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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Adventures: Are there any GOOD ones for customizing?
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<blockquote data-quote="UHF" data-source="post: 5428198" data-attributes="member: 95672"><p>I think that WOTC is trying to appeal to a younger generation and not us older folks.</p><p></p><p>I think there is another aspect to this, in that WOTC has been very 'encounters' driven. Namely their technique for pulling new players in at stores, and RPGA.</p><p></p><p>Now, when I was young, (30 years ago) my games were more hack and slash, of the Dungeon Crawl Classics vain. These days, I can no longer tolerate that. I want a story that interacts with the players. (And to be fair, even some of the best adventures don't do that.)</p><p></p><p>So... Of the WOTC adventures I've enjoyed, Dead By Dawn was a blast, I enjoyed Storm Tower (might change how those corruption corpses work though). I have not been able to finish any adventures that are even vaguely longish. I quit Orcs Of Stone Fang Pass about 70% through. (The Storming the Gatehouse part was fun.)</p><p></p><p></p><p>Modules for sale worth looking at... War Of The Burning Sky, anything from Blackbyrne Press, Court's Of The Shadow Fey (kobold quarterly), and of course Zombies Ate My Baby.</p><p></p><p></p><p>I've started converting and adapting adventures from 3.x and that has been a very positive experience. My players are begging for more, and I'm enjoying it.</p><p></p><p>The Freeport Trilogy is excellent and available on RPGNow. All the 'encounters' are presented in a mini 'sandbox' format, so the adventures just roll no matter what direction the players go at it.</p><p></p><p>Other adventures from Paizo should be fun if converted. I'm eyeing the Kingmaker adventure path, and the Soul's For Smuggler's Shiv. I'm dying to do something set in the Iron Kingdoms. (bodgedtogether.com has produced all the setting 'rules' you'd need.) Paizo has an RPGA like set up, and some of those adventures look quite a bit more interesting.</p></blockquote><p></p>
[QUOTE="UHF, post: 5428198, member: 95672"] I think that WOTC is trying to appeal to a younger generation and not us older folks. I think there is another aspect to this, in that WOTC has been very 'encounters' driven. Namely their technique for pulling new players in at stores, and RPGA. Now, when I was young, (30 years ago) my games were more hack and slash, of the Dungeon Crawl Classics vain. These days, I can no longer tolerate that. I want a story that interacts with the players. (And to be fair, even some of the best adventures don't do that.) So... Of the WOTC adventures I've enjoyed, Dead By Dawn was a blast, I enjoyed Storm Tower (might change how those corruption corpses work though). I have not been able to finish any adventures that are even vaguely longish. I quit Orcs Of Stone Fang Pass about 70% through. (The Storming the Gatehouse part was fun.) Modules for sale worth looking at... War Of The Burning Sky, anything from Blackbyrne Press, Court's Of The Shadow Fey (kobold quarterly), and of course Zombies Ate My Baby. I've started converting and adapting adventures from 3.x and that has been a very positive experience. My players are begging for more, and I'm enjoying it. The Freeport Trilogy is excellent and available on RPGNow. All the 'encounters' are presented in a mini 'sandbox' format, so the adventures just roll no matter what direction the players go at it. Other adventures from Paizo should be fun if converted. I'm eyeing the Kingmaker adventure path, and the Soul's For Smuggler's Shiv. I'm dying to do something set in the Iron Kingdoms. (bodgedtogether.com has produced all the setting 'rules' you'd need.) Paizo has an RPGA like set up, and some of those adventures look quite a bit more interesting. [/QUOTE]
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4E Adventures: Are there any GOOD ones for customizing?
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