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4e Adventure Design Question
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<blockquote data-quote="D'karr" data-source="post: 4755574" data-attributes="member: 336"><p>The Troll in your example would be a Solo. But if you want to actually make a fight against the troll under the bridge interesting, you will need some good modifications to the encounter instead of just making him a solo.</p><p></p><p>First consider the terrain, will the battle happen under the bridge? To make it interesting I would recommend so. So now, the bridge and the sides of the "river" can become a hazard. The troll can use one of his attacks to make the planks of the bridge hit the characters. Or break the planks to dump the party into the water. If the sides of the riverbed are slick, movement can be hampered for the players but not the troll, etc. As you start looking at the environment look at ways to make it more interesting.</p><p></p><p>Second, trolls are brutes, which means that when they get made into solos, they'll have a buttload of HP, but the attacks that it has are pretty much uninteresting. To remedy this, you need to modify the troll. For example, instead of just making the troll a solo, you will need to give him some attacks that make him dangerous to 5-6 players. If not this will just be a slugfest.</p><p></p><p>A troll, living under the bridge might stink to high-heaven. What if you give him a noxious aura similar to a troglodytes? Since he's a solo he's going to need to attack a lot more often than he currently does. So you will have to give him some interrupt attacks. You might also want to give him some "control" powers to be able to shake off pesky characters.</p><p></p><p>If I was to redesign a troll to become the "Bridge Troll", I'd do it as such.</p></blockquote><p></p>
[QUOTE="D'karr, post: 4755574, member: 336"] The Troll in your example would be a Solo. But if you want to actually make a fight against the troll under the bridge interesting, you will need some good modifications to the encounter instead of just making him a solo. First consider the terrain, will the battle happen under the bridge? To make it interesting I would recommend so. So now, the bridge and the sides of the "river" can become a hazard. The troll can use one of his attacks to make the planks of the bridge hit the characters. Or break the planks to dump the party into the water. If the sides of the riverbed are slick, movement can be hampered for the players but not the troll, etc. As you start looking at the environment look at ways to make it more interesting. Second, trolls are brutes, which means that when they get made into solos, they'll have a buttload of HP, but the attacks that it has are pretty much uninteresting. To remedy this, you need to modify the troll. For example, instead of just making the troll a solo, you will need to give him some attacks that make him dangerous to 5-6 players. If not this will just be a slugfest. A troll, living under the bridge might stink to high-heaven. What if you give him a noxious aura similar to a troglodytes? Since he's a solo he's going to need to attack a lot more often than he currently does. So you will have to give him some interrupt attacks. You might also want to give him some "control" powers to be able to shake off pesky characters. If I was to redesign a troll to become the "Bridge Troll", I'd do it as such. [/QUOTE]
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