO does not fit tone of campaign Wood Elf Neverwinter Campaign Setting yes [/sblock] [/QUOTE]
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[4e] A slim(er) 4e experience through class and options cutting
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