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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e and anime
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<blockquote data-quote="Clavis" data-source="post: 3927950" data-attributes="member: 31898"><p>Actually, I can't disagree with the above. I never said D&D is, ever was, or should be exclusive in play. The OP expressed a desire for including large amount of anime influence in the basic flavor and rules of D&D, however, and I think that would be a bad idea. As far as how the game actually plays out on any specific DM's table, that's a totally different story. I think the basic game should be vanilla, for the same reason almost all factory made ice cream actually starts off as vanilla. It's far easier to add to something simple and generic, than subtract from something already complexly flavored.</p><p></p><p>If I had to choose to make D&D generically Western, or generically Eastern, then I choose Western. Not because there's anything wrong or lesser about Eastern ideas or art forms, but because D&D is a product of Western culture. One could say "make it a fusion of East and West", but from my experience of interactions between Western and Eastern peoples, we still don't really understand each other's cultures at all. When Westerners create games incorporating "Eastern" ideas, generally what we create is a disrespectful parody of concepts we Westerners have no real comprehension of.</p><p></p><p>And yes, I've used the "claws of the wolverine" thing also. Hell, my current campaign has "masked grapplers" that hail from an area with a mexican-esque culture. I've even had a bard in a brothel (called the "Inne of the Riseyn Sunne") singing lute versions of Judas Priest songs! I pretty sure I wouldn't want those things in the basic rulebooks, however. I'm very sure I don't want things like Hyper-Golden-Explosive-Dragon-Attack in them either. Supplements that allow people to play flying magic girls who fight off horny tentacle monsters would be a great idea however. Just don't incorporate it into the basic rules.</p><p></p><p>And I was unaware of the Dragon adventure you cited. It's seems you have indeed got me there! I bow to your superior knowledge of D&D trivia! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Clavis, post: 3927950, member: 31898"] Actually, I can't disagree with the above. I never said D&D is, ever was, or should be exclusive in play. The OP expressed a desire for including large amount of anime influence in the basic flavor and rules of D&D, however, and I think that would be a bad idea. As far as how the game actually plays out on any specific DM's table, that's a totally different story. I think the basic game should be vanilla, for the same reason almost all factory made ice cream actually starts off as vanilla. It's far easier to add to something simple and generic, than subtract from something already complexly flavored. If I had to choose to make D&D generically Western, or generically Eastern, then I choose Western. Not because there's anything wrong or lesser about Eastern ideas or art forms, but because D&D is a product of Western culture. One could say "make it a fusion of East and West", but from my experience of interactions between Western and Eastern peoples, we still don't really understand each other's cultures at all. When Westerners create games incorporating "Eastern" ideas, generally what we create is a disrespectful parody of concepts we Westerners have no real comprehension of. And yes, I've used the "claws of the wolverine" thing also. Hell, my current campaign has "masked grapplers" that hail from an area with a mexican-esque culture. I've even had a bard in a brothel (called the "Inne of the Riseyn Sunne") singing lute versions of Judas Priest songs! I pretty sure I wouldn't want those things in the basic rulebooks, however. I'm very sure I don't want things like Hyper-Golden-Explosive-Dragon-Attack in them either. Supplements that allow people to play flying magic girls who fight off horny tentacle monsters would be a great idea however. Just don't incorporate it into the basic rules. And I was unaware of the Dragon adventure you cited. It's seems you have indeed got me there! I bow to your superior knowledge of D&D trivia! :o [/QUOTE]
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