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[4e]Adventures in The Chaos Scar [recruitment closed; OOC]
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<blockquote data-quote="Voda Vosa" data-source="post: 4977308" data-attributes="member: 51271"><p>Is there any slot available? </p><p></p><p>Her tribe was not home anymore. Since that cruel warlord took over the leadership of Sitha's tribe, she has wondered the land, searching for enlightenment. Many terrible things she behold, as she ventured into the wild lands, or even into the "civilized" cities, where her kin is not well seen. Many nasty things people has said to her, many mean things they attempted to do. The world seemed grinner every time the sun arose from the horizon. </p><p>Every day, Sitha behold another calamity.</p><p>However, something in her blood kept her going. A feeling hard to describe. She felt incomplete somehow, and thus kept searching, although she didn't know what was she searching for.</p><p>A day, not different from any other, or perhaps it was, Sitha came across an old ruined building. Inside the once known as Temple of the Earth, the shifter found a man, elderly, sitting quietly in the middle of the disrepair room. </p><p>The man heard her approaching, and fast as lightning, he stood up, and greet her politely. </p><p>It came out that this man, Fulmen Shan, was an old master and philosopher of the way of the Elements, an old philosophical school. Fulmen taught Sitha that the world was out of balance, and if there was to be a future for the world, as they knew it, something had to be done. Fulmen told Sitha that he was too old, and that his days were counted. He felt that the shifter could prove a good pupil, and instruct her in the ways of the Earth, the side Sitha was strong in. After some years of trainings, Fulmen had nothing more to teach her, and told her to search for her destiny. </p><p>Sitha walked away, but now, she wondered the world with a purpose, now she knew what was she searching for.</p><p></p><p>Today, the shifter is sitting on an empty table, quietly, as she watches the people come and go.</p><p></p><p>[sblock= Sitha]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Sitha Korr, level 1</p><p>Razorclaw Shifter, Monk</p><p>Build: Centered Breath Monk</p><p>Monastic Tradition: Centered Breath</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 16, Con 12, Dex 18, Int 10, Wis 14, Cha 8.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8.</p><p></p><p></p><p>AC: 16 Fort: 15 Reflex: 15 Will: 13</p><p>HP: 24 Surges: 8 Surge Value: 6</p><p></p><p>TRAINED SKILLS</p><p>Perception +7, Insight +7, Endurance +6, Heal +7, Nature +7</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +6, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +2, History, Intimidate -1, Religion, Stealth +6, Streetwise -1, Thievery +4, Athletics +3</p><p></p><p>FEATS</p><p>Level 1: Warrior of the Wild</p><p></p><p>POWERS</p><p>Monk at-will 1: Dragon's Tail</p><p>Monk at-will 1: Five Storms</p><p>Monk encounter 1: Drunken Monkey</p><p>Monk daily 1: Whirling Mantis Step</p><p></p><p>ITEMS</p><p>Monk Unarmed Strike, Cloth Armor (Basic Clothing), Quarterstaff, Shuriken (40), Adventurer's Kit, Camouflaged Clothing, Climber's Kit, Grappling Hook, Mystic Salves (Heal), Oil (1 pint) (5)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 4977308, member: 51271"] Is there any slot available? Her tribe was not home anymore. Since that cruel warlord took over the leadership of Sitha's tribe, she has wondered the land, searching for enlightenment. Many terrible things she behold, as she ventured into the wild lands, or even into the "civilized" cities, where her kin is not well seen. Many nasty things people has said to her, many mean things they attempted to do. The world seemed grinner every time the sun arose from the horizon. Every day, Sitha behold another calamity. However, something in her blood kept her going. A feeling hard to describe. She felt incomplete somehow, and thus kept searching, although she didn't know what was she searching for. A day, not different from any other, or perhaps it was, Sitha came across an old ruined building. Inside the once known as Temple of the Earth, the shifter found a man, elderly, sitting quietly in the middle of the disrepair room. The man heard her approaching, and fast as lightning, he stood up, and greet her politely. It came out that this man, Fulmen Shan, was an old master and philosopher of the way of the Elements, an old philosophical school. Fulmen taught Sitha that the world was out of balance, and if there was to be a future for the world, as they knew it, something had to be done. Fulmen told Sitha that he was too old, and that his days were counted. He felt that the shifter could prove a good pupil, and instruct her in the ways of the Earth, the side Sitha was strong in. After some years of trainings, Fulmen had nothing more to teach her, and told her to search for her destiny. Sitha walked away, but now, she wondered the world with a purpose, now she knew what was she searching for. Today, the shifter is sitting on an empty table, quietly, as she watches the people come and go. [sblock= Sitha]====== Created Using Wizards of the Coast D&D Character Builder ====== Sitha Korr, level 1 Razorclaw Shifter, Monk Build: Centered Breath Monk Monastic Tradition: Centered Breath FINAL ABILITY SCORES Str 16, Con 12, Dex 18, Int 10, Wis 14, Cha 8. STARTING ABILITY SCORES Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8. AC: 16 Fort: 15 Reflex: 15 Will: 13 HP: 24 Surges: 8 Surge Value: 6 TRAINED SKILLS Perception +7, Insight +7, Endurance +6, Heal +7, Nature +7 UNTRAINED SKILLS Acrobatics +6, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +2, History, Intimidate -1, Religion, Stealth +6, Streetwise -1, Thievery +4, Athletics +3 FEATS Level 1: Warrior of the Wild POWERS Monk at-will 1: Dragon's Tail Monk at-will 1: Five Storms Monk encounter 1: Drunken Monkey Monk daily 1: Whirling Mantis Step ITEMS Monk Unarmed Strike, Cloth Armor (Basic Clothing), Quarterstaff, Shuriken (40), Adventurer's Kit, Camouflaged Clothing, Climber's Kit, Grappling Hook, Mystic Salves (Heal), Oil (1 pint) (5) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock] [/QUOTE]
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[4e]Adventures in The Chaos Scar [recruitment closed; OOC]
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